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Unseen Diplomacy is a single player simulation game. It was developed by Triangular Pixels and was released on April 4, 2016. It received positive reviews from players.

Unseen Diplomacy is a fast-paced VR game that tests your agility and stealth. As an invisible secret agent, you'll sneak through complex levels filled with lasers, guards, and puzzles. Complete missions using quick reflexes and smart decision-making to outwit your enemies and save the world.

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90%
Audience ScoreBased on 276 reviews
gameplay6 positive mentions
story1 negative mentions

  • The game offers a unique and immersive room-scale experience, utilizing redirected walking to create the illusion of a larger space.
  • It's a great value for the price, providing fun gameplay mechanics and replayability through randomly generated rooms.
  • The game is excellent for demonstrating VR capabilities to newcomers, as it emphasizes physical movement without relying on teleportation.
  • The game requires a large play area of at least 4m x 3m, making it inaccessible for many players with smaller spaces.
  • Gameplay is very short, typically lasting only 5-10 minutes, which may leave players wanting more content.
  • Some players have reported issues with essential items being placed outside their play area, leading to frustrating gameplay experiences.
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is characterized by its innovative use of room-scale mechanics and non-Euclidean spaces, providing an immersive experience without relying on teleportation. While the gameplay may not be overly complex, it features engaging mechanics such as interacting with switches and locks, making it enjoyable and worth exploring. Many players express a desire for more games to adopt similar movement mechanics, particularly the redirected walking concept, which enhances the overall experience.

    • “Great little game with fun mechanics and varied levels.”
    • “Amazing game, short but well worth it just for the cool gameplay mechanics.”
    • “But it is just great as it utilizes room scale to the fullest and you can walk throughout the whole game by yourself (no teleportation mechanic needed) because of the re-directional walking.”
    • “The gameplay isn't anything special, but it uses a very novel approach to room scale using non-Euclidean spaces that really shine in VR.”
    • “It's a fair bit more than just a gawking simulator, since you get to mess around with switches, keyboards, and locks, but the gameplay isn't difficult or complex.”
    • “While the gameplay may seem repetitive, Unseen Diplomacy is one of my favorite games on Vive right now.”
  • replayability
    24 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it features procedurally generated levels that offer some variety and can be enjoyable in a social VR setting, many players feel that the overall experience is limited due to a lack of narrative and low difficulty. Although it can be fun for short sessions and to showcase VR, the novelty may wear off quickly, leaving little incentive for solo play or extended replay.

    • “This game, while simple, has a relatively large amount of replayability with a few simple changes each round to increase the difficulty.”
    • “Procedurally generated, so even though it's pretty short (you can beat it in about 10-15 minutes), there's actually a lot of replayability and variety to it.”
    • “The randomized rooms add significantly to the replayability of the game, but it needs some more variety.”
    • “Apart from that, it's not much of a game - it has no narrative, it's procedurally generated, it has no particular 'end game' or replay value once the novelty wears off.”
    • “So, yes, it's kinda cool as it's the first game in VR to bring that concept but the replayability is not great as the number of different rooms is pretty limited and anyway the difficulty is so low that once you had a first run through, there is no real challenge at replaying the game.”
    • “There is no replayability here; sure, if you run through the scenario again, you might discover the evil genius' moon base is now on Mars, or that the precise order of the danger zones changes slightly.”
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game is largely criticized for its lack of depth, with players noting that it feels more like a series of obstacle courses rather than a cohesive narrative. Many reviewers feel that there is no overarching plot, making the experience feel disconnected and unengaging.

    • “There is no real story to it, nothing bigger than working your way through these obstacles.”
  • atmosphere
    4 mentions Positive Neutral Negative

    Overall, the atmosphere of the game receives mixed feedback; while some players appreciate its unique character design and immersive feel, others feel it lacks the urgency needed to enhance the overall experience.

    • “I loved the feel and the atmosphere.”
    • “Thumbs up for character and inventive design, but a real game would need more urgency and atmosphere.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted by its entertaining and often chaotic multiplayer experience, where players can enjoy watching each other navigate randomly generated rooms, leading to amusing moments and laughter. This aspect makes the game highly replayable and enjoyable both solo and with friends.

    • “Combine that with randomly generated rooms, and this is not only one of those games I recommend to everyone, but also one that's fun to play over and over again, with or without friends laughing at you.”
    • “Funny to watch your friends crawl around on the floor.”
  • stability
    2 mentions Positive Neutral Negative

    The game demonstrates notable stability, remaining playable even in constrained environments, such as a 2m x 2m space, thanks to the effective use of wall glitches that enhance the experience.

  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting its immersive VR experience, particularly through the use of 'redirected walking,' which enhances the feeling of exploration and engagement within a vast virtual environment. This deep immersion contributes significantly to the overall emotional impact of the game.

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Frequently Asked Questions

Unseen Diplomacy is a simulation game.

Unseen Diplomacy is available on PC, Virtual Reality and Windows.

Unseen Diplomacy was released on April 4, 2016.

Unseen Diplomacy was developed by Triangular Pixels.

Unseen Diplomacy has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Unseen Diplomacy is a single player game.

Similar games include Shattered Lights, VR: Vacate the Room, Eye of the Temple, The Gallery - Episode 1: Call of the Starseed, Eye of the Temple: First Steps and others.