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Twilight Wars: Declassified Game Cover

About

Twilight Wars is a dungeon crawler in a cyberpunk setting, where teams of secret agents fight for the interests of corporations. Revive a secret organization, recruit and equip a team of specialists - and neutralize those who stand in your way!

Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
Twilight Wars: Declassified screenshot
+11

60%
Audience ScoreBased on 15 reviews
graphics3 positive mentions
gameplay3 negative mentions

  • The game has nice graphics and sound, creating an appealing aesthetic.
  • There is potential for interesting gameplay mechanics, particularly with the unique interview system for recruiting team members.
  • The game offers a mix of elements reminiscent of popular titles like XCOM and Darkest Dungeon, which could attract fans of those genres.
  • The game suffers from poor translation and grammatical errors, making it difficult to understand some mechanics.
  • Combat gameplay is overly simplistic and repetitive, lacking depth and variety, which can lead to boredom.
  • The absence of a manual save feature and the overall basic design of gameplay mechanics detract from the overall experience.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players criticizing the clarity of mechanics and the simplicity of combat, which lacks depth and variety. The absence of a manual save feature has been particularly contentious, as it forces players into repetitive scenarios, detracting from the overall experience. While the game draws inspiration from titles like Darkest Dungeon, it fails to deliver well-crafted mechanics and animations, leading to a frustrating and uninspired gameplay experience.

    • “Character customization is one of my favorite game mechanics, so I hope the full game is able to implement this.”
    • “This way, the game could provide a more frustrating and challenging gameplay experience for people who want that kind of experience.”
    • “Progress is saved automatically, and you will not be able to replay a bad episode. This means you are going to be bored to death with doing the same thing over and over again. It feels like the developers want to extend gameplay time forcefully and unnaturally by removing the manual save feature, which is one of the worst decisions any developer can make.”
    • “We have Darkest Dungeon-style turn-based gameplay, but while the style is the same, I can't say the quality is the same as well.”
    • “The gameplay mechanics are not well-made, sound effects are not good, and the story is nothing more than basic cover for the game itself.”
  • story
    8 mentions Positive Neutral Negative

    The story revolves around a struggling organization facing destruction, with players tasked to navigate missions while managing team survival and resource scarcity. While some find the plot intriguing, others criticize it as a superficial backdrop to the gameplay, suggesting that the storytelling lacks depth and engagement. Overall, the narrative is seen as a mixed element, with potential but hampered by gameplay mechanics.

    • “The plot is the most interesting bit, though I am unsure if I would wade through the game as is to get through it.”
    • “Our story is basically about the organization you are part of being destroyed, and you are trying to start all over again.”
    • “You will have to come to terms with mission failures, loss of agents, and lack of resources over and over again.”
    • “Our story is basically about the organization you are part of being destroyed and you are trying to start all over again.”
    • “The gameplay mechanics are not well-made, sound effects are not good, and the story is nothing more than basic cover for the game itself.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some users appreciating the visuals while others criticize them as poorly made and not justifying the large file size. Overall, the graphic quality and visual style have been rated low, indicating dissatisfaction with the game's visual presentation.

    • “The graphic quality and visual style are outstanding, easily deserving a perfect score of 5.”
    • “The graphics are stunning and truly enhance the overall gaming experience.”
    • “The attention to detail in the graphics is remarkable, making the game visually captivating.”
    • “This free prologue takes only half an hour to finish, but it's literally 7GB... and sadly there is nothing worth 7GB in this game. I can't even understand what takes so much space when we have poorly made visuals and animations, etc., with such a short gameplay time.”
    • “Graphic quality and visual style = 5”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is generally well-received, with users appreciating its quality and the overall aesthetic, despite noting its derivative nature from titles like Darkest Dungeon. While the demo showcases decent art and music, some players feel that the combat mechanics are somewhat simplistic and could benefit from additional complexity.

    • “The music is quite nice, and I like the look of the game, even if it is very derivative of Darkest Dungeon.”
    • “The demo shows decent art and music, but the combat gameplay feels a bit simple; I wish the game showcased a little more mechanics in fights.”

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