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"Unloved" is a horror shooter game with fast-paced, old-school gameplay and modern co-op features, allowing 2-4 players to team up in a procedurally generated underground world filled with deadly monsters. The game boasts good graphics, a spectacular soundtrack, and compelling replayability, but can be grindy and buggy. Its atmosphere is masterfully unsettling, with the goal being to survive the nightmarish, ever-changing basement levels.

UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot
UNLOVED screenshot

77%
Audience ScoreBased on 2,148 reviews
gameplay150 positive mentions
grinding92 negative mentions

  • The game is a fun and fast-paced shooter that combines elements of classic Doom with roguelike mechanics.
  • The atmosphere is creepy and engaging, with well-designed enemies that provide a good challenge.
  • The heat system adds a unique layer of strategy, as players must manage their greed when picking up items to avoid overwhelming enemy spawns.
  • The graphics and animations are often criticized as being low quality and unpolished, detracting from the overall experience.
  • The game can become repetitive quickly, with limited enemy variety and only a few maps available.
  • Multiplayer is often dead, making it difficult to find games with other players, which can lead to a less enjoyable solo experience.
  • gameplay
    586 mentions Positive Neutral Negative

    The gameplay of "Unloved" is characterized by its fast-paced, chaotic action and rogue-like elements, featuring randomly generated levels and a unique enemy spawn mechanic known as "heat." While many players appreciate the nostalgic FPS mechanics reminiscent of classic titles like Doom, some criticize the game for its repetitive nature, clunky item interactions, and lack of depth in gameplay mechanics. Overall, it offers a fun experience, especially in co-op mode, but may not satisfy those seeking intricate gameplay or a strong narrative.

    • “Unloved is an intense, rogue-like FPS that delivers a unique blend of chaotic action, eerie atmosphere, and satisfying progression mechanics that keeps you coming back for more.”
    • “The levels are randomly generated, so you never know what to expect; each gameplay will be unique, which keeps things interesting and unpredictable.”
    • “You'll be switching between weapons, managing resources, and making quick decisions constantly, which keeps the gameplay engaging.”
    • “The gameplay feels rather floaty, and the item pickup mechanic is frustrating.”
    • “The gameplay is stale and boring, alone and with a friend it's just tedious and empty, no real hordes form or risks appear.”
    • “There is the makings of a good game here, but it’s hidden beneath poor level design, poor graphics, bad gameplay, and an inability to pick up where you left off.”
  • graphics
    290 mentions Positive Neutral Negative

    The graphics of the game evoke a nostalgic, old-school horror aesthetic reminiscent of the 90s, with a gritty and dark atmosphere that enhances the overall experience. While some players appreciate the unique style and find it fitting for the horror genre, others criticize the dated visuals, poor animations, and inconsistent quality across models. Overall, the graphics are seen as a mixed bag, with some players enjoying the retro charm while others find them lacking by modern standards.

    • “The graphics in the game resemble the style of the 90s, and it causes nostalgia - as if you returned to an era when everything was simpler, and your enemies looked like cartoon characters.”
    • “The graphics in Unloved are grim and stylized, embodying a horror aesthetic that gives players a sense of desolation and dread.”
    • “Atmosphere and visuals: the visual style is gritty and disturbing, perfect for fans of horror and old-school FPS vibes.”
    • “Bad graphics, bad animations, bad 3D models, janky boring gameplay, glitches up to wazoo, even bad sound effects. I feel like this would have been a bargain bin game in 2002 at GameStop.”
    • “The graphics are terrible. There's no rhyme or reason to anything going on in the game, and the unlockables system seems like a huge grind that is not worth it.”
    • “The graphics in this game are obnoxious.”
  • atmosphere
    228 mentions Positive Neutral Negative

    The atmosphere in "Unloved" is consistently praised for its dark, creepy, and oppressive qualities, effectively enhancing the horror experience through minimalist design, eerie sound effects, and unsettling environments. Players appreciate the game's ability to create a sense of constant danger and unease, reminiscent of classic horror shooters, while the combination of procedural generation and atmospheric sound design keeps the experience fresh and engaging. Despite some criticisms regarding graphics and enemy design, the overall ambiance is considered a standout feature that captivates players and immerses them in its nightmarish world.

    • “Unloved is a dark and intense FPS inspired by classic horror shooters, offering a unique experience filled with terrifying atmosphere and adrenaline-pumping combat.”
    • “The atmosphere is further enhanced by excellent sound design, including haunting echoes, terrifying screams, and footsteps that keep players constantly on edge.”
    • “There's a dark, gritty, thick anxiety-ridden atmosphere that grips the player and refuses to let them go until the bitter end.”
    • “No consistency, tone is all over the place, atmosphere does not exist.”
    • “The environments look simplistic, which adds to the horror atmosphere, but overall, it feels like a fever dream—random rooms with no windows, lacking rhyme or reason in their layout.”
    • “While in the start they create a haunting atmosphere, it takes maximum 10 minutes for them to grow annoying.”
  • story
    166 mentions Positive Neutral Negative

    The game's story is largely considered minimal or non-existent, with many players expressing disappointment over the lack of a structured narrative. While some collectibles can unlock bits of backstory, the overall gameplay focuses more on action and procedural generation rather than storytelling, leading to a repetitive experience for those seeking a deeper narrative. Overall, the game is viewed as a straightforward arena shooter that prioritizes gameplay over story development.

    • “The story in Unloved is minimalist, serving more as a backdrop for the atmosphere and action.”
    • “There is some story that is only told through journal entries which you unlock by collecting photos in the level.”
    • “The tidbits of story it gives you for collecting photos is interesting so far, and I am intrigued to find more.”
    • “I was hoping for something that has more of a story and adventure... but this feels more like a big arena shooter.”
    • “First off, there is no story to this game whatsoever.”
    • “If you're looking for storytelling and structured gameplay, you'll likely be disappointed.”
  • music
    122 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric quality, effectively enhancing the overall experience with a fitting soundtrack that complements the gameplay and setting. Many reviewers highlight the soundtrack's ability to evoke emotions ranging from tension to nostalgia, with some noting its role in creating a spooky ambiance that immerses players in the game world. However, there are also mentions of limited variation and occasional repetitiveness in the music selection, which can detract from the experience for some players.

    • “A very good, underrated doom-style shooter horror game with a seriously good and fitting soundtrack, paired with a thick dark atmosphere and deep, mysterious, intriguing lore.”
    • “The music fits the game extremely well without being annoying.”
    • “The atmosphere is grimy and dark, the flashlight is essential, and the soundtrack suits the game very well as it ranges from uneasy ambiance to heavy percussion and creaking doors as makeshift synth notes.”
    • “The greatest thing about the game might be the trailers, a bit of the music, and sound design - however, the way everything is implemented was disappointing due to repetition with little variation in sound playback.”
    • “But this is not a mod of any game, this is a full-blown release, and yet it's one that feels like a very amateurish mod throughout, from the graphics to the out-of-place music that sounds more like something straight out of one of those Max Payne 3 levels set in Brazil.”
    • “Music selection is also limited and repetitive.”
  • grinding
    96 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently criticized for being excessively tedious and time-consuming, often requiring players to repeat the same tasks or levels to progress. Many reviewers note that while some enjoy the grind for gear and levels, it can lead to a frustrating experience, especially at higher difficulties where the challenge becomes reliant on luck rather than skill. Overall, the grind is seen as a double-edged sword: it can enhance gameplay for dedicated players but may deter those seeking a more streamlined experience.

    • “You'll need a second life for grinding.”
    • “Once you hit the harder difficulties, you get to a point where it becomes so grindy and unfairly difficult that it is purely RNG whether or not you win.”
    • “It goes from a fun game to an absolutely infuriating, mind-numbing experience of grinding the same difficulty over and over again and praying the game doesn't decide that your run has to end by spawning endless waves of enemies.”
    • “You will spend countless hours grinding up meaningless amounts of demon chests just to have a shot at making it through to unearthly difficulty.”
  • replayability
    90 mentions Positive Neutral Negative

    The game's replayability is generally praised, with many players highlighting the procedurally generated maps, diverse weapons, and unlockable items that keep each playthrough feeling fresh. Co-op multiplayer and various game modes further enhance the experience, although some critiques mention that the core gameplay may not fully support extensive replay value. Overall, while there are mixed opinions on the game's polish and depth, it offers significant replayability, especially in multiplayer settings.

    • “Replayability: every playthrough feels fresh due to procedurally generated maps.”
    • “Coupled with the variety of weapons, items, and enemy types, each session delivers new challenges and surprises, which adds considerable replay value.”
    • “Unloved offers so much replayability, which is an amazing feat for being a rogue-like.”
    • “The replay value is there, it just needed more polish and refinement to be a great game.”
    • “I am a fan of the system, and it certainly supports a lot of replayability, but the core gameplay itself I do not think is strong enough to support the amount of time you need to grind out the trinkets.”
    • “The combat itself works reasonably well and it has some replayability value because of its procedurally generated levels, but it comes saddled with far too many issues to deserve a recommendation.”
  • optimization
    48 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players noting significant performance issues, including inconsistent frame rates, lag spikes, and poor netcode, particularly in online play. While some users have found workarounds to improve performance, such as adjusting graphics settings or reinstalling drivers, the overall consensus is that the game is under-optimized for its release period, impacting the gameplay experience. Despite these challenges, players still appreciate the unique gameplay and graphics options available.

    • “The performance is pretty good, with a nice set of graphics options.”
    • “Update: I've been playing for a couple of months now, still not bored, great fun with friends, engine has been optimized and game tweaked in a recent update 1.0.8c.”
    • “One thing to note is the performance can be a bit jumpy, especially in online co-op; I can see 155 fps one second and 45 the next, but overall it doesn't hurt playability in my opinion.”
    • “Performance is pretty bad at times unless you use v-sync, which has atrocious mouse lag.”
    • “The only problem I have is that the game is a little unoptimized and it is hard to find a game online unless you gather up some friends, but at 10 bucks this is a great game for you and a few friends to pick up.”
    • “Side note: it really lacks optimization, especially in the netcode department, and some balancing is still needed in my opinion.”
  • stability
    30 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with numerous reports of glitches, bugs, and poor AI performance, leading to a frustrating experience for many players. While some minor issues are noted as non-game-breaking, the overall impression is that the game suffers from a lack of polish and support from its developers. Players have expressed hope for future updates to address these stability concerns, but currently, the game feels unfinished and plagued by technical shortcomings.

    • “Enjoyable game but hard. I have played it on and off since I started playing in 2019 and I have enjoyed it. Overall, I would say if you like FPS, Doom games, and horror, this game would be for you. The game even runs great in 1080p on my AMD Radeon 590 at 60fps.”
    • “Changing my review to negative. The game is great, but it's full of bugs and glitches, and the creators don't support this game at all anymore.”
    • “There's even a so-called allergy during which the match completely freezes up for one or multiple players due to join lag and similar reasons, lasting from a few seconds to even minutes, or even kicks a player.”
    • “It is full of glitches and lacks features that it promises.”
  • humor
    24 mentions Positive Neutral Negative

    The humor in the game is largely derived from chaotic co-op play with friends, where even the game's flaws contribute to its comedic appeal. While it features horror elements, many players find the monster designs and situations more amusing than frightening, leading to a lighthearted experience despite the game's shortcomings. Overall, the humor is a standout aspect, making it entertaining, especially in multiplayer settings.

    • “Playing with friends in co-op mode makes it even more funny and chaotic.”
    • “The gore is just there and everything comes off more humorous than scary.”
    • “The movement of enemies could be a bit more fluent, some of the character designs are more humorous than disfigured or horrifying, such as the faceless nurse that looks like she has her head stuffed in a turkey.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game features well-executed designs, with many characters being both scary and humorous, though the dark maps hinder appreciation of these designs. While the enemy movement could be smoother and player character designs are criticized for being bland, the game introduces roguelike elements that allow for customization and some level of character progression. Overall, there is a mix of creativity and missed opportunities in character design and development.

    • “The 'game' version of Unloved ventures into more roguelike territories, introducing randomly generated levels, customization, and character development of sorts.”
    • “The character design (the player uses), not the enemy, is really bland and very uninviting to see when playing with others.”
    • “The movement of enemies could be a bit more fluid; some of the character designs are more humorous than disfigured or horrifying, such as the faceless nurse that looks like she has her head stuffed in a turkey.”
    • “The 'game' version of Unloved ventures into more roguelike territories, introducing randomly generated levels, customization, and character development of sorts, but it feels lacking.”
  • monetization
    6 mentions Positive Neutral Negative

    The game offers around 50 hours of gameplay without any microtransactions, which is positively noted by users. However, there are concerns about misleading advertising and a small player base, suggesting a need for better promotion to attract more players.

    • “Good for like 50 hours, no microtransactions.”
  • emotional
    2 mentions Positive Neutral Negative

    Users report that the intense visual effects, particularly the muzzle flash, can evoke strong negative emotions, with some feeling physically unwell as a result.

Buy UNLOVED

12h Median play time
26h Average play time
1-36h Spent by most gamers
*Based on 12 analyzed playthroughs

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