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Vindilis Game Cover

About

Vindilis is a single player hack and slash game with fantasy and dark fantasy themes. It was developed by François Mauxion and was released on November 24, 2025. It received overwhelmingly positive reviews from players.

Experience a dark, short-form, souls-like indie game, you play as Fury, the last hope againtst the Omniscient in this dark celtic fantasy setting.. Save the desolate island of Vindilis.The Omniscient, lord of the island, has descended into madness and unleashed the four plagues upon the people who rebelled against him. Play as Fury and embark on an epic quest for vengeance across the island of …

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95%Audience ScoreBased on 40 reviews
gameplay8 positive mentions
stability1 negative mentions

  • The game features beautiful, hand-drawn art and smooth, fluid animations that create an immersive and unique visual style.
  • Combat is fun and satisfying, especially the parry system which leads to rewarding and impactful follow-up attacks.
  • The game is a short, polished experience that is enjoyable for fans of 2D action and souls-like games, with interesting and varied boss fights.
  • Several bugs and glitches affect gameplay, including game-breaking issues during boss fights and control problems that sometimes require restarting.
  • The game is very short, which some players find limiting; certain levels have frustrating design choices like instant reset traps despite a health bar.
  • Combat mechanics lack depth and variety; some players find movement clunky, the parry window inconsistent, and the game can be beaten with repetitive strategies.
  • gameplay

    17 mentions Positive Neutral Negative

    The gameplay is simple and fluid, featuring basic mechanics like jumping, dodging, attacking, and parrying that feel satisfying within the game's short duration. While some minor issues like hit detection and lack of deeper combat options are noted, the mechanics effectively complement the game's art and pacing, making for an enjoyable, if not groundbreaking, experience.

    • “There are some small details that greatly enhance gameplay, such as certain attacks having multiple hitboxes with different damage values (for example, getting hit by a skull flying towards you hurts less than dodging into the same skull's bite animation).”
    • “A delightful game put together with smooth mechanics, immersive music, and truly unique animation.”
    • “I really enjoyed the parrying mechanic and found it satisfying.”
    • “Given the game’s short length, adding a few more mechanics (charged attacks, aerial options, magic/ranged abilities, or simple combos) could have helped the combat feel more engaging and memorable.”
    • “Very short (two playthroughs took me 100 min) and simplistic gameplay (jump, dodge, attack, and parry) and level design (find key to progress).”
    • “Also, maybe don't have contact damage if your dodge mechanic involves going through the enemy, as the hit detection sometimes felt less than precise.”
  • story

    12 mentions Positive Neutral Negative

    The story of Vindilis is a brief but impactful revenge tale that unfolds through a short, linear narrative filled with intriguing gaps and artistic presentation. While it may not satisfy those seeking a traditional or deeply developed plot, its unique storytelling style and emotional resonance are praised, leaving players wanting more depth and lore in future installments.

    • “The storytelling is brisk and full of intriguing gaps, with just enough information to imply connections between the gorgeously designed characters.”
    • “The story is unexpected and even kind of personal.”
    • “Great visual style, awesome bosses, lots of parries, and a story with, shall we say, a bit of impact.”
    • “If you’re expecting a traditional story-driven fantasy adventure with a clean narrative payoff, this may feel disappointing or even jarring.”
    • “At its core, it tells a classic revenge story: you awaken in a cell and venture out to defeat a series of bosses.”
    • “I'd recommend it for the gamer that wants a short linear story that'll take about an hour.”
  • graphics

    9 mentions Positive Neutral Negative

    The graphics are widely praised for their unique and beautiful art style, featuring sketched aesthetics, detailed enemy designs, and cohesive backgrounds that create a captivating atmosphere. Despite its simplicity and short length, the visual presentation stands out as a major highlight, enhancing the overall gameplay experience.

    • “Nonetheless, it is a gorgeous piece of art that shines bright through its art style and philosophy, while offering a fun experience with some pretty neat fights!”
    • “I took one look at the screenshots and knew I was playing this one; the sketched aesthetic of the bosses really appeals to me.”
    • “The rest of the game's art didn't disappoint either; the small cast of enemies each have interesting designs and the background art matches the overall aesthetic while providing some flavor.”
  • music

    7 mentions Positive Neutral Negative

    The music in the game is generally praised as immersive and energetic, especially during boss fights where the soundtrack intensifies the experience. However, some users find the overall music presence limited or lacking outside key moments, making certain areas feel empty. Overall, the soundtrack is considered a strong highlight that complements the game's atmosphere and mechanics.

    • “A delightful game put together with smooth mechanics, immersive music, and truly unique animation.”
    • “The OST and music is a real banger and goes really hard during boss fights; a good boss fight is always nice with a good OST.”
    • “Pros: art, environment designs, parry system, music, enemies, lore.”
    • “The sliders for sounds are only available in the game and not in the main menu, and there is a lack of music outside the boss fights. This makes the game feel empty and dead, which makes sense since most areas are filled with undead or non-humanoid creatures.”
  • replayability

    1 mentions Positive Neutral Negative

    Replayability is currently limited, but adding features like difficulty settings or a New Game+ mode could significantly enhance it.

  • stability

    1 mentions Positive Neutral Negative

    The game exhibits some glitches that affect its stability, indicating that there are still issues to be addressed by the developer.

  • emotional

    1 mentions Positive Neutral Negative

    Users found the emotional aspect of the game genuine and thought-provoking, with heartfelt dialogue that encouraged deep reflection on unfamiliar topics.

    • “The dialogue with the developer itself felt heartfelt and made me contemplate stuff I never thought about before.”
  • grinding

    1 mentions Positive Neutral Negative

    Users find the grinding aspect tedious, particularly when it involves repetitive tasks like trap dodging or restarting from scratch.

  • atmosphere

    1 mentions Positive Neutral Negative

    The atmosphere is praised for its appealing artwork, creating an engaging and well-crafted environment. Overall, users find it visually charming and effectively immersive.

    • “Love the artwork, you did put a nice atmosphere there :) well done François!”
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Frequently Asked Questions

Vindilis is a hack and slash game with fantasy and dark fantasy themes.

Vindilis is available on PC and Windows.

Vindilis was released on November 24, 2025.

Vindilis was developed by François Mauxion.

Vindilis has received overwhelmingly positive reviews from players. Most players liked Vindilis for its gameplay but disliked it for its replayability.

Vindilis is a single player game.

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