- June 11, 2019
- Breda University of Applied Sciences
Shattered Lights
88%Game Brain Score
atmosphere, graphics
stability, optimization
88% User Score 318 reviews
Platforms
About
Shattered Lights is a VR psychological horror room-scale experience, which focuses on drawing the player into the game with unparalleled immersion.






Audience ScoreBased on 318 reviews
atmosphere18 positive mentions
stability5 negative mentions
- The game offers a unique room-scale experience that immerses players by requiring them to physically walk around, enhancing the horror atmosphere.
- The graphics and sound design are impressive, creating a creepy and engaging environment that effectively builds tension.
- It's a free game that provides a short but intense experience, making it accessible for anyone interested in VR horror.
- The game is very short, lasting only about 20-30 minutes, which may leave players wanting more content.
- Players with limited play space may struggle, as the game requires a minimum area to function properly, and the lack of controller movement can be frustrating.
- There are several bugs and glitches reported, including issues with starting orientation and movement inconsistencies, which can detract from the overall experience.
atmosphere
34 mentions Positive Neutral NegativeThe game's atmosphere is widely praised for its immersive and creepy qualities, effectively creating a sense of dread without relying heavily on jump scares. Players appreciate the strong graphics and sound design, which enhance the overall experience, making it a must-play for fans of atmospheric horror. Despite some criticism regarding the game's short length and a weak ending, the haunting atmosphere leaves a lasting impression on players.
“The end felt weak, but the atmosphere the entire way through was unreal.”
“It's a must-play for VR enthusiasts and fans of atmospheric games.”
“The atmosphere and the graphics were really good, and moving for real in those rooms and corridors, taking the lifts, all felt great.”
“Very creepy atmosphere, I didn't even want to finish the game.”
“The atmosphere was eerie and a little irritating (obviously to stress out the player), but sets the tone nicely.”
“I have never been so afraid from just atmosphere alone.”