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Trikaya is a single player casual puzzle game with a fantasy theme. It was developed by SMU Guildhall and was released on January 18, 2021. It received positive reviews from players.

Trikaya is an atmospheric first-person puzzle game where the player explores a long-forgotten temple and pieces together a mighty and mysterious artifact to master Wind, Earth, and Fire magic to solve puzzles and uncover the intriguing history of the extraordinary artifact.

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81%Audience ScoreBased on 165 reviews
music24 positive mentions
stability3 negative mentions

  • Engaging and relaxing puzzle gameplay with unique elemental mechanics involving wind, earth, and fire.
  • Appealing art style and atmospheric music that enhance the immersive experience.
  • Free to play with a concise length, making it suitable for short gaming sessions.
  • Short game length with limited content and somewhat simplistic puzzles that may not satisfy experienced players.
  • Performance and optimization issues causing lag and frame rate drops, even on capable hardware.
  • Clunky controls and occasional bugs, such as moving objects getting stuck or disappearing, impacting gameplay flow.
  • music

    41 mentions Positive Neutral Negative

    The game's music is generally praised for its relaxing, atmospheric, and thematically fitting quality, contributing positively to the overall mood and immersion. However, some users find the soundtrack repetitive and looping too frequently, which can become annoying over longer play sessions. Overall, the music enhances the game's aesthetic and puzzle experience despite occasional lack of variety.

    • “This game has an atmospheric structure with its unique music.”
    • “The vibe is chill, the music is chill, the puzzle mechanics require a small amount of thinking, but just enough to keep it engaging rather than frustrate the player.”
    • “A great puzzler with pleasant music, a beautiful aesthetic, and interesting interactions and uses of magic to produce the solutions.”
    • “The music is very repetitive and mind-numbing and there is no real polish.”
    • “It gets old very fast and becomes quite annoying after like 10 minutes, so I had to replace game music with my own mix, but not a big deal since it is only a project after all.”
    • “Soundtrack gets a bit annoying after a while, similar to the 'Golf It' soundtracks.”
  • graphics

    34 mentions Positive Neutral Negative

    The graphics feature a simple, low-poly, and minimalistic style with a warm, desert-inspired aesthetic that fits the game's theme well, though they lack refinement, detail, and polish. While the art style and design are praised for their personality and atmosphere, many users report poor optimization causing lag and discomfort during play. Overall, the visuals are decent for a free puzzle game but could benefit from improved texture quality and performance enhancements.

    • “The music is great, the graphics have a desert and old Egypt feeling, even though they could be more refined with some softer edges and more interesting textures.”
    • “The graphics are well done, level design and gameplay mechanics are interesting, and the overall feel is better than your average free game.”
    • “The art style and graphics are just spectacular.”
    • “The graphics aren't great, low poly untextured environments.”
    • “There is something very wrong about its graphics that make it very uncomfortable to play.”
    • “It also lacks details and consists of repetitive assets (I played the game on the lowest graphics so forgive me if the details are actually there in higher settings).”
  • gameplay

    30 mentions Positive Neutral Negative

    The gameplay offers a short, casual puzzle experience with simple yet interesting mechanics that are generally well explained visually, making it accessible especially to those familiar with the genre. While some find the hand-holding excessive and the introduction of mechanics rushed, the level design and puzzles are engaging and provide a relaxing, enjoyable experience overall. Though not highly polished, it delivers solid, straightforward gameplay suitable for a free or indie puzzle game.

    • “The graphics are well done, level design and gameplay mechanics are interesting and the overall feel is better than your average free game.”
    • “The level design and art style is so cool and the set of game mechanics is perfect for what a puzzle game needs to create more in-depth challenges.”
    • “You are not on your own with this game, it points you in the right direction for each section showing you what each new mechanic does visually, anyone who has played puzzle games before will not struggle with this.”
    • “Now when it comes to the gameplay the hand-holding is incessive.”
    • “- Too many mechanics introduced too quickly and utilized only a few times throughout the game.”
    • “The graphics aren't very polished and the mechanics are very, very clunky.”
  • story

    17 mentions Positive Neutral Negative

    The game features little to no coherent story, focusing primarily on enjoyable puzzle gameplay. While some users found the narrative confusing or lacking depth, many feel the game works well as a casual puzzle experience without a strong storyline. Improvements to the story could enhance future updates, but it is not essential for the current gameplay appeal.

    • “With a little bit of fine-tuning and a slightly better story line (not just popping out of nowhere after some relic and popping back in the menu after completing the game), this game could be really solid.”
    • “It needs to be longer and have a bit more story points but this is a new game (I think) and there will surely be updates (I hope).”
    • “The achievements are also really easy and story related.”
    • “With a little bit of fine-tuning and a slightly better storyline (not just popping out of nowhere after some relic and popping back in the menu after completing the game), this game could be really solid.”
    • “I only didn't understand the story if there is one.”
    • “This game is really well made. The design of the stage is beautiful and the puzzles work really well. There's nothing that's too difficult and the story is kind of missing (all I know is I have an elemental baby rattle and I do cool stuff with stone elephants) but this is really dope for a student project.”
  • atmosphere

    7 mentions Positive Neutral Negative

    The game is praised for its calming and immersive atmosphere, enhanced by unique and fitting music that complements the temple setting. While the gameplay and controls are simple and sometimes clunky, the overall mood remains relaxing and engaging. However, some players found the experience too short and wished for more exploration opportunities.

    • “This game has an atmospheric structure with its unique music.”
    • “A quiet, atmospheric puzzle game that sees you solve puzzles with three different abilities, themed after fire, earth, and wind.”
    • “I really liked the music and atmosphere as you explored the lost temple.”
  • optimization

    6 mentions Positive Neutral Negative

    The game suffers from poor optimization, resulting in subpar performance even on mid-range hardware, with noticeable FPS drops in certain scenes. Despite its good concept and small scale, it lacks support for 1440p and feels clunky, indicating the need for significant optimization improvements.

    • “The game has a good concept and gameplay, but it is poorly optimized. My FPS drops significantly when looking at a room with three vases, even though my PC can run more graphically intensive games.”
    • “It's a good small game but still needs some optimization.”
    • “Could definitely use some serious optimization, though!”
    • “It feels kinda clunky and really isn't optimized. It's a pretty small game and I set it to medium settings, yet I barely got more than 30 fps with an RX 480.”
    • “Could definitely use some serious optimization!”
    • “It's a good concept and a good game, but poorly optimized. My FPS takes a massive hit when I look at the room with 3 vases. My PC can run games that are more graphically intensive, so this seems to be poor optimization.”
  • stability

    3 mentions Positive Neutral Negative

    The game's stability is currently inconsistent, with users experiencing bugs, glitches, and occasional freezing, especially in full-screen mode. While it shows potential, these issues affect the overall smoothness of gameplay.

    • “It has potential but was really buggy for me.”
    • “Some bugs and glitches.”
    • “My game freezes when I'm in full screen.”
  • grinding

    3 mentions Positive Neutral Negative

    Users find the grinding aspect to be somewhat tedious and occasionally necessary, with some describing it as a lengthy or repetitive process.

    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “A bit grindy... sometimes.”
    • “One long, tedious grind.”
  • humor

    1 mentions Positive Neutral Negative

    The humor in the game is noted and appreciated by players, with at least one user highlighting their enjoyment in a lighthearted manner. Overall, the humor adds an engaging and entertaining element to the gameplay experience.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Trikaya is a casual puzzle game with fantasy theme.

Trikaya is available on PC and Windows.

On average players spend around 2 hours playing Trikaya.

Trikaya was released on January 18, 2021.

Trikaya was developed by SMU Guildhall.

Trikaya has received positive reviews from players. Most players liked Trikaya for its music but disliked it for its story.

Trikaya is a single player game.

Similar games include Dawn, Isle of Ewe, Red Trigger, Scrap Garden: The Day Before, Path of Giants and others.