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Tsugunohi is a single player action adventure game with a horror theme. It was developed by Vaka and was released on August 12, 2021. It received negative reviews from critics and neutral reviews from players.

"Tsugunohi" is a horror game collection featuring nine stories, including seven from the popular Tsugunohi series and two new episodes. The gameplay involves walking to the left, as the player navigates through daily life that collapses into terror. Featured stories include a junior high school student feeling a strange chill on his usual way home, and a live broadcast ending with Kizuna Ai experiencing something sinister on her way back home.

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60%
Audience ScoreBased on 80 reviews
gameplay4 positive mentions
graphics3 negative mentions

  • The game features unique and intriguing short horror stories that can be enjoyable for fans of the genre.
  • The simplistic gameplay allows for an easy and casual experience, making it accessible for those who may not be hardcore gamers.
  • The sound design and eerie atmosphere contribute to a sense of unease, enhancing the overall horror experience.
  • The gameplay is overly simplistic, consisting mainly of moving left, which can become repetitive and tedious.
  • Many jump scares are considered cheap and unoriginal, leading to a lack of genuine fear or tension.
  • The game is perceived as overpriced, especially since many of the stories are available for free online.
  • story
    20 mentions Positive Neutral Negative

    The game's story is characterized by a simple, repetitive structure that lacks depth and background, leading to a sense of monotony as players encounter similar ghostly themes across multiple narratives. While some stories are engaging and evoke tension, the overall experience is marred by a lack of originality and a slow pacing that can detract from the horror elements. Players may find themselves creating their own interpretations to fill in the gaps, but the reliance on the same gimmicks can become tiresome.

    • “The ghost stories with no background will also have you pondering what the frig and conjuring some very creative plot points of your own.”
    • “I love the little details in every chapter/story where you can see other characters appear.”
    • “Each game has a pretty horrifying story, that makes each day go from calm to horrifying.”
    • “If the lack of scares doesn't kill you, or seeing the same ghost face 20+ times in one single story (looking at you, Neko-chan), the sludge pulsating slow pacing of the game will.”
    • “Sure, some of the stories are okay, like four of them, but it is literally the same gimmick each story used over, and over, and over again.”
    • “The ghost stories with no background will also have you pondering what the heck is going on and conjuring some very creative plot points of your own.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and accessibility, creating a unique sense of nervousness as players navigate a horror-themed environment without the risk of death or failure. The core loop revolves around the gradual escalation of supernatural elements, culminating in a climactic sixth day, which enhances replayability and intrigue. Overall, it offers a fresh take on horror gameplay that is both engaging and easy to grasp.

    • “Probably the most intriguingly accessible and simplistic gameplay in recent memory.”
    • “This is because there is no death, no-fail state; the core gameplay loop is built around the supernatural slowly getting stronger and stronger, with it all culminating on the sixth (hexed) day.”
    • “The simple gameplay deepens your nervousness as the game slowly introduces its own version of horror.”
    • “They're pretty short gameplays and some have a certain replayability.”
    • “I've been waiting to play this game for a long time ever since I've watched gameplays on YouTube, which at the time was just one or two people.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the life-like visuals and unique settings, while others criticize the overall art style as lacking and dated. Despite the realistic character designs, the reliance on jumpscares and creepy visuals fails to deliver genuine scares, leading to a perception of the game as less interactive and engaging. Overall, the dated aesthetic is seen by some as a positive aspect, contributing to the game's creepiness.

    • “I admire the art style so much, and the overall creepiness of everything.”
    • “The graphics are admirable, very life-like with realistic faces, and the banal settings ripped straight out of a countryside somewhere are never reused between chapters.”
    • “The art style is lacking, the scares non-existent, the sound effects annoying, and the actual gameplay less interactive than clicking play on YouTube.”
    • “Most of the games themselves are not too scary, mostly relying on jumpscares and creepy visuals.”
    • “The game looks, sounds, and feels extremely dated, but that actually helps its aesthetic, I'd say.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere in the games varies significantly, with standout titles like "Kisaragi Station" and "Whisper from the Past" praised for their immersive environments. However, earlier games in the series struggle to create a compelling atmosphere due to poor asset quality and dialogue, leading to a mixed reception overall. Players who prefer atmospheric tension over jump scares have found some titles more appealing for their focus on mood rather than shock.

    • “Overall, I would say my favorites are the two revolving around Kisaragi Station and Whisper from the Past (by far the best atmosphere).”
    • “The 2D settings create a 3D atmosphere, making the experience immersive despite the simplistic character designs.”
    • “In terms of horror, the first 5 games fail to build a decent atmosphere amongst the crudely-made assets and cheesy dialogue.”
    • “[b]:( 2D settings! 3D atmosphere!! 1D characters!!![/b]”
    • “Some people were complaining about how they don't like jump scares in games, and so they liked this one because it focused more on atmosphere.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is characterized by its intentionally absurd jump scares, which are described as hilariously ineffective rather than genuinely frightening. Players are encouraged to enjoy the comedic value of the game's cheap scares, particularly when shared with friends, making it more of a humorous experience than a traditional gaming one.

    • “And by jump scares, I mean they're actually funny.”
    • “But in an extremely funny way.”
    • “Get it only if you want to laugh at the terrible sounds that end up being hilarious while trying to sound scary and cheap jump scares with your friends 'playing' (I can't even call this playing a game) together.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be repetitive and tedious, with endless jump scares that lack intimidation and become monotonous over time.

  • replayability
    2 mentions Positive Neutral Negative

    Players note that the game offers short gameplay experiences, which contribute to a moderate level of replayability. While some elements encourage players to revisit the game, the brevity of the sessions may limit overall engagement.

    • “The game offers a variety of paths and choices, making each playthrough feel unique and encouraging replayability.”
    • “With multiple endings and different character builds, I find myself coming back to explore all the possibilities.”
    • “The short gameplay sessions are perfect for replaying, as I can easily dive back in to try different strategies.”
    • “The game is quite short, and while some elements offer a bit of replayability, it ultimately feels limited.”
    • “The gameplay is brief, and although there are aspects that encourage replaying, it doesn't provide enough depth.”
    • “The short length of the game means that while there is some replayability, it doesn't feel substantial.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is sparse, appearing only occasionally, which enhances the effectiveness of the sound effects and creates a more impactful auditory experience.

    • “One thing is very apparent, though: the lack of music, with it only showing up here and there, amplifies the impact of sound effects exponentially.”
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40%Critics’ scoreBased on 1 critic reviews
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Tsugunohi is a action adventure game with horror theme.

Tsugunohi is available on Nintendo Switch, PC, PlayStation 4, Windows and others.

Tsugunohi was released on August 12, 2021.

Tsugunohi was developed by Vaka.

Tsugunohi has received negative reviews from players and negative reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Tsugunohi is a single player game.

Similar games include The Convenience Store, Layers of Fear, The Cursed Forest, Left Alone, Lucid Dream and others.