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Vindilis Game Cover

About

Vindilis is a single player hack and slash game with fantasy and dark fantasy themes. It was developed by François Mauxion and was released on November 24, 2025. It received overwhelmingly positive reviews from players.

Experience a dark, short-form, souls-like indie game, you play as Fury, the last hope againtst the Omniscient in this dark celtic fantasy setting.. Save the desolate island of Vindilis.The Omniscient, lord of the island, has descended into madness and unleashed the four plagues upon the people who rebelled against him. Play as Fury and embark on an epic quest for vengeance across the island of …

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97%
Audience ScoreBased on 35 reviews
gameplay8 positive mentions
stability1 negative mentions

  • Beautiful hand-drawn art style and fluid animations that create a unique and gritty charm.
  • Engaging boss fights with interesting mechanics and satisfying parry system.
  • Short, fun, and accessible gameplay that fits well for quick play sessions and offers a creative indie experience.
  • Several bugs and technical issues including upgrade inconsistencies, hitbox problems, and occasional game-breaking glitches.
  • Clunky and basic gameplay mechanics lacking depth, such as limited attack options and awkward platforming design.
  • The game is very short with minimal exploration and lacks a more developed story or replayability features.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is simple and short, focused on basic mechanics like jumping, dodging, attacking, and parrying, which are functional and occasionally satisfying but not particularly deep or varied. While some found the combat engaging, especially due to boss designs and smooth mechanics, others felt it could benefit from additional features to enhance engagement if the game were longer. Overall, the gameplay complements the game’s art and soundtrack well, providing an enjoyable experience without overstaying its welcome.

    • “I did not have particularly high hopes for the gameplay, but ended up being pleasantly surprised.”
    • “A delightful game put together with smooth mechanics, immersive music, and truly unique animation.”
    • “I really enjoyed the parrying mechanic and found it satisfying.”
    • “Given the game’s short length, adding a few more mechanics (charged attacks, aerial options, magic/ranged abilities, or simple combos) could have helped the combat feel more engaging and memorable.”
    • “Very short (two playthroughs took me 100 min) and simplistic gameplay (jump, dodge, attack, and parry) and level design (find key to progress) but fun and a great soundtrack.”
    • “Also, maybe don't have contact damage if your dodge mechanic involves going through the enemy, as the hit detection sometimes felt less than precise.”
  • story
    12 mentions Positive Neutral Negative

    The story of the game is a brief but impactful revenge narrative with a brisk, intriguing pace and artistic presentation that some find more compelling than traditional fantasy tales. While it’s short and linear, its unique style and unexpected elements resonate well, leaving players wanting a deeper, fuller adventure in the future. Overall, it complements the strong visuals and gameplay rather than serving as the main focus.

    • “The storytelling is brisk and full of intriguing gaps, with just enough information to imply connections between the gorgeously designed characters.”
    • “Great visual style, awesome bosses, lots of parries, and a story with, shall we say, a bit of impact.”
    • “The story is unexpected and even kind of personal.”
    • “If you’re expecting a traditional story-driven fantasy adventure with a clean narrative payoff, this may feel disappointing or even jarring.”
    • “At its core, it tells a classic revenge story: you awaken in a cell and venture out to defeat a series of bosses.”
    • “I'd recommend it for the gamer that wants a short linear story that'll take about an hour.”
  • graphics
    10 mentions Positive Neutral Negative

    The game's graphics are widely praised for their unique, hand-drawn art style and visually appealing animations, creating a captivating and atmospheric experience. The detailed enemy designs, sketched boss aesthetics, and cohesive backgrounds contribute to its artistic charm, making it a standout feature despite the game's short length.

    • “It is short but sweet, and I loved that art style, animations, and aesthetic were great.”
    • “It is a gorgeous piece of art that shines bright through its art style and philosophy, offering a fun experience with some pretty neat fights!”
    • “The game's hand-drawn visuals create a beautiful atmosphere that stands out.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for its immersive and impactful soundtrack, especially during boss fights where it "goes really hard." While some find the overall music sparse outside of bosses, its quality and integration with the art and animation significantly enhance the game's atmosphere.

    • “A delightful game put together with smooth mechanics, immersive music, and truly unique animation.”
    • “The OST and music are a real banger and go really hard during boss fights; a good boss fight is always nice with a good OST.”
    • “However, the best parts of the game are the hand-drawn visuals and the accompanying music.”
    • “I dislike that the sound sliders are only available in the game and not in the main menu, and the lack of music outside the boss fights makes the game feel empty and dead. This somewhat makes sense since most areas are filled with undead or non-humanoid creatures.”
  • replayability
    1 mentions Positive Neutral Negative

    Players feel that adding a difficulty setting or a New Game+ mode would significantly enhance the game's replayability.

  • stability
    1 mentions Positive Neutral Negative

    The stability of the game is somewhat affected by a few remaining glitches, indicating that performance issues are still present but potentially manageable.

  • emotional
    1 mentions Positive Neutral Negative

    Users find the emotional aspect deeply impactful, highlighting heartfelt dialogue with the developer that provokes thoughtful reflection and evokes genuine feelings.

    • “The dialogue with the dev itself felt heartfelt and made me contemplate stuff I never thought about before.”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect tedious, particularly when it involves repetitive trap dodging or restarting from scratch.

  • atmosphere
    1 mentions Positive Neutral Negative

    Users praise the game's atmosphere, highlighting the artwork as a key element that successfully creates an engaging and immersive environment.

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Frequently Asked Questions

Vindilis is a hack and slash game with fantasy and dark fantasy themes.

Vindilis is available on PC and Windows.

Vindilis was released on November 24, 2025.

Vindilis was developed by François Mauxion.

Vindilis has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Vindilis is a single player game.

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