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Veterum Game Cover

About Veterum

Veterum is a single player open world role playing game with fantasy, medieval, historical and dark fantasy themes. It was developed by Crasleen Games and was released on November 27, 2025. It received very positive reviews from players.

JOIN OUR DISCORD! About the Game Ancient wilds have awakened. Insane prophets predict a coming apocalypse. Blood cults openly perform sacrifices... You will lead the last army of the Order of the Gatekeepers and stop the coming chaos. Not just humans are ready to join your banners, but also tough dwarves, mysterious elvers and half-wild turans. But keep in mind that not everyone will be happy…

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Games Like Veterum

Looking for games like Veterum? Here are top open world role playing recommendations with a fantasy, medieval, historical and dark fantasy focus, selected from player-similarity data — start with Urtuk: The Desolation, Warbanners or Wartales.

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Reviews

95%Audience ScoreBased on 55 reviews
story5 positive mentions
grinding3 negative mentions

  • Deep and rewarding turn-based tactical combat with a variety of units and classes, allowing for extensive customization and strategic synergy.
  • Open world mercenary management elements combined with quest-based progression create engaging gameplay with multiple tactical and strategic layers.
  • Strong community and developer support, with solid game systems, intuitive UI (with room for improvement), and multiple difficulty settings catering to different player skill levels.
  • The game is currently rough around the edges with unclear mechanics, balance issues especially in late game, and occasionally repetitive quest and mission design.
  • User interface and control systems, including small clickboxes and limited equipment or ability management options, can be frustrating and tedious.
  • The narrative and writing style are often criticized as weak, overly dense, or difficult to follow, detracting from immersion and story engagement.
  • story

    30 mentions Positive Neutral Negative
    17% positive mentions, 73% neutral mentions, 10% negative mentions

    The story is largely seen as functional but uninspired, offering a free-form, open-world quest structure with no strict time limits on main missions, which some appreciate for the freedom it provides. While the narrative includes some curated, engaging encounters and tactical battles, many find the writing style awkward and the story itself somewhat "meh" or lacking depth. Overall, the game focuses more on quest variety and squad management than on a compelling or detailed storyline.

    • “The missions are more varied than in the original, and you don't end up having to choose between a gamey arena and the spiral of death of taking too many casualties in a mission to be in good shape for the next.”
    • “A node-based story-driven turn-based tactical game, with an open world to explore, plenty of side quests to complete, satisfying battles, and squad management elements - exploring synergies, balancing morale, daily wages, injuries, equipment, and upgrades.”
    • “It keeps the story and excellent tactical battles, but adds an open map and heaps more freedom.”
    • “Lo rez graphics, frustrating UI (small clickboxes, difficult to see destination hexes, obscured city stats) and poorly explained mechanics coupled with a "who cares?" storyline and a procedural same-old mission sequence makes this a pretty sparse game for $20.”
    • “You can ignore story missions without consequences forever.”
    • “The writing style of overly-formal, archaic English prose does not read well and there's occasionally some bugs (I had a quest where a hydra spawned off-screen at the beginning of the fight) and shrines that supposedly reset after 25 days appear to never count down.”
  • gameplay

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The gameplay is a mix of simple, tight mechanics with a variety of characters and clear attribute descriptions, but it is hindered by slow pacing, unclear or poorly explained mechanics, and a frustrating user interface. While some players appreciate its old-school, challenging depth, others find the experience sparse and confusing due to lack of explanation and repetitive mission design.

    • “Lot of characters to choose from with various skills with excellent description of what individual attributes, skills, and mechanics do.”
    • “Tight gameplay.”
    • “It feels and plays old school; on the surface it doesn't look like much but under the hood has some pretty hard mechanics that will surprise you.”
    • “Lo rez graphics, frustrating UI (small clickboxes, difficult to see destination hexes, obscured city stats) and poorly explained mechanics coupled with a "who cares?" storyline and a procedural same-old mission sequence makes this a pretty sparse game for $20.”
    • “Mechanically, the game is a mystery, providing no explanation for catapults, badge rewards, or ambiguous item stats.”
    • “The gameplay is pretty slow.”
  • graphics

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The graphics are generally described as low resolution and somewhat dark or sombre, fitting the game's setting well. However, the user interface can be frustrating due to small clickboxes and obscured elements, impacting overall clarity. Some players appreciate the visual appeal compared to similar games, though opinions vary based on personal taste.

    • “Graphically, the game is somewhat sombre and dark, which perfectly fits the setting.”
    • “Really solid wargame with appealing visuals that I preferred over similar games like Battle Brothers.”
    • “The sombre and dark art style effectively complements the game's atmosphere.”
    • “Low resolution graphics, frustrating UI (small clickboxes, difficult to see destination hexes, obscured city stats) and poorly explained mechanics coupled with a 'who cares?' storyline and a procedural same-old mission sequence makes this a pretty sparse game for $20.”
    • “The graphics are somewhat sombre and dark, which perfectly fits the setting, but the overall resolution feels low and details are hard to distinguish.”
    • “The art style is consistent but the graphical presentation is dull and lacks vibrancy, making it less engaging visually.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game becomes tedious when managing a large team with diverse units, especially due to manual tasks like refilling potions. However, the turn-based pacing itself remains manageable and not overly drawn out.

    • “Makes branching your team out with units from different races really tedious.”
    • “Once you start having 24 people in your outfit, it becomes tedious to manually refill potions.”
    • “Surprisingly, it didn't feel too tedious to wait for that many units to play their turns.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game offers good replayability through diverse character options like elves, dwarves, pigmen, and undead, beyond just humans. However, the lack of procedural content may limit long-term replay value.

    • “I played with a full human roster (except for one monster), but you can also recruit elves, dwarves, pigmen and (I assume) the undead, which should be good for replayability.”
    • “Not sure what the replay value will be if there is no procedural generation.”
  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music is generally seen as generic and repetitive, lacking originality and variety in the sound effects.

    • “The music and sound effects are very generic and reused.”
  • stability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game demonstrates strong stability, running smoothly even on handheld devices like the Steam Deck. Users report a consistent and reliable performance without notable issues.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game has standard optimization but lacks specific enhancements for Steam Deck, indicating it is not yet fully optimized for the platform.

    • “Pretty standard for games not yet optimized for Steam Deck.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The character development is engaging and well-integrated, enhancing the tactical battles and overall gameplay experience. Users find the progression of characters interesting and meaningful.

    • “Excellent tactical battles and interesting character development”
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Frequently Asked Questions

Veterum is a open world role playing game with fantasy, medieval, historical and dark fantasy themes. Common tags for Veterum include grid-based movement, turn-based, indie, trading, isometric and others.

Veterum is available on PC and Windows.

Veterum was released on November 27, 2025.

Veterum was developed by Crasleen Games.

Veterum has received very positive reviews from players. Most players liked Veterum for its story but disliked it for its gameplay.

Veterum is a single player game.

Similar games include Urtuk: The Desolation, Warbanners, Wartales, The Iron Oath, Battle Brothers and others.