Ancient Gods Game Cover
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"Ancient Gods" is a turn-based card battle game with a single-player mode and randomly generated events. Players can collect and battle with over 30 unique characters, each with their own cards and passive skills. The game features a class system and a combo system based on the color of the cards played, allowing players to craft their own powerful decks. Join the discord community for updates and discussions.

Reviews

62%
Audience ScoreBased on 182 reviews
gameplay23 positive mentions
grinding17 negative mentions
  • The game features beautiful art and visuals that enhance the overall experience.
  • The gacha mechanics allow for a satisfying progression system without the need for real money transactions.
  • The gameplay is easy to learn, making it accessible for casual players while still offering depth for those who invest time.
  • The game suffers from a lack of card variety and depth, leading to repetitive gameplay and limited strategic options.
  • Many characters feel unbalanced, with certain gods being significantly stronger than others, diminishing the overall experience.
  • The game has been criticized for its grindy nature, requiring excessive playtime to unlock content and progress.
  • gameplay71 mentions

    The gameplay has received mixed reviews, with many players noting its repetitive mechanics, lack of variety in cards and enemies, and poorly executed controls, leading to a frustrating experience. While some appreciate the game's aesthetic and potential for fun, they feel it falls short due to limited strategic depth and a need for more diverse mechanics. Overall, the game offers a basic roguelike deck-building experience but requires significant improvements to fully engage players.

    • “The gameplay is fun and as simple or complex as you would like it to be.”
    • “Its mechanics are smooth and combat/card combos are much deeper than they feel at first once you get past the second tutorial level.”
    • “Gameplay-wise, the passives for each god, the 9 different starting classes, and the 'choose your path' type endless mode offer a lot of replayability while the campaign lets you learn the game as you progress through it.”
    • “The gameplay is marred by repetitive mechanics and poorly executed controls, leading to a frustrating experience rather than an enjoyable one.”
    • “The gameplay loops consist of fighting, getting the same cards, encountering the same events, upgrading characters, and repeating the process.”
    • “The game has so much potential, they just have to polish the gameplay and add variability; there is absolutely no reason to mix decks.”
  • graphics37 mentions

    The graphics of the game are generally praised for their appealing art style and beautiful character designs, which many players find impressive and enjoyable. However, there are criticisms regarding the lack of polish and animation, leading to a perception that the visuals alone cannot sustain the gameplay experience. While the audiovisuals create a nice atmosphere, some players feel that the overall execution falls short, making the game feel repetitive despite its attractive aesthetics.

    • “The art style is great.”
    • “The visuals are really good and I love the theme of using mythology; the game is addicting.”
    • “The audio and the visual design is outstanding and the art style matches flawlessly with the music and the atmosphere.”
    • “While the game has some really pretty graphics, the gameplay falls short and brings very little to the table.”
    • “There could be more animations when an attack happens, but besides that, I personally like the art style.”
    • “There are no sound effects really or popping visuals either.”
  • story24 mentions

    The game's story is widely criticized for being minimal and lacking depth, with many players noting that there is essentially no narrative to engage with. While some appreciate the backstory of individual gods, the overall campaign is described as short and disjointed, failing to provide meaningful context or progression. Overall, the lack of a compelling story detracts significantly from the gaming experience.

    • “All gods have some essential backstory, which is nice.”
    • “For a game with so many beautifully designed characters, I'd really love to get to actually experience them on a unique story level for each one.”
    • “The setting is really neat, even though there is little in the way of story.”
    • “The narrative fails to captivate, leaving the story feeling disjointed and uninspired.”
    • “The campaign is really short and there is no story - only 5 maps, out of which 1 is a tutorial.”
    • “There's not a lot of world-building or story to cement you in why you're there, why you're collecting gods, or what they mean to each other.”
  • grinding19 mentions

    The reviews highlight a significant focus on grinding in the game, with many players feeling that it detracts from the overall experience due to its excessive nature and lack of variety. While some players find enjoyment in the grind and appreciate the game's visuals and theme, others criticize it for being overly time-consuming and potentially leading to a pay-to-win model. Overall, the consensus suggests that while grinding is a core aspect, it may not be balanced well enough to keep players engaged long-term.

    • “Overall this game looks very clean but is lacking in several key areas such as card variety, event variety and the majority of what would make this game interesting is locked behind an ungodly amount of grinding.”
    • “The problem is, every system this game has is designed to not respect your time and to be grindy because otherwise there is no reason to play past 10 hours.”
    • “It's very much of a pay to win gambling sort of system, where grinding for money to progress isn't fun, so they'll add on a payment system later.”
  • monetization11 mentions

    The monetization model of the game is generally well-received, with many players appreciating the absence of intrusive microtransactions and the ability to earn in-game currency through gameplay. While some versions offer a free-to-play option with ads, others require an upfront purchase but allow for a satisfying grind without additional costs. Overall, the game is praised for its fair monetization practices, allowing players to enjoy the experience without feeling pressured to spend money.

    • “It's really fun to have gacha mechanics not being an issue due to being able to farm easily and rapidly and without monetization.”
    • “After having spent a reasonable amount of time with this game, I feel that it is worth the time of anyone looking to satisfy that gacha game itch, without having to dole out obscene purchases of microtransactions.”
    • “Thanks to the relaxing atmosphere and the fair monetization model, it's just so easy to play a few rounds and have fun just by enjoying the game, so I can only recommend it.”
    • “If you have a monkey brain and are addicted to seeing numbers go up, you can play it 'free' on mobile, where it does everything in its power to drive you insane with anti-player tricks designed to make you watch ads or pay up.”
    • “This game costs $20 on sale right now for $14, but you buy the game, yes, then you realize the game is pay-to-win when it already feels like a cash grab gacha.”
    • “There is a gacha system, but you should know it's 100% free as in no in-app purchases for the currency; just play the game and grind it out.”
  • music11 mentions

    The music in the game receives mixed reviews, with some players finding the soundtrack repetitive and lacking depth, while others appreciate its chill vibe and how it complements the beautiful artwork. Although the audio design is noted as a strong point, many feel it doesn't stand out enough compared to other games in the same price range. Overall, while the soundtrack has its moments, it may not be memorable or engaging for all players.

    • “The audio and the visual design is outstanding and the art style matches flawlessly with the music and the atmosphere.”
    • “This game is really good for winding down your day with the chill music; it might be easier than the hardcore Slay the Spire.”
    • “Positive: the art is beautiful and the soundtrack is very enjoyable.”
    • “The soundtrack is definitely nothing special, unfortunately, even though it is a game about gods.”
    • “The sound is almost non-existent, and the soundtrack consists of a single track that gets repetitive very quickly.”
    • “But music is not their strength; it does not make me interested or pay attention.”
  • replayability5 mentions

    Overall, the game offers significant replayability due to its diverse selection of gods, unique skills, and various deck types, enhanced by roguelike mechanics and multiple gameplay modes. However, some players feel that the core gameplay lacks depth, which may limit long-term engagement despite the variety of options available.

    • “Replayability is good: there are many different gods with different skills, and even though they don't have exclusive sets of cards, there are a dozen types of decks (berserker, defender, archer, venomancer, arcane mage, fire mage, ...), which allow for many combinations.”
    • “The roguelike mechanic makes this game have high replayable value.”
    • “Gameplay-wise, the passives for each god, the 9 different starting classes, and the 'choose your path' type endless mode offer a lot of replayability, while the campaign lets you learn the game as you progress through it.”
    • “I was really hopeful that this game would be replayable and unique, but it falls short in so many ways.”
  • optimization4 mentions

    Overall, players report that while the game's performance is generally satisfactory, there are concerns regarding card and character balance, indicating that further optimization is needed. Some users enjoy the feeling of having well-optimized decks, but the lack of event variety and the sense that many decks are already optimized detracts from the overall experience.

    • “It runs fine performance-wise for me.”
    • “I felt moments of pure glee at how my deck was optimized in a way to win almost every battle in my first turn.”
    • “Card/character balance: yes, this is still not that optimized and needs a few more tweaks here and there to get more balanced.”
    • “The game does a lot right, but the complete lack of event variety and that most of the decks already feel optimized really kills the game.”
  • stability4 mentions

    Overall, players find the game to be enjoyable but note that it suffers from some bugs and balance issues. While there are minor glitches, they do not significantly hinder gameplay, and users express optimism for future content updates.

    • “It is EA, and not 100% bug-free at all; I've encountered a few minor bugs so far, but no game-breaking issues or progress locks.”
    • “Very interesting; it only lacks a little on the content side, but I'm sure they're going to be adding stuff. It hasn't been buggy, but the bleed effects and reflect don't really work. I'm playing on Poseidon.”
    • “Awesome and fun game, but still kind of buggy and really unbalanced.”
  • humor2 mentions

    The humor in the game is derived from the stark contrast between overpowered god/card combinations and the intentionally weak suggested options, leading to amusing gameplay moments. Players also find humor in unexpected achievements, such as triggering one without fulfilling the requirements.

    • “Certain god/card combos are unbeatable and literally cannot lose, while the suggested/default gods and card combos are hilariously weak and ineffective.”
    • “Hilariously, I triggered another achievement without actually doing it.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised for its outstanding audio and visual design, with a harmonious blend of art style and music that creates a relaxing experience. This inviting ambiance, combined with a fair monetization model, makes it easy for players to enjoy casual gameplay.

    • “The audio and visual design is outstanding, and the art style matches flawlessly with the music and the atmosphere.”
    • “Thanks to the relaxing atmosphere and the fair monetization model, it's just so easy to play a few rounds and have fun by simply enjoying the game, so I can only recommend it.”
  • character development1 mentions

    The character development is praised for its stunning art and design, contributing to a visually captivating experience that enhances the overall narrative.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

20hMedian play time
23hAverage play time
8-40hSpent by most gamers
*Based on 3 analyzed playthroughs

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