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About Union of Gnomes

Union of Gnomes is a single player tactical role playing game with a fantasy theme. It was developed by Hoolignomes and was released on May 29, 2025. It received positive reviews from players.

Union of Gnomes is a roguelike collectible card game about uniting small but proud people of gnomes. Heroes assemble squads of gnomes and fight for Freedom of their people in different lands. A flaming story of a small nation's big uprising.

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Looking for games like Union of Gnomes? Here are top tactical role playing recommendations with a fantasy focus, selected from player-similarity data — start with SpellRogue, Cross Blitz or Deck of Ashes.

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Reviews

83%Audience ScoreBased on 126 reviews
gameplay14 positive mentions
music3 negative mentions

  • Unique and humorous twisted fairy-tale setting with a gnome rebellion theme, giving the game a distinctive identity in the deckbuilder genre.
  • Strong tactical combat mechanics featuring squad-based deckbuilding, positioning, and resource management that reward strategic planning and experimentation.
  • Colorful, expressive art style and engaging writing that balances satire and charm, creating a fun and lively atmosphere.
  • Resource systems like food ('wieners') and mana can feel restrictive and cumbersome, often hindering smooth gameplay and pacing.
  • The UI and deck management tools lack polish, with missing quality-of-life features such as search, filters, and deck-saving, making deckbuilding frustrating.
  • Balance issues and RNG heavily influence outcomes, including grinding for progression and challenging boss fights that sometimes require specific counter decks, reducing player agency and replayability.
  • gameplay

    41 mentions Positive Neutral Negative
    34% positive mentions, 59% neutral mentions, 7% negative mentions

    The gameplay offers a robust deckbuilding experience with familiar mechanics balanced by unique elements like resource management and map exploration, creating engaging tactical depth. While praised for its thematic creativity, humor, and solid progression, some players find the mechanics basic, slow-paced, or under-explained, with mixed opinions on certain features such as mana and "wiener" systems. Overall, it is enjoyable and accessible with room for polish and more dynamic combos to enhance replayability.

    • “A large selection of cards allows players to build highly specialized strategies centered on damage output, poison effects, debuffs, support abilities, or complex combinations of multiple mechanics.”
    • “Union of gnomes succeeds because it combines familiar roguelike deckbuilding mechanics with a creative setting and strong tactical foundations.”
    • “The hero-upgrade mechanic is a personal favorite - instead of just unlocking cards, you're building a playstyle just for you.”
    • “Despite being fairly straightforward mechanically, the overall pacing felt oddly slow and dragged down the experience for me.”
    • “Despite all of the text you are given to read, multiple basic gameplay mechanics are not very well explained at all (bling, curses).”
    • “Promising game with solid foundations, but currently lacks fun combos and has problematic mana and wiener mechanics.”
  • story

    39 mentions Positive Neutral Negative
    26% positive mentions, 66% neutral mentions, 8% negative mentions

    The game's story offers a humorous, engaging spin on fairy tale characters, blending strategic deck-building with squad-based combat and RPG elements in a vibrant, colorful world. While its narrative is charming and complemented by varied missions and quests, some mechanics—like forced deck additions and uneven boss challenges—can detract from the experience. Overall, the story-driven campaign is accessible and enjoyable, with interesting plot developments and playful writing that many players find addictive and rewarding.

    • “Its humorous story, squad-based combat, extensive card variety, and rewarding progression systems create an experience that feels both accessible and strategically rich.”
    • “The story has an interesting spin, taking the well-known fairy tale characters and putting them in a completely new context.”
    • “The story woven through Union of Gnomes is a bit of a “twisted fairy tale” - as you are part of the gnome rebellion, fighting to free your gnome brethren.”
    • “In the campaign missions you can't skip adding cards to your deck and you have to pay travel costs based on card value, which is irritating in its own right.”
    • “Some mission bosses have strengths that completely negate certain decks.”
    • “Adding insult to injury, missions don't warn you what the boss's strength is, so you might spend an hour getting to the end of a map just to find your deck can't damage the boss at all.”
  • humor

    23 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is widely praised for its playful, satirical, and tongue-in-cheek style, blending clever and quirky wit with colorful characters and settings. It effectively maintains a lighthearted tone even during strategic and challenging moments, contributing to an entertaining and engaging experience. The humor, combined with a distinctive art style, adds charm and replayability, making it a standout feature in this roguelike deck builder.

    • “The writing embraces satire and playful humor, creating an atmosphere that remains lighthearted even when the stakes become serious.”
    • “From the moment you jump into this world, you're surrounded by colorful landscapes, hilarious characters, and missions that range from "mildly ridiculous" to "outrageously epic." Every gnome has their own quirky vibe — some are brave, some are lazy, and some are just there for the snacks.”
    • “Touting plenty of tongue-in-cheek humor, this rogue-like deck builder brings a lot of amusement to the table with plenty of meme-y references, and a very signature art style that is sure to please.”
  • graphics

    20 mentions Positive Neutral Negative
    35% positive mentions, 50% neutral mentions, 15% negative mentions

    The game's bright, whimsical, and cartoony art style is widely praised for its charm, clarity, and unique card designs, contributing to an engaging and fun visual experience. While some users find certain visual elements inconsistent or not entirely cohesive, most appreciate the playful, goofy aesthetic that enhances the overall mood and complements the game's humor. Minor graphical hiccups are noted but do not significantly impact enjoyment.

    • “Visually, the game embraces a bright and whimsical art style that complements its fairy-tale setting.”
    • “I simply adore the art style, it's fun and dynamic, each card is truly unique, you can easily tell if it's an attack card or a master card, without having to double check the description.”
    • “Simplicity and clarity are at the forefront of the design, with a cute cartoony aesthetic that is well done, and a joy to use.”
    • “The art style feels inconsistent at times, almost like certain visual elements belong to completely different games and don’t blend together naturally.”
    • “Artwork is there, not so many animations, but it works.”
    • “I don't mind the art style, although it certainly isn't without its issues.”
  • music

    8 mentions Positive Neutral Negative
    13% positive mentions, 49% neutral mentions, 38% negative mentions

    The game's music is generally seen as mellow and low-energy, contributing to a sluggish overall feel, and is often described as dated and uninspired, especially in contrast to the vibrant art style. While functional, the soundtrack lacks variety and distinctiveness, resembling generic or royalty-free tracks, which many consider a missed opportunity to enhance the experience.

    • “I’d love more music variety, but it’s just a small gripe; for an early-access roguelite, there’s a lot here already.”
    • “On top of that, the music is very mellow and low-energy, which only added to the sluggish feeling the game already had during runs.”
    • “Music in the main camp consists of some looping, dated 'war time-y' music that, while it works, feels dated and uninspired.”
    • “Overwhelmingly, while it all works, it feels more like copyright free music, and I feel like this was a bit of a missed opportunity.”
  • replayability

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game offers strong replayability with solid mechanics, engaging progression, and multiple heroes, fitting well within the roguelike genre. While content and map variety keep it fresh, some players suggest adding a classic or endless mode to further enhance replay value.

    • “Like any successful roguelike, Union of Gnomes thrives on replayability.”
    • “Highly replayable and refreshingly original.”
    • “Solid mechanics, great progression, and more replayability than I expected.”
    • “I'd like to ask the devs to consider adding a classic mode (just like STS and PA do) where we just go on the map and climb up to a boss that isn't tied to any specific quests, which could greatly increase replayability.”
    • “No true roguelike mode for endless replayability.”
    • “The replayability could be improved with more diverse modes or challenges.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding in the game is widely considered excessive and tedious, particularly due to prolonged battles against heavily armored enemies and the frequent summoning of additional foes. This has led to frustration, as it slows progression and detracts from the overall fun, prompting calls for better balance and reduced grind.

    • “I really like the concept - it's a puzzle style rogue-like - but the amount of grinding is absurd!”
    • “The bird and the 50 armor a turn enemies are a real pain to kill, not hard, just tedious. There was an increase in their ability to craft armor in the last patch and I think it's really too much.”
    • “The battles take so much time it's really too much to the point it is just tedious and unfun.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is characterized by a lighthearted and playful tone, enhanced by satirical writing and fitting sound design. This lively ambiance, combined with engaging visuals, effectively brings the world of rebellious gnomes to life, balancing humor with serious moments.

    • “The writing embraces satire and playful humor, creating an atmosphere that remains lighthearted even when the stakes become serious.”
    • “Combined with fitting sound design and a lively atmosphere, the visual presentation helps bring the world of rebellious gnomes to life.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players found the game emotionally engaging, with moments that evoked genuine feelings and a surprising attachment to quirky elements like sausages, highlighting its wholesome and heartfelt storytelling.

    • “I did not expect to be as obsessed with sausages as I am when I am playing it (in a wholesome way).”
    • “The Shroom side quest made me feel things.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game is well-optimized for learning, as each failure serves as a meaningful lesson that helps players improve their performance over time. This design encourages continuous progression through thoughtful gameplay refinement.

  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is praised for its expressive and memorable designs, which, along with the vibrant environments, effectively convey the playful essence of the game world.

  • stability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game runs smoothly and stably on the Steam Deck without the need for additional adjustments, providing a seamless out-of-the-box experience.

    • “Runs great on Steam Deck out of the box.”
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Frequently Asked Questions

Union of Gnomes is a tactical role playing game with fantasy theme. Common tags for Union of Gnomes include turn-based, indie, trading, roguelite, deckbuilding and others.

Union of Gnomes is available on PC and Windows.

Union of Gnomes was released on May 29, 2025.

Union of Gnomes was developed by Hoolignomes.

Union of Gnomes has received positive reviews from players. Most players liked Union of Gnomes for its gameplay but disliked it for its music.

Union of Gnomes is a single player game.

Similar games include SpellRogue, Cross Blitz, Deck of Ashes, Roguebook, Gordian Quest and others.