- February 2, 2022
- ithiro
- 10h median play time
Devil Spire
Platforms
About
"Devil Spire" is an action-packed dungeon crawler game set in a dark fantasy world. As the hero Ithiro Sumi, players must climb the Devil Spire, battling hordes of nightmarish creatures and solving puzzles to defeat the ultimate evil. With fast-paced combat, customizable abilities, and a range of weapons, "Devil Spire" offers a challenging and immersive experience for fans of the genre.
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- Devil Spire is a charming roguelite dungeon crawler that successfully combines elements from classic games like King's Field and Daggerfall.
- The game features a variety of spells and crafting mechanics that encourage experimentation and strategic gameplay, making each run feel unique.
- The atmosphere and retro aesthetic are well-executed, providing an immersive experience that keeps players engaged.
- The game suffers from balance issues, particularly with boss fights that can feel unfair and mechanics that may lead to frustrating cheap deaths.
- Some players find the lack of a comprehensive tutorial and vague mechanics to be a barrier to enjoyment, making it difficult to fully grasp the game's systems.
- The durability system for weapons and armor can be punishing, leading to runs ending prematurely due to broken equipment.
gameplay
144 mentions Positive Neutral NegativeThe gameplay of "Devil Spire" is a mixed bag, with some players appreciating its tactical elements, crafting system, and atmospheric dungeon crawling, while others criticize its repetitive mechanics and lack of depth. While the game offers a variety of weapons and encourages experimentation, many feel that the combat and overall gameplay fail to engage consistently, leading to a frustrating experience for some. Overall, it can provide enjoyable moments for fans of old-school dungeon crawlers, but it may not satisfy those seeking a more polished and dynamic gameplay experience.
“The gameplay is tight and the aesthetic is dope.”
“It's atmospheric, has fun dungeon crawling, is a bit heavy on item management but overall sports really solid gameplay and presentation.”
“Gradually learning the mechanics and finding out what different abilities, items, and enemies do provides a wonderful difficulty curve, as well as replayability.”
“You learn pretty quickly that the NPCs don't matter and the story is practically nonexistent, so the gameplay is going to do a lot of heavy lifting, but it fails to hold up.”
“I've done about a dozen runs now; I would say that most of my runs were a death march from the start due to bad randomization, with only a few being remotely survivable due to luck and some practice with the fighting mechanics.”
“The gameplay itself isn't fun, so there isn't much incentive to keep playing.”