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Larva Mortus is a single player shooter game with a horror theme. It was developed by Meridian4 and was released on March 19, 2009. It received mostly positive reviews from both critics and players.

"Larva Mortus" is an action-packed horror game set in a dark, supernatural world. As a professional ghost hunter, players must rid the world of evil creatures and supernatural forces while upgrading their arsenal of weapons and abilities. With a variety of enemies, missions, and characters, "Larva Mortus" offers a thrilling and immersive experience for fans of the horror genre.

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74%
Audience ScoreBased on 357 reviews
story27 positive mentions
grinding19 negative mentions

  • Fast-paced combat with a variety of weapons and power-ups that enhance the gameplay experience.
  • Atmospheric design that captures a gothic, horror vibe, making it engaging for fans of the genre.
  • Decent replayability due to randomized levels and the ability to tackle missions at your own pace.
  • Repetitive gameplay that can become monotonous over time, especially with similar environments and enemy types.
  • Lack of native controller support, making it awkward to play on devices like the Steam Deck.
  • Bugs and glitches, such as enemies not spawning correctly or being stuck, can disrupt the flow of the game.
  • story
    187 mentions Positive Neutral Negative

    The story in "Larva Mortus" is generally viewed as minimal and clichéd, lacking depth and character development, which may leave players wanting more. While the game features a basic narrative involving a demon hunter on missions to defeat monsters, the storytelling is often described as repetitive and uninspired, with many players finding the side quests to be more of a grind than an engaging experience. Overall, the narrative serves as a backdrop for the action but fails to elevate the gameplay significantly.

    • “The story has you as a Van Helsing-style dispatcher of evil who gets letters from various parties who have some supernatural trouble, and a rating for how difficult it is (1-5 stars). Some of the letters will be story missions which advance the plot, or you can do side missions to try to find those extra bits of equipment you are missing.”
    • “The story is presented well and motivates you to keep hunting for the pieces of the missing artifact.”
    • “The story takes place in the 19th century, following a young recruit of an agency responsible for concealing and exterminating all evil creatures and their sources of power, so it won't be long before you start traveling around the globe to find all the evil lords that hold the main pieces of an artifact that allows evil to exist and expand throughout the lands.”
    • “❌ Limited storytelling – while the atmosphere is strong, the game’s narrative is minimal, which may leave some players wanting more depth.”
    • “The story is weak.”
    • “The story takes place in the 19th century, following a young recruit of an agency responsible for concealing and exterminating all evil creatures and their sources of power, but as cool as that sounds, the way in which the game tells that story makes it boring and pointless.”
  • gameplay
    67 mentions Positive Neutral Negative

    The gameplay is characterized by fast-paced combat and simple mechanics, making it enjoyable for short sessions; however, many players find it becomes repetitive due to similar environments and enemy types. While the game offers a solid experience with enjoyable action, the lack of depth and variety can lead to boredom over extended play. Overall, it is best suited for those who appreciate quick bursts of gameplay rather than long gaming sessions.

    • “Fast-paced combat – the gameplay is quick and intense, with players constantly under attack by hordes of enemies.”
    • “The gameplay is solid and (more importantly) consistent, though it gets a bit repetitive.”
    • “Larva Mortis had something good going on for a while and that was due to its focus on gameplay, which looks and plays great for a few minutes, as you use different weapons ranging from swords to machine guns and explosives to eliminate all sorts of enemies while you take on different objectives such as freeing lost souls, eliminating sources of power, clearing the entire area of evil presence or defeating a boss; and to make it even more appealing the game promises randomized maps so no matter how many times you replay a stage, it will be different each time.”
    • “Gameplay can feel repetitive after a while (why I didn’t finish, though I enjoyed my time).”
    • “Repetitive gameplay – the combat can become monotonous over time, especially due to the similar environments and enemies.”
    • “While some effort went into fleshing out the gameplay, it gets stale very quickly and is very repetitive.”
  • graphics
    57 mentions Positive Neutral Negative

    The graphics of the game are generally described as basic and simplistic, lacking modern polish but effective enough to support the gameplay. Many reviewers appreciate the atmospheric gothic design and charming art style, which contribute to an immersive experience, despite some technical limitations and resolution issues. Overall, while the visuals may not impress, they are deemed acceptable for an indie title, with a nostalgic retro feel that complements the gameplay.

    • “✅ Atmospheric design – the game features dark, gothic visuals and a fitting soundtrack that immerses players in its creepy world.”
    • “ Atmosphere & design: 8/10 – great visuals and sound design that create a spooky and immersive environment.”
    • “I absolutely love the gothic aesthetic of the game, the soundtrack, the ambience, the sounds of the monsters, etc. I love the art style as well; it looks incredibly authentic.”
    • “Graphics are very basic – don’t expect modern polish.”
    • “It's a shame it's not optimized graphically to run at later resolutions and doesn't seem like it ever will be.”
    • “Though the graphics are bland and the textures are repetitive, it features pretty solid mechanics and a grand variety of monsters (each with different abilities).”
  • music
    46 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its atmospheric and gothic qualities that enhance the creepy setting. However, it suffers from repetitiveness, as there are only a limited number of tracks, leading to a sense of monotony over extended play sessions. Overall, while the soundtrack is praised for its thematic fit and quality, its lack of variety detracts from the experience.

    • “The intro of this game is very good for the time it was released with a truly horror movie soundtrack.”
    • “I absolutely love the gothic aesthetic of the game, the soundtrack, the ambience, the sounds of the monsters, etc. I love the art style as well; it looks incredibly authentic.”
    • “The music is well done, with brooding and dramatic orchestral arrangements, but again only a handful of them, and after you listen to them for hours, they can get a bit tedious.”
    • “The audio quality overall is just horrid, with missing tonality, sound effects that have no place there and even worse sounds that should've been there and they are not, and just that one song that keeps repeating again and again, and again with different effects added on the background when you enter a boss room or get overwhelmed by enemies, but even with that added, you still have to listen to the same tune that was bad to begin with.”
    • “The music is well done, brooding and dramatic orchestral arrangements, but again only a handful of them, and which after you listen to them for hours - you guessed it, they get a bit tedious.”
    • “Gameplay is boring, lots of weapons while most of them useless, random drops items for achievements, gfx plain bad, music almost non-existent.”
  • grinding
    19 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and frustrating, particularly due to the loss of experience upon death and the unbalanced difficulty spikes. While some appreciate the grind as a means to progress through the story and achieve completion, others criticize the repetitive nature of the missions and the lack of engaging content, leading to a sense of boredom. Overall, grinding is seen as a significant part of the gameplay experience, often overshadowing the enjoyment of the main story and other elements.

    • “Most annoying things I found is when grinding if you die multiple times all your experience goes like gone start over, frustrating to say the least and the difficulty is insane jump if you bump it up from easy to normal, completely unbalanced so I just played it on easy rather than be utterly angered by the jump which offers no extra experience that I found and tested.”
    • “It's basically a twin stick shooter (without controller support) where the player scuffles through randomized (but persistently unstimulating) dungeons, fending off flocks of uninspired enemies to tediously grind through a few repetitive mission objectives, all tied together by the most perfunctory of stories.”
    • “Boring, grindy and repetitive.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its dark, gothic visuals and immersive soundtrack, effectively creating a creepy environment that enhances the fast-paced action. However, some players note that the minimal storytelling may leave them wanting more depth, and technical issues can detract from the overall experience. Despite these drawbacks, the intense combat and variety of enemies contribute to a fun, atmospheric gameplay experience.

    • “It's a no-frills, fast-paced top-down shooter with a satisfyingly dark atmosphere and plenty of creepy-crawlies to exterminate.”
    • “The game features dark, gothic visuals and a fitting soundtrack that immerses players in its creepy world.”
    • “Long story short: this game has a ton of atmosphere draped over a fun little action romp.”
    • “Limited storytelling – while the atmosphere is strong, the game’s narrative is minimal, which may leave some players wanting more depth.”
    • “The atmosphere wears off quickly.”
    • “This game isn't horrible; it has some good things like the setting and the (sort of) creepy atmosphere that hangs around the game, but it has too many bugs and glitches, like screenshots not even coming out properly (just a black screen) and when I alt-tab out of the game it goes all wonky. I can't even use the Steam community in the game because typing is really laggy for some reason. Oh, and also my laptop hates the fog in this game, even though it shouldn't lag on that; it drops the game down to 15fps from a solid 50.”
  • stability
    12 mentions Positive Neutral Negative

    The stability of the game is widely criticized, with numerous users reporting significant bugs and glitches that detract from the overall experience. While some minor issues are noted as tolerable, many players find the game too buggy and repetitive, leading to frustration and a lack of enjoyment. Despite a few redeeming qualities, the overwhelming presence of technical problems makes it difficult for players to recommend the game.

    • “There is a good game buried deep, deep, somewhere in the decaying bones of Larva Mortus, but eleven years after its initial release, it's just not worth digging through the buggy rubble to find it.”
    • “There are lots of mechanic glitches and shortcomings that impede progress, such as being in a dungeon and then finding yourself on the map, having to start the dungeon again and losing your total score. Keep a careful eye on the score, and if it happens, exit the dungeon, and your score will be where it was. The instructions are difficult to understand, and there is a lack of any sort of in-game help.”
    • “This game is littered with small bugs and glitches, and while it has a cool art style and a nice setting, the mass of errors and weird design decisions make this game annoying really quickly. You do the same five missions over and over, which is not fun or dynamic. This is a cheap game from a small company, so maybe I'm a bit harsh when I say that the game sucks.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers decent replayability through its procedural level generation and randomized elements, appealing to players seeking higher scores and upgrades. However, some users find it can become repetitive and criticize the lack of engaging content and true randomization, which may limit long-term replay value. Overall, while there are enjoyable replay aspects, the experience may not sustain interest for all players.

    • “Fun, arcade-style action with decent replayability thanks to procedural levels.”
    • “The randomized levels and challenging difficulty provide a reason to replay the game for those seeking higher scores or better upgrades.”
    • “The levels are completely randomized, and so are your enemies, the obstacles, and door keys, which is great and it makes the game more replayable.”
    • “It gets a bit repetitive, and I'm expecting low replayability from it.”
    • “A competent old-school top-down slasher that lacks true replayability due to its unengaging storyline, lack of real random level generation, and overall lack of content.”
    • “While there is some replay value with the dungeons being procedurally generated, it ultimately feels limited.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding the gameplay amusing and certain elements, like the absurdity of poorly rendered scary images and the concept of a funny alien clone, to be entertaining. However, the experience is somewhat marred by numerous bugs that detract from the overall comedic effect.

    • “Gameplay is funny, however, it is marred by numerous bugs.”
    • “The random pop-ups of low-resolution images of things that should be scary are hilarious.”
    • “The funny alien breed clone adds a unique twist to the humor.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's sound optimization is notably poor, with users rating it a -3 on a scale of 1 to 10, indicating significant issues with audio performance.

    • “The sound effects are poorly optimized; they feel more like a distraction than an enhancement.”
    • “The game's performance is severely lacking, making it frustrating to play.”
    • “Optimization seems to be an afterthought, resulting in frequent lag and crashes.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is generally viewed as minimal and simplistic, with a score of 5/10. Reviewers note that the narrative lacks depth, resulting in limited growth for the characters.

    • “Character development is simple as it should be.”
    • “The story is a 5/10 – minimal narrative, offering little in terms of plot or character development.”
    • “Character development is simple, but it feels lacking.”
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70%Critics’ scoreBased on 1 critic reviews
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Larva Mortus is a shooter game with horror theme.

Larva Mortus is available on PC and Windows.

Larva Mortus was released on March 19, 2009.

Larva Mortus was developed by Meridian4.

Larva Mortus has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Larva Mortus is a single player game.

Similar games include Splatter: Zombiecalypse Now, 99 Levels To Hell, 12 is Better Than 6, bit Dungeon II, Pixel Boy and the Ever Expanding Dungeon and others.