- May 23, 2024
- Hoolignomes
Union of Gnomes: Prologue
Platforms
About
WISHLIST THE FULL GAME About the Game Is this just the beginning or the end? The boundary blurs and the tale unfolds like an old map, its edges worn by time. But what is happening? The question echoes through the caverns of forgotten lore. In the basement’s darkness, where cobwebs cling to to wooden beams like the memory of a lost loved one, dreams and truths entwine. The world lies far, far…
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- The game features charming graphics and a whimsical storyline that captivates players.
- Gameplay is fun and engaging, with a variety of characters and strategic card battles.
- The prologue offers a substantial amount of content for a free demo, making it a worthwhile experience.
- The sausage mechanic is frustrating and limits deck-building options, making gameplay feel restrictive.
- Mana regeneration is slow, often leaving players with only one or two cards to play each turn, which can be unenjoyable.
- The game suffers from balance issues, with some enemies being disproportionately difficult compared to others.
gameplay
34 mentions Positive Neutral NegativeThe gameplay of "Union of Gnomes: Prologue" is generally praised for its solid mechanics, smooth and intuitive design, and engaging visuals, making it accessible to newcomers. However, the controversial sausage mechanic has drawn significant criticism for its confusing implementation and negative impact on deck-building strategies, leading to balance issues and frustration among players. While the game offers a fun experience with potential for depth, it currently lacks innovation within the genre and requires further refinement to enhance overall enjoyment.
“Gameplay-wise, Union of Gnomes: Prologue is smooth and intuitive, making it accessible to players new to card games.”
“Its captivating visuals and approachable gameplay make it a joy to play, but there is room for improvement in terms of difficulty and card variety.”
“Union of Gnomes: Prologue offers players a unique experience where each character has their own characteristics and abilities, adding depth and activity to the gameplay.”
“The sausage mechanic breaks the game by forcing the player to build a weaker deck with less synergies, as you won't be able to progress with the planned build.”
“The mechanics as they stand create negative feedback loops that leave you wondering how the game got to this state, and the balance is off to the point I hit a soft wall after the first 'campaign' level until I leveled up Miko enough to create a more powerful build.”
“While I love the art style, this game is a mess right now from the sausage mechanic, to the enemy debuffs, to the balance issues.”