- November 23, 2021
- Antti Vaihia
- 2h median play time
Tunnel of Doom
As an action/rogue-lite hybrid, Tunnel of Doom offers plenty of playtime and random arrangements to provide some uncertainty and challenge (no simple pattern memorizing). It’s hurt by little variety, almost no story to engage the player, and limited visuals, but it isn’t a bad option if you want a game to while away some time in darkened mine tunnels.
Platforms
About
Tunnel of Doom is a single player survival hack and slash game with a fantasy theme. It was developed by Antti Vaihia and was released on November 23, 2021. It received neutral reviews from both critics and players.
Tunnel of Doom is an action rogue-lite hybrid that mixes tower defense with melee and ranged combat gameplay. Randomly generated, every run is different as you guide Angel on a quest to rescue her husband. Gather resources, discover perks, and use what you find to battle waves of monsters.











- The gameplay loop is engaging and combines tower defense with resource management and action elements effectively.
- The art style and soundtrack are well-received, contributing to a charming atmosphere.
- The game offers a good level of challenge and depth, encouraging strategic thinking and experimentation with different setups.
- The game suffers from balancing issues, with certain mechanics and resources feeling underwhelming or ineffective.
- There is a lack of variety in enemies and levels, leading to repetitive gameplay and limited replayability.
- Some mechanics, such as resource management and enemy spawning, can feel frustrating and detract from the overall experience.
- gameplay13 mentions Positive Neutral Negative
The gameplay is generally praised for its fun loop and depth, combining elements of brawling and tower defense with a roguelike structure. However, it suffers from frustrating mechanics, such as enemy respawns in cleared areas and expensive perks that offer minimal impact, leading to a mixed experience. While the core gameplay has potential, it is hindered by repetitive elements and a lack of rewarding mechanics.
“The art is good, the gameplay loop is fun, sound and music are good, and the skill level is deep enough; it isn't too difficult once you learn the bits and pieces.”
“Gameplay consists of fairly simple brawling mechanics with a slight ARPG tone, and of course, building towers to help survive the waves of enemies.”
“The gameplay loop is fantastic.”
“It has some mechanics that just make the game unbearable.”
“Perks are also very expensive and barely change gameplay.”
“Poorly slapped together mechanics with no features made to alleviate the downsides.”
Tunnel of Doom (Nintendo Switch)
As an action/rogue-lite hybrid, Tunnel of Doom offers plenty of playtime and random arrangements to provide some uncertainty and challenge (no simple pattern memorizing). It’s hurt by little variety, almost no story to engage the player, and limited visuals, but it isn’t a bad option if you want a game to while away some time in darkened mine tunnels.
60%Tunnel of Doom
The gameplay is pretty good, but it is sadly sullied by a lack in all other areas. The story is almost non-existent, the graphics and audio are merely adequate, and there is a definite lack in replayability. A real shame, but there is potential for more in the future.
45%- 67%
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Frequently Asked Questions
Tunnel of Doom is a survival hack and slash game with fantasy theme.
Tunnel of Doom is available on Nintendo Switch, Xbox Series X|S, PC, Xbox One and others.
On average players spend around 2 hours playing Tunnel of Doom.
Tunnel of Doom was released on November 23, 2021.
Tunnel of Doom was developed by Antti Vaihia.
Tunnel of Doom has received neutral reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its graphics.
Tunnel of Doom is a single player game.
Similar games include Crown Trick, Legends of Kingdom Rush, Moonlighter, Monsters are Coming! Rock & Road, Endless Dungeon and others.





