Skip to main content

Vengeful Guardian Moonrider

Vengeful Guardian: Moonrider is easy to recommend for those longing for retro platformers, but is over a bit too quick.
Vengeful Guardian Moonrider Game Cover
81%Game Brain Score
music, graphics
replayability, grinding
86% User Score Based on 311 reviews
Critic Score 77%Based on 25 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4Steam DeckWindowsPlayStation
Vengeful Guardian Moonrider Game Cover

About

Vengeful Guardian Moonrider is a single player arcade hack and slash game with a science fiction theme. It was developed by JoyMasher and was released on January 12, 2023. It received mostly positive reviews from critics and positive reviews from players.

Created to defend a totalitarian state, the Moonrider rejects its programming and now seeks vengeance on its creators.

Skip User Reviews

86%
Audience ScoreBased on 311 reviews
music66 positive mentions
grinding3 negative mentions

  • Authentic 16-bit retro style inspired by classics like Shinobi, Mega Man X, and Strider with beautiful pixel art and a fitting cyberpunk aesthetic.
  • Tight and responsive controls combined with fast-paced, satisfying combat and platforming mechanics that provide an enjoyable challenge.
  • Outstanding soundtrack featuring synthwave music that complements the gameplay and retro atmosphere exceptionally well.
  • The game is quite short, with many players completing it in around 2-3 hours, leading to limited content and replayability.
  • Boss fights are often too easy or unbalanced, with some abilities trivializing encounters and diminishing the challenge.
  • Some control issues are noted, such as clunky movement and inconsistent wall jumps, alongside occasional uneven difficulty spikes and level design flaws.
  • music
    103 mentions Positive Neutral Negative

    The music in the game is widely praised for its high-energy, 80s-inspired synthwave soundtrack that perfectly complements the retro visuals and fast-paced gameplay, often described as nostalgic and invigorating. While most players find the soundtrack phenomenal and a standout feature that enhances immersion and replay value, a few felt it was less memorable or too clean for a retro title compared to similar games. Overall, the soundtrack is considered a major highlight, frequently cited as a compelling reason to play and revisit the game.

    • “Honestly, whoever was in the studio cooking up the soundtracks, you all did a phenomenal job.”
    • “The music is fantastic; each level has an incredibly good soundtrack that fits the game so well.”
    • “Soundtrack is really good, capturing 80's inspired synthwave and accompanies the action greatly while also being nice to vibe to outside of the game.”
    • “Only weakness is the bland music; it sounds too new and clean for a retro title (a mistake many developers make).”
    • “Blazing Chrome was great, but everything here is mediocre like the controls... are not that precise, the music is not a tenth of what Blazing Chrome OST is, the enemy variety, some sound effects are reused which sucks a bit.”
    • “The control is clunky and the background music is lame.”
  • graphics
    82 mentions Positive Neutral Negative

    The game’s graphics are widely praised for their stunning and authentic pixel art that perfectly captures a gritty, cyberpunk 80s/90s aesthetic reminiscent of classics like Contra, Shinobi, and Megaman X. The visuals are vibrant, detailed, and enhanced by a highly effective CRT filter, creating a nostalgic yet fresh retro experience. While some minor technical issues and occasional visual clutter are noted, overall the art style is a standout feature that complements the fast-paced gameplay and immersive soundtrack.

    • “Contra Hard Corps meets Mega Man X; no other game has ever captured the retro aesthetic better than this one. At times, I forgot it was 2025 and thought I was back in my teenage years playing on a CRT TV—a true masterpiece.”
    • “The overall presentation is great: very detailed and stellar pixel graphics that don't get old even after finishing the game, great enemy and boss designs, levels filled with character and detail, all tied off with a great and very fitting retro-inspired OST.”
    • “Vengeful Guardian: Moonrider kicks off 2023 in the best way possible with an immaculate retro platforming title delivering tight gameplay, gorgeous visuals, great enemy variety, and intense boss fights.”
    • “This literally feels like playing a thirty year old game, both in terms of stodgy game-play mechanics and in the presentation which seems to think flickery graphics and an overly busy display makes for a good combination.”
    • “So: the action is a bit woolly and the graphics are a bit 'bleurgh!' on occasion, does it at least have good boss-battles?”
    • “This game has the apparent distinction of being literally unplayable on my computer due to a graphics card incompatibility.”
  • gameplay
    68 mentions Positive Neutral Negative

    Vengeful Guardian: Moonrider offers fast-paced, tight, and responsive gameplay that blends classic side-scroller elements from Shinobi, Mega Man, and Contra with modern polish. The mix of precision platforming, varied combat mechanics, and strategic upgrades provides fun and replayability, though some find the difficulty uneven and mechanics somewhat shallow. Overall, its solid controls, level design, and nostalgic style create an engaging retro-inspired experience despite a relatively short length.

    • “In gameplay terms, Vengeful Guardian: Moonrider excels through a combination of tight controls, fast responsiveness, and cleverly structured level design.”
    • “Like you go around slicing enemies, deflecting laser blasts and wall jump like Strider, fight biomechanical alien-like horrors and ride a motorcycle just like Contra, you can also select which stage to play and after defeating the boss of that area you gain their power just like in Mega Man.”
    • “Vengeful Guardian: Moonrider kicks off 2023 in the best way possible with an immaculate retro platforming title delivering tight gameplay, gorgeous visuals, great enemy variety and intense boss fights.”
    • “This literally feels like playing a thirty year old game, both in terms of stodgy gameplay mechanics and in the presentation which seems to think flickery graphics and an overly busy display makes for a good combination.”
    • “The mechanics and controls feel right at home, in fact, sometimes they're just as frustrating as the old Shinobi games!”
    • “One minor gameplay gripe too: a ranking system doesn't work great when items stay collected when you quit and restart a stage.”
  • story
    45 mentions Positive Neutral Negative

    The story in "Vengeful Guardian: Moonrider" is simple, minimalistic, and often described as forgettable or poorly told, with a straightforward plot centered on political revolution and classic good-vs-evil themes. While some appreciate its 80s/90s retro vibe and thematic nods to tradition and tyranny, most agree the narrative serves mainly as a backdrop for the fast-paced, challenging gameplay rather than being a focal point. Fans of the genre typically overlook the story's shortcomings due to strong level design, tight controls, and overall enjoyable action.

    • “The story is delivered with minimal exposition, relying on mood, visuals, and tone — just as the classics did — ensuring that the focus never strays far from fluid movement and fast-paced action.”
    • “The story is good, it's a simple stop-the-bad-guy story that does meditate a little bit on the nature of tradition, revolution, and tyranny.”
    • “Controls are tight, the music is really good, the story is oddly captivating, the visuals resemble gritty early 90's sci-fi anime, and overall the game is fun.”
    • “The plot is a little meh and forgettable; honestly, I didn't even know what was going on half the time and didn't really care because the game was so much fun to play.”
    • “The story is some barebones political revolution thing with no real explanation as to why things are happening, similar to Alien Soldier (this game wishes it was as tight).”
    • “The game's story, while obviously not important to the enjoyment of the game, also feels a bit unfinished, as if there were some key backstories or establishing conversations that were cut.”
  • replayability
    17 mentions Positive Neutral Negative

    The game offers concentrated and satisfying replayability primarily through mastering mechanics, aiming for high scores, and collecting upgrades, appealing especially to completionists and speedrunners. While some find it limited beyond initial completion due to its short length and relative ease, features like stage rankings, secrets, and special weapons add meaningful replay value for fans of classic action platformers. Overall, replayability is moderate to high, particularly for those who enjoy skill challenges and score chasing.

    • “The game aims to deliver a concentrated, replayable experience free from fluff or unnecessary padding.”
    • “Sprinkling in a bit of the Mega Man X stage selection, secrets and special weapons, along with stage rankings for replayability and challenging yourself adds a lot to it as well.”
    • “Even if a bit short, it has oodles of replayability for those who like speed running or achieving the elusive S rank.”
    • “Zero replayability.”
    • “There doesn't seem to be any replayability past 100%; the mainline bosses are easier than the mini bosses for the most part.”
    • “It's not without its issues—low replay value if you're bothered by that sort of thing, slowdown potentially caused by a memory leak.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding is seen as tedious and frustrating, particularly due to unreliable wall jumping mechanics that are crucial for progressing through certain levels, making the experience feel like unnecessary padding.

    • “Wall jumping is tedious and often doesn't feel like it sticks properly.”
    • “Wall jumping is tedious (like NES Strider) and is critical to succeeding in several levels.”
    • “Grinding feels like just more tedious padding.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game’s atmosphere is praised for its authentic and nostalgic audiovisual presentation that effectively captures the era’s essence with modern clarity. Thoughtful design efforts create a unique ambiance, complemented by recognizable references like Ninja Gaiden.

    • “The audiovisual presentation works in harmony to create a nostalgic atmosphere that feels authentic rather than forced, capturing the essence of the era while still benefiting from present-day clarity and smoothness.”
    • “You can really tell effort was made to give this game a unique atmosphere, while having some obvious references such as Ninja Gaiden.”
  • character development
    2 mentions Positive Neutral Negative

    The character development is praised for its detailed and vibrant designs that evoke classic side-scrollers like Contra and Strider. While initially expected to resemble Ninja Gaiden, the characters' style and feel align more closely with nostalgic favorites, enhancing the game's overall atmosphere.

  • stability
    2 mentions Positive Neutral Negative

    The game runs smoothly and reliably on the Steam Deck, providing a stable and enjoyable experience.

    • “Fantastic game, runs great on the Steam Deck and is extremely fun to play.”
    • “Runs great on Deck.”
  • emotional
    1 mentions Positive Neutral Negative

    Users find the emotional experience lacking due to the default moveset feeling neither empowering nor fluid, with particular frustration directed at the restrictive and awkward walljump mechanics.

  • humor
    1 mentions Positive Neutral Negative

    The humor is highlighted through playful and unexpected moments, such as using the hydro shuriken to creatively defeat bosses, which players find genuinely funny and entertaining.

  • optimization
    1 mentions Positive Neutral Negative

    The game is generally well-optimized, with only minor stuttering occurring occasionally. Overall, performance is smooth and stable.

Skip Critic Reviews
Skip Game Offers

Buy Vengeful Guardian Moonrider

2h Median play time
3h Average play time
2-5h Spent by most gamers
*Based on 3 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Vengeful Guardian Moonrider
Skip FAQs

Frequently Asked Questions

Vengeful Guardian Moonrider is a arcade hack and slash game with science fiction theme.

Vengeful Guardian Moonrider is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 3 hours playing Vengeful Guardian Moonrider.

Vengeful Guardian Moonrider was released on January 12, 2023.

Vengeful Guardian Moonrider was developed by JoyMasher.

Vengeful Guardian Moonrider has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its music but disliked it for its replayability.

Vengeful Guardian Moonrider is a single player game.

Similar games include Cyber Shadow, SHINOBI: Art of Vengeance, NINJA GAIDEN: Ragebound, Strider, Freedom Planet and others.