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Freedom Planet

A fun, if not challenging, game that'd be right at home in the SNES vs Genesis days with a great soundtrack and endearing characters.
Freedom Planet Game Cover
95%Game Brain Score
story, music
stability, grinding
95% User Score Based on 3,546 reviews
Critic Score 80%Based on 27 reviews

Platforms

Mac OSNintendo SwitchPCPlaystation 4WindowsLinuxPlayStationWiiWii U
Freedom Planet Game Cover

About

Freedom Planet is a fast-paced, combat-driven platformer focused on three diverse characters: Lilac, Carol, and Milla. They must work together to stop the evil Lord Brevon from conquering their world. Each character has unique abilities and special moves, offering multiple ways to explore the vibrant levels and defeat enemies. The game features a variety of challenges, unlockables, and replayability options for players to enjoy.

Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
Freedom Planet screenshot
+5

95%
Audience ScoreBased on 3,546 reviews
story571 positive mentions
stability31 negative mentions

  • Freedom Planet is a delightful platformer that combines elements of classic Sonic games with unique combat mechanics, offering a fresh experience.
  • The game features vibrant graphics, a fantastic soundtrack, and well-designed levels that encourage exploration and speed.
  • Each of the three playable characters has distinct abilities, adding variety and replayability to the gameplay.
  • The story and voice acting can be cheesy and inconsistent, detracting from the overall experience for some players.
  • Boss fights can be frustratingly difficult, with some attacks feeling cheap and lacking clear telegraphing.
  • The levels can feel overly long, and the lack of a proper checkpoint system can lead to tedious backtracking.
  • story
    2,020 mentions Positive Neutral Negative

    The story of *Freedom Planet* is a mixed bag, with many players finding it charming yet flawed. While some appreciate its nostalgic, Saturday morning cartoon vibe and engaging characters, others criticize it for being cliché, poorly paced, and occasionally cringeworthy. Fortunately, the game offers a "classic mode" that allows players to skip the story entirely, focusing solely on gameplay, which many recommend for those less interested in the narrative. Overall, the story adds a layer of depth to the gameplay experience, even if it doesn't resonate with everyone.

    • “The story is surprisingly compelling, with virtually every character being slightly endearing, which makes you fall in love with the game all the more.”
    • “The story was very well written and captivating, and the voice acting was actually pretty good!”
    • “The story is fun, with really likable characters, solid worldbuilding, genuine humor, and fairly high stakes, more reminiscent of a story like Sonic Adventure.”
    • “The only complaint I have about this game is that the story has only a little bit of inconsistency, but everything good about the game overshadows that.”
    • “The story is a bit of a mess; there's a big tonal dissonance between cutscenes, but there's an option to disable them.”
    • “The story is cringe-worthy and so is the voice acting; they should have spent any time at all on the story or voice acting to be honest.”
  • music
    1,428 mentions Positive Neutral Negative

    The music in "Freedom Planet" has received widespread acclaim, with many reviewers praising its catchy, energetic, and diverse soundtrack that enhances the gameplay experience. The compositions are often compared to classic titles like Sonic and Mega Man, with tracks that are memorable and fitting for each level and boss encounter. Overall, the soundtrack is considered one of the standout features of the game, contributing significantly to its nostalgic charm and engaging atmosphere.

    • “The soundtrack is phenomenal and one of the best I’ve ever heard in a video game.”
    • “The music is so good, the characters are lovable, and the twists and turns of the plot are so good.”
    • “The music is absolutely spot on.”
    • “The music is decent but very forgettable.”
    • “The music is also high quality and really matches with the theme of each stage.”
    • “The music, the design, the characters, the story, all connect to each their own in such an incredible way, that makes this game fun.”
  • gameplay
    1,268 mentions Positive Neutral Negative

    The gameplay of "Freedom Planet" is widely praised for its fast-paced, fluid mechanics that blend elements from classic platformers like Sonic the Hedgehog and Mega Man, offering a unique experience with three distinct characters, each possessing their own abilities and playstyles. Players appreciate the well-designed levels that encourage exploration and feature varied challenges, alongside engaging boss fights that require strategic thinking. While some critiques mention issues with difficulty spikes and the story, the overall consensus is that the gameplay is enjoyable, polished, and a standout aspect of the game.

    • “The gameplay is great, lots of fast-paced platforming and boss fights, with each fight being unique and fun in a different way.”
    • “The gameplay is dynamic, the levels are worked out with attention to detail, and the stylish pixel graphics and energetic soundtrack give the game a special atmosphere.”
    • “The gameplay feels like a crossover between Rocket Knight and Sonic, and definitely some other known retro games, which works very well in practice.”
    • “Gameplay problems just arise from not being able to tell which direction you're meant to go, extremely strange momentum system, somewhat redundant combat moves and rushed boss fights.”
    • “The level design is really lackluster, gameplay feels almost unresponsive, and for a platformer if you don't ace both of those then well I don't know what to say.”
    • “The gameplay feels not as tight as it should be to play, the sonic resemblance both in presentation and gameplay holds it back, the stage composition leaves a lot to be desired and I just don't get what it is going for beyond being basically sonic but with a setting grounded enough to leave you with questions but too dull and droning to want them answered.”
  • graphics
    596 mentions Positive Neutral Negative

    The graphics of "Freedom Planet" have been widely praised for their vibrant, colorful pixel art that evokes nostalgia for the 16-bit era, particularly reminiscent of classic Sega Genesis titles. Reviewers highlight the game's detailed sprite work, smooth animations, and unique character designs, which contribute to a visually appealing experience that complements its fast-paced gameplay. While some critiques mention minor graphical inconsistencies, the overall aesthetic is celebrated as a standout feature that enhances the game's charm and appeal.

    • “The gameplay is dynamic, the levels are worked out with attention to detail, and the stylish pixel graphics and energetic soundtrack give the game a special atmosphere.”
    • “The graphics are pure 'best of the best of the 16-bit era.' The gameplay is like something right out of the Genesis's heyday: fast and action-packed, with big perfectly-made stages where there's rarely a single path you have to take to get to the end.”
    • “The graphics are incredible and have some of the best sprite work I have ever seen.”
    • “I think the graphical demand from the game is so low you could play it on a potato.”
    • “There's some very pretty stuff, however even in the final released version some graphics are still unfinished looking, such as the trolley before Relic Maze 2 if you're playing as Milla.”
    • “The graphics may look old but the amount of animations presented in this game makes this game look as beautiful as a 3D game.”
  • replayability
    188 mentions Positive Neutral Negative

    The game boasts high replayability, primarily due to its three distinct playable characters, each offering unique abilities and storylines that encourage multiple playthroughs. Players can also engage in various challenges, collect hidden items, and pursue achievements, further enhancing the game's longevity. While the main story can be completed in a few hours, the depth of exploration and character variety ensures that players will find plenty of reasons to return.

    • “With three different playable characters, there's plenty of replay value just for that alone.”
    • “The inclusion of many different levels -- including some character-exclusive levels -- keeps the replay value going, with each character giving a different experience of the world.”
    • “The characters have that nice old-style game feel, and each of the three playable characters offers a fun, distinct way to play the game to add to the replay value.”
    • “My major gripe with the game is its low replay value; after finishing the story mode in about 6 hours, I find no reason to keep on playing despite the option to replay the game with different characters.”
    • “Replayability is another one of Freedom Planet's strong suits, but while a second playthrough with the other character might not offer much in the way of story to keep you interested, the fact that characters don't move in the same way or have the same moveset means you're going to have to approach situations encountered in the first playthrough differently.”
    • “While the main adventure mode itself, cutscenes left in, will probably only last around 8 hours if you're playing on normal difficulty, higher difficulties can drag the game out, and character-specific cutscenes depending on what character you play as add replayability.”
  • humor
    137 mentions Positive Neutral Negative

    The humor in the game is a blend of cute, quirky, and sometimes dark elements, often reminiscent of classic Saturday morning cartoons. Players appreciate the well-voiced characters and their funny dialogue, which can evoke genuine laughter, though some moments may come off as unintentionally humorous due to overacting or cheesy lines. Overall, the game successfully balances lightheartedness with serious themes, creating an engaging and entertaining experience.

    • “In fact, the game caught me off guard with how well the silly, cutesy humor had me genuinely laughing quite a few times with not just the protagonists' dialogue but the plethora of crazy side characters' dialogue as well.”
    • “The story is fun, switching from dark moments to funny charming moments in a whisk.”
    • “The characters are hilarious and interesting, the dialogue is well written, and the cutscenes are amazingly well animated.”
    • “The constant back and forth of kind of unfunny characters and moments back-to-back with overly serious plot points that seem exaggerated for shock value above all else.”
    • “Unfunny jokes and overwritten dialogue are already a problem in most mascot platformers; being tongue-in-cheek about your bad jokes doesn't make them funnier.”
    • “For the most part, they don't deal contact damage so you can run right past them, and they either drop nothing (in the case of small enemies), a few gems (which, as stated before, are so common it's unfunny), or a 'core' which is used to roll a die in an end-of-level bonus game in which you can earn a shield or 1-ups (which you'll have plenty of through casual play anyways) so for the most part, they might as well not even exist.”
  • character development
    82 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with many praising the vibrant and creative character designs that draw inspiration from classic titles like Sonic, while others criticize the lack of depth in character backstories and development. Although some characters exhibit unique play styles and personalities, many reviewers feel that the narrative fails to adequately explore their histories, leading to flat portrayals. Overall, while the character designs are often celebrated for their aesthetic appeal, the storytelling leaves much to be desired in terms of character growth and complexity.

    • “I did quite like the blend of sci-fi and Chinese aesthetic; it lent itself to a lot of very fun character design and impressive stage themes.”
    • “The soundtrack is simply amazing, levels shockingly expansive, character voices exceeded any and all expectations, and character development is superb for this style of game.”
    • “First and foremost, this game is heavily inspired by the old school Sonic games, from the character design to the level layout to the bosses, but they do a very good job at using old-school ideas with original concepts for character movesets and a charming story.”
    • “The bland cherry on the middling sundae is the knock-off DeviantArt Sonic OC character design with bad writing and even worse voice acting (though thankfully you can play through the game without the cutscenes and story).”
    • “Don't get me wrong, I'm completely okay with character development, but this game likes to mention a character's past instead of explaining it, which makes it even more confusing when these pasts are tied into the game's plot.”
    • “Although the cutscenes are quite long sometimes, not enough character development is given.”
  • emotional
    75 mentions Positive Neutral Negative

    The emotional aspect of the game is highly praised, with players noting its deep and engaging storyline that combines humor with heartwarming and heartbreaking moments. The characters are well-developed and relatable, enhanced by strong voice acting that evokes genuine feelings, making players feel a profound emotional connection throughout the gameplay. The combination of beautiful graphics, a compelling soundtrack, and impactful narrative elements contributes to an overall experience that resonates deeply with players, often evoking nostalgia and strong emotional responses.

    • “The characters have really fun personalities and I genuinely enjoyed the emotional beats the plot took.”
    • “There are some exceptionally dark, heartbreaking moments and some really touching, heartwarming moments that coupled with the voice acting make it difficult for even the most hardened person to not feel anything.”
    • “I honestly had some very emotional moments where I nearly cried purely on the fact that the voice actors made the characters' pain, arguments, and fears real.”
  • stability
    33 mentions Positive Neutral Negative

    Overall, the game's stability is generally solid, with most players reporting a smooth experience and no significant game-breaking bugs. However, some users noted the presence of minor glitches and clipping issues, particularly in later levels, which can detract from gameplay. While the game is locked at 60fps and has a few annoying bugs, it remains enjoyable and playable, with developers actively working on improvements.

    • “The game runs great; sadly, it is locked to 60fps. Uncapping it would be better, but it is not a major issue. I had absolutely no drops below 60; it runs rock solid and has no loading times.”
    • “The controls have been very responsive with my controller (Xbox One controller) and easy to get used to. No glitches or game-breaking bugs encountered; the levels are vibrant, and the characters are lovable.”
    • “Freedom Planet is a fun game, but unfortunately glitches the entire level starting with level 4, but the problems are glaring in levels 6 onward where the levels become unplayable because of the glitched world.”
    • “The game does suffer from flat out weird physics because it uses a modified version of the 'Sonic Worlds Engine', and there are a few minor glitches, but for the most part, the game is polished and the few minor glitches that there are don't hurt the game, but are rather just a funny distraction.”
    • “There are a few glitches still, and there was one boss that, unfortunately, felt like it took more luck than skill to beat.”
  • atmosphere
    32 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its vibrant pixel graphics, dynamic gameplay, and an exceptional soundtrack that enhances the overall experience. Reviewers highlight the attention to detail in level design and the ability of the music to evoke nostalgia while complementing the game's whimsical yet occasionally dark narrative. Overall, the combination of appealing visuals, engaging characters, and a captivating soundscape creates a memorable and immersive atmosphere that resonates with players.

    • “The gameplay is dynamic, the levels are worked out with attention to detail, and the stylish pixel graphics and energetic soundtrack give the game a special atmosphere.”
    • “The atmosphere of the game is absolute cinema!!!”
    • “The graphics are really pretty to look at, and the music beautifully captures the atmosphere of the stage you are in.”
    • “Liliac and Torque are no-holds-barred good guys, Shade plays the mysterious stranger part, and Lord Brevon plays the cackling villain so well that he breaks the normally kid-friendly atmosphere of the game.”
    • “It's a bit surprising how dark the story gets while maintaining a relatively child-like atmosphere.”
    • “Its atmosphere is more whimsical than daredevil, with level features cultivating a playful acrobatic feel rather than one of intensity despite how the stakes rise and even spike as the game progresses.”
  • grinding
    30 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently criticized for being tedious and frustrating, with many players noting that the pacing slows down significantly during levels and boss fights. While some elements, like collectibles, are well-designed and add replayability, the overall experience is marred by repetitive gameplay and poorly designed levels that detract from the enjoyment. Many reviewers express that the game can feel painfully boring and recommend caution for those considering playing it.

    • “Grinding in this game feels rewarding and keeps me engaged for hours.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “I love how the grinding mechanics are balanced; it never feels like a chore.”
    • “You'll need a second life for grinding.”
    • “However, from my point of view, I just can't recommend this game - it quickly became painfully boring and tedious to play.”
    • “It’s a game best served going as fast as possible, and yet after the first few levels it insists on slowing you down constantly, whether to fight enemies, solve tedious puzzles, or retrace your steps to find keycards and the doors they go in.”
  • optimization
    25 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its smooth performance across various hardware, including older systems, with many users reporting flawless visuals and controls. However, some minor issues with voice acting quality and stuttering on high refresh rate monitors were noted, indicating that while the game is generally well-optimized, there are occasional inconsistencies.

    • “The game's visuals, scaling, and performance are all flawless.”
    • “The soundtrack is cool, the voice acting is okay, graphics are beautiful, and the game is well optimized. To make it less boring, the game offers a time attack mode and hidden collectibles in each level.”
    • “Optimized to perfection.”
    • “If you are running a monitor that is above 60hz (like a 144hz monitor), then you should externally turn VSync on; otherwise, you will get extreme amounts of stuttering.”
    • “The game has some performance issues.”
    • “Some voiceovers are better than others, too, not only in terms of performance, but recording quality - unsurprising since the voice work was recorded on different hardware for different actors.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy has been criticized as a blatant cash grab, with users expressing frustration over aggressive tactics that detract from the overall experience. While some appreciate the combat system, the focus on monetization has overshadowed positive aspects of the game.

    • “This blatant cash grab should be against the law.”
    • “The monetization is frustrating and feels exploitative.”

Buy Freedom Planet

9h Median play time
23h Average play time
6-18h Spent by most gamers
*Based on 10 analyzed playthroughs

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