- April 22, 2021
- indienova
- 45h median play time
Devil Slayer Raksasi
Platforms
About
"Devil Slayer - Raksasi" is a top-down action game with procedurally generated dungeons and challenging soul-like combat. Play as one of seven heroines, each with their own unique abilities and weapons, as you fight your way through a cursed world. With roguelike elements, every playthrough offers a new experience.
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- Engaging combat system that rewards skill and timing, reminiscent of Dark Souls.
- Beautiful art style and character design, creating an immersive atmosphere.
- Variety of characters, weapons, and items that enhance replayability and allow for different playstyles.
- Some bosses and enemies can feel unfairly difficult, leading to frustrating encounters.
- The game can be overly reliant on RNG for item drops, which may hinder progression.
- Lack of clear tutorials or explanations for mechanics can lead to confusion for new players.
gameplay
133 mentions Positive Neutral NegativeThe gameplay of this roguelite is characterized by a blend of top-down melee combat and mechanics reminiscent of both Dark Souls and The Binding of Isaac, offering a challenging yet rewarding experience. Players appreciate the variety in character abilities, weapon mechanics, and the depth of combat, although some find the controls and certain mechanics to be clunky or poorly explained. Overall, the game is praised for its engaging gameplay loop, solid meta-progression, and beautiful art, making it a strong contender in the roguelike genre despite some rough edges.
“Solid roguelite, think Dark Souls combined with The Binding of Isaac. It has all the Souls-like combat tropes like individual move sets for weapons, dodge mechanics, and punishing but fair combat, presented from a top-down perspective.”
“Gameplay is tight and responsive, though the top-down view can be off-putting at first for some players.”
“This game stands out with its unique mix of genres and game mechanics, offering a satisfying and challenging gameplay experience.”
“The game is honestly fairly janky in gameplay.”
“Decent mechanics, but everyone (mobs, players, boss, companions) feel clunky and sticky.”
“Some bosses have bad mechanics, others hitboxes or simply badly telegraphed attacks.”