TWO MONTHS Game Cover

In "TWO MONTHS," players navigate a post-apocalyptic world as a survivor of a deadly virus, scavenging for supplies and making difficult decisions in order to survive. With a focus on narrative and character development, players must manage their physical and mental health while building relationships and making alliances. Every choice made affects the outcome of the story, leading to multiple endings in this tense, atmospheric survival game.

  • PC
  • Steam Deck
  • Windows
  • Linux
  • Play​Station
  • Xbox

Reviews

97%
Audience ScoreBased on 68 reviews
graphics4 positive mentions
grinding2 negative mentions
  • The unique Tetris-like upgrade system allows for creative character builds and easy respeccing, enhancing gameplay variety.
  • Level design is solid and encourages exploration, with many secrets and shortcuts that reward players for their curiosity.
  • The combat mechanics are well-executed, providing a satisfying challenge without feeling overly punishing, making it accessible for newcomers to the souls-like genre.
  • The game suffers from a lack of enemy and weapon variety, leading to repetitive encounters and a feeling of sameness in combat.
  • Some boss arenas are poorly designed, causing frustration due to environmental hazards that can lead to cheap deaths.
  • The graphics and overall art style may appear simplistic or unpolished, which could deter players looking for a more visually appealing experience.
  • graphics22 mentions

    The graphics of the game are characterized by a simplistic, blocky art style reminiscent of Minecraft, which some players found visually boring and repetitive. Despite the lack of variety and depth in the visuals, many reviewers noted that the unique art style and intuitive controls contribute to an engaging gameplay experience, making it a worthwhile title for fans of the souls-like genre who can overlook the graphics. Overall, while the graphics may not impress, the solid gameplay and creative level design compensate for this shortcoming.

    • “This one had a graphical twist of being a souls game in what looked like a Minecraft world, and it was dope!”
    • “Unique art style with intuitive controls to keep the game from feeling like a clone.”
    • “Don't let the graphics fool you, underneath these simple blocks is a very solid souls-like game, one with responsive controls where I slowly but surely learned what i-frames were.”
    • “Unfortunately, with its samey blocky art style, I felt somewhat fatigued at times going through its very familiar looking corridors.”
    • “- boring visually (I don't mean graphics as I understand that it is a small indie game, however all areas are just gray/yellow boxes)”
    • “This is a must play for souls-like fans who don’t mind a simpler approach to the genre and blocky visuals.”
  • gameplay18 mentions

    The gameplay in "Two Months" is characterized by its challenging souls-like mechanics, which can initially feel clunky but become manageable with practice. Players appreciate the unique leveling system and creative level design, which compensate for any graphical shortcomings. Despite some performance issues at higher resolutions, the rewarding experience of overcoming difficult bosses and environmental challenges keeps players engaged.

    • “Overall, I think 'Two Months' is a very fun souls-like game that differs from others on the market with its unique leveling up mechanic and its fun level design.”
    • “Do not let the graphics fool you; this is an amazing take on the souls-like genre with an interesting mechanic for making your character stronger. It's simple, but what it lacks in variety it well makes up for in good level design and creativity.”
    • “You'll find that the fun is in the mechanics, the reward of beating that boss you've been steamrolled by for the last half-hour, and navigating the environmental challenges.”
    • “It's moments like these that I found extremely frustrating and tested my patience with the game's mechanics.”
    • “As for the gameplay, it feels clunky at first but is easy to get used to.”
    • “Do not let the graphics fool you, this is an amazing take on the souls-like genre with an interesting mechanic for making your character stronger; it's simple, but what it lacks in variety it well makes up for in good level design and creativity.”
  • story6 mentions

    The story is described as basic, which some players find acceptable for the game's style, while others appreciate the developer's effort in crafting a compelling and complex narrative. However, it may be confusing for those unfamiliar with the handheld device "pyra." Overall, the narrative has potential but may require some prior knowledge for full appreciation.

    • “I'll keep trying because frankly the dev has done a stellar job of making a compelling and complex game based on a compelling and complex story (don't forget to follow up on that as well).”
    • “The story can be a bit confusing for someone who does not know anything about the handheld device 'Pyra'.”
    • “The story was kind of basic, but nothing wrong there for a game like this.”
  • humor4 mentions

    The game is noted for its humor, which provides a lighthearted counterbalance to its challenging and sometimes unfair gameplay. Players find the comedic elements to be genuinely funny, enhancing the overall experience despite the difficulty.

    • “Yes, it's a hard game, unfair at times, but never beyond the point of humor.”
    • “It can be pretty hilarious at times, and some of the encounters amount to a real challenge.”
  • stability2 mentions

    Users report a stable experience, highlighting that the game runs quickly and is free of bugs, contributing to an enjoyable gameplay experience.

    • “Overall, the experience was quick, bug-free, and fun.”
  • grinding2 mentions

    Players generally find the grinding aspect of the game to be manageable and engaging, with one exception being a particularly challenging boss that may require extra effort. Overall, the experience is described as exciting rather than tedious.

  • music2 mentions

    The music in the game is highly praised, contributing to an engaging atmosphere that enhances the overall experience, especially during challenging boss battles.

    • “I love the level-up system in this; the music is great and the bosses will kick your butt!”
  • character development2 mentions

    Character development in the game is structured around a grid system, which provides a clear framework for players to enhance and customize their characters. This approach allows for strategic planning and progression, although it may feel restrictive to some players.

    • “Character development is based on using a grid.”
  • optimization2 mentions

    The game is reported to run smoothly on various systems, indicating effective optimization for a range of hardware configurations.

    • “It runs smoothly on my machine, which is a testament to the game's excellent optimization.”
    • “The game performs flawlessly, showcasing impressive optimization that enhances the overall experience.”
    • “I appreciate how well-optimized the game is; it runs seamlessly even on lower-end hardware.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy TWO MONTHS

Play time

15hMedian play time
15hAverage play time
15-15hSpent by most gamers
*Based on 2 analyzed playthroughs

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