- January 5, 2017
- RandomSpin
Unalive
Platforms
About
"Unalive" is a roguelike action-adventure game where you must navigate through randomly generated laboratory rooms after being subjected to a deadly experiment. Collect unique items to enhance your abilities, avoid deadly traps, and defeat random boss encounters in a single, challenging playthrough. Every decision matters in this permadeath game, as death is permanent and there are no second chances.
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- The game features impressive graphics with a dark and minimalist aesthetic that enhances the horror experience.
- Gameplay combines exploration, puzzles, and combat, providing a rich and engaging experience with multiple endings that encourage replayability.
- Despite its flaws, the game is enjoyable for its price, offering a fun time-killer experience for fans of the roguelike genre.
- The game suffers from a lack of depth and variety, with repetitive gameplay and minimal content that can lead to boredom.
- Technical issues such as poor AI, unbalanced power-ups, and lack of customization options detract from the overall experience.
- Many players find the game too short and easy, with a lack of meaningful progression or story, making it feel like a missed opportunity.
gameplay
15 mentions Positive Neutral NegativeThe gameplay of "unalive" is a blend of exploration, puzzles, and combat, offering a psychological horror experience that encourages thorough investigation of environments. While some players appreciate its engaging narrative and solid roguelite mechanics, others find the gameplay limited, repetitive, and occasionally frustrating due to resource management issues. Overall, it presents a mix of enjoyable elements and shortcomings, making it a budget title that may appeal to some but not all players.
“Developed by Randomspin, the title combines an engaging narrative with puzzle mechanics that challenge the player's mind and courage.”
“"Unalive" gameplay is an engaging combination of exploration, puzzles, and combat.”
“The exploration mechanics are well-balanced, encouraging players to investigate every corner of the environments and interact with objects that may provide hints and clues.”
“The gameplay is very dull and repetitive.”
“The gameplay is very short; I finished it in about 76 minutes, including the learning curve.”
“Here we have quite simple rules and gameplay.”