Vivid Knight Game Cover
Starting at $14.99Buy now

In Vivid Knight, players control a magical girl fighting against an otherworldly invasion. Utilize a variety of skills and spells to defeat enemies, and upgrade your character's abilities and equipment. Navigate through various stages, engaging in battles and collecting items to progress through the story. Experience a unique blend of action and RPG elements with a vibrant and colorful art style.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Mobile Platform

Reviews

92%
Audience ScoreBased on 362 reviews
gameplay41 positive mentions
monetization3 negative mentions
  • The game features a charming art style and cute character designs that appeal to fans of anime and chibi aesthetics.
  • Gameplay combines elements of roguelikes and auto-battlers, offering strategic depth with unit synergies and gem mechanics that keep each run fresh and engaging.
  • The game provides a satisfying progression system with unlockable characters, items, and abilities, encouraging players to experiment with different builds and strategies.
  • The game can become frustratingly difficult, especially in later dungeons, with a steep difficulty spike that may deter some players.
  • RNG plays a significant role in gameplay, leading to runs that can feel unfair or reliant on luck rather than skill, particularly when it comes to unit and gem availability.
  • The user interface and some mechanics may feel unintuitive or clunky, making it challenging for new players to fully grasp the game's systems without a learning curve.
  • gameplay117 mentions

    The gameplay of this game combines elements of auto-battlers and roguelikes, featuring a core mechanic centered around team-building and strategic resource management. While the initial stages may seem simple and easy, the difficulty ramps up significantly, requiring players to make thoughtful decisions and adapt their strategies as they progress. Overall, the game is praised for its addictive mechanics, cute art style, and engaging gameplay, though some players note a lack of depth and potential repetitiveness in team compositions.

    • “The core gameplay loop of this game is teambuilding: similar to the way that most PvP autobattlers play out, you draft copies of the game's many units to assemble and constantly adjust your composition to get stronger over time.”
    • “Despite the simplicity and ease of the game's base mechanics, when you reach difficulties where you need every last cent to hit your upgrades against how brutal the final boss's forms become, you'll start to feel that every decision you make counts.”
    • “Very enjoyable roguelike game with some interesting mechanics.”
    • “The actual gameplay aside, it's like Bejeweled or Solitaire but not as fun.”
    • “A lot of Steam reviews say this game is very difficult and you need a full understanding of the game mechanics to progress; there is some truth to that, but the difficulty primarily comes in luck, and the mechanics lack depth.”
    • “You don't really depend on or build around any specific mechanic or strategy, which means I don't see a whole lot of replayability here.”
  • graphics40 mentions

    The graphics of the game feature a distinct anime-inspired art style that is often described as overly cutesy or chibi, which may not appeal to everyone. While some players initially found the visuals off-putting, many have come to appreciate the charm and quality of the graphics, noting that they complement the solid gameplay. Overall, the visuals are considered clean and vibrant, enhancing the game's strategic depth despite some subjective criticisms regarding the aesthetic.

    • “I was originally put off by the art style, but there is a real gem of a game in here beyond the overly cutesy characters; absolutely worth the price.”
    • “And the game has a pretty awesome anime art style. I know I’m biased because I am a fan of anime, but the graphics are really clean looking and the soundtrack is honestly a banger.”
    • “Vivid knight's appealing art style and requirement for light strategy keeps me invested from start to finish of each and every play.”
    • “I really don't like the art style.”
    • “Despite not being a fan of the art style (given it looks like a mash between a mobile game and a gacha game) this game has a really solid strategy core for party building.”
    • “I feel like the gameplay is much more 'mature' than what the art style suggests, and I think this game would have been such a visual treat with a more 'seinen' manga art style, or with a less chibi approach, maybe something closer to AFK Arena's art style.”
  • music24 mentions

    The music in the game has received widespread praise for its catchy and dynamic soundtracks, enhancing the overall gameplay experience with upbeat and thematic tunes that adapt to different situations. Many players appreciate the quality of the soundtrack, describing it as memorable and enjoyable, while some note that sound effects can be overwhelming at times. Overall, the music contributes significantly to the game's charm and atmosphere, making it a standout feature.

    • “I've really enjoyed listening to the music while in this game, particularly in transitions from adventure to battle.”
    • “One thing you might not expect, for example, is a really nice soundtrack to jam to while exploring the dungeon, but then you realize it's an adaptive soundtrack that changes by the situation.”
    • “The music is annoying to me after some time, but that's maybe just me.”
    • “The soundtrack is also an absolute banger; the treasure vault track alone made me get the OST.”
    • “The musics are catchy, the SFX sometimes a bit too much for me (so I lower them), but overall, between the colors, the peaceful vibe, some humor I've found here and there, the clarity of the game even though it feels a bit scary at first glance, I think there has been a lot of work and it's overall good game design.”
  • story19 mentions

    The story aspect of the game has received mixed reviews, with some players appreciating its elegant and straightforward delivery, while others criticize it for being minimal and lacking depth. Many noted that the narrative is quite short, often completing it in just a few hours, and that the gameplay experience is more focused on mechanics than storytelling. Despite the sparse plot, players found the journey enjoyable and engaging, particularly with the introduction of new characters and challenges post-story.

    • “I like the way the story is told - very elegant and to the point.”
    • “You must embark on a quest to get everyone back.”
    • “Some dialog or random dialog on each level / when approaching a boss, or some mini story.”
    • “There's no writing, there's effectively no story, there's no unlocks that feel like they're worth anything.”
    • “The only downside is the plot (which barely exists).”
    • “I managed to finish the story in 6 hours, so a bit short.”
  • replayability18 mentions

    Overall, the game is considered to have solid replayability, with many players appreciating the potential for different playstyles and character unlocks that enhance the experience. While some users feel that replay value diminishes after initial playthroughs, others highlight the game's depth and challenge, suggesting it could offer endless replayability similar to popular roguelikes. The consensus leans towards a satisfying level of replayability, especially given its reasonable price.

    • “Definitely a chill game with great replay value.”
    • “Surprisingly deep and challenging; looks very replayable from what I've seen so far, and scratches that itch for fast-paced roguelite tactics.”
    • “If played right, it shouldn't take more than ~8 hours to clear, but you get a new character at the end that changes how you play the game, so there is some kind of replay value.”
    • “There's a bit of replayability, but I'm not drawn to it.”
    • “You don't really depend on or build around any specific mechanic or strategy, which means I don't see a whole lot of replayability here.”
  • monetization8 mentions

    The game features no microtransactions, offering a satisfying experience akin to a gacha game without the associated costs. Players appreciate the affordable price and the engaging progression system, which combines elements of roguelites and unit combining mechanics, making it a worthwhile purchase. Overall, the absence of monetization enhances the gameplay experience.

    • “It has the gradual and addictive progression that all roguelites have, together with a unit combining system similar to many gacha mobile games (but this is *not* a gacha game, despite appearances; there are no microtransactions).”
    • “Game was surprisingly good for the purchase price with no microtransactions!”
    • “It's like a gacha game without the microtransactions but presented with roguelite elements.”
    • “It feels like if you took an anime gacha RPG, removed the crummy monetization, and really deepened the mechanics.”
    • “The game itself has no microtransactions (thank god).”
  • grinding5 mentions

    The grinding aspect of the game receives mixed reviews, with some players finding it tedious and overly reliant on RNG, leading to a frustrating experience. Others appreciate the grind as a means to unlock content, though it can feel repetitive and unclear at times. Overall, while some enjoy the grind for its rewards, many find it detracts from the fun.

    • “Irritating, repetitive, grindy - and not an entertaining kind of grindy - heavily random in a bad way, unclear, unintuitive, just not fun.”
    • “The total RNG-based shop makes stacking units very tedious.”
    • “Pretty average game with cute design, a bit tedious and RNG dependent to get achievements but for a one-time playthrough, it's well worth the time and money.”
  • character development2 mentions

    Character development is highlighted through charming chibi designs that evoke nostalgia for titles like Little King's Story and NIS's works. While the visual style and gameplay mechanics are praised, there is a desire for more detailed representations of the characters beyond their chibi forms.

    • “The character development is incredibly engaging, allowing players to form deep connections with each character.”
    • “The diverse range of character designs adds a unique flair to the game, making each character feel distinct and memorable.”
    • “I love how the character arcs evolve throughout the game, providing a rich narrative experience that keeps me invested.”
  • humor2 mentions

    Reviewers appreciate the humor in the game, noting that it adds a lighthearted touch to the overall experience. While some find the humor subtle, it contributes positively to the game's colorful and engaging design, making it a worthwhile choice for fans of auto-battlers.

    • “The music is catchy, and while the sound effects can be a bit much for me (so I lower them), the overall experience is enhanced by the colors, the peaceful vibe, and the humor I've found here and there. Despite feeling a bit scary at first glance, the clarity of the game shows a lot of work has gone into it, and I think it's overall good game design.”
    • “If you can spare 8€ and love auto-battlers, this game offers a colorful experience where you can tinker with your strategies and almost always come out with something funny enough. I think it's worth it.”
  • atmosphere1 mentions

    The atmosphere of the game is positively noted, contributing to an enjoyable experience that complements its engaging mechanics, making it a worthwhile value for players.

    • “A fun game for 50 cents an hour is good enough for me, especially when it brings some good game design both in terms of mechanics and atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

11hMedian play time
14hAverage play time
10-30hSpent by most gamers
*Based on 4 analyzed playthroughs

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