- September 29, 2014
- Phigames
- 10h median play time
TinyKeep
Platforms
About
"TinyKeep is a single-player historical role-playing game with ingenious gameplay and masterful graphics. Players, starting as a freed prisoner, must escape a procedurally generated dungeon filled with monsters and traps. Survival requires strategy and stealth, using the environment to outsmart enemies and progress through the dungeon. With permadeath and randomized layouts, each playthrough is a unique challenge."











- The game features charming graphics and a cute art style that enhances the overall experience.
- The gameplay is fast-paced and engaging, with opportunities to use the environment and traps to your advantage.
- Randomly generated dungeons provide a fresh experience with each playthrough, keeping the game interesting.
- The controls can feel unresponsive and clunky, making combat and navigation frustrating at times.
- Permadeath can lead to repetitive gameplay, as players must restart from the beginning after dying, which can be tedious.
- Limited variety in enemies and upgrades can make the game feel shallow and less rewarding over time.
- gameplay172 mentions Positive Neutral Negative
The gameplay of this title has received mixed reviews, with many players criticizing its repetitive mechanics, clunky controls, and lack of depth, leading to a shallow experience. While some appreciate the simple hack-and-slash elements and the potential for replayability, others find the randomized dungeons uninspired and the overall gameplay loop tedious. Despite its charming graphics and occasional fun moments, the game struggles to maintain engagement over longer play sessions, making it more suitable for short bursts rather than extended gameplay.
“At the beginning, the gameplay seemed fun and challenging with nice graphics.”
“The gameplay itself is surprisingly good for its simplicity.”
“The core game is very solid, with attractive graphics, fast-paced gameplay that's just challenging enough to keep it interesting, traps and monster AI just complex enough to be both dangerous and useful, a pleasant soundtrack, and engaging voice acting.”
“Gameplay loop is block, attack, stutter, killed during framedrop, restart.”
“There are numerous tiny annoyances that make gameplay unpleasant, notably the jarring camera rotation speed, the too-small drops from lazily-designed enemies, the samey environments, simplistic gameplay, clunky controls that make avoiding or getting free from traps a chore. There are no interesting features to justify plodding through randomized brown mazes.”
“Unfortunately, the gameplay fails to match up in my opinion.”