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Treasure Chest Clicker Game Cover

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Treasure Chest Clicker is a single player action game. It was developed by Simon Eftestøl and was released on July 17, 2023. It received positive reviews from players.

Treasure Chest Clicker is an addictive idle game where you unlock countless treasure chests to gain gold coins and rare items. Your clicking power increases as you progress, and you can choose from various cursors to suit your playstyle. The treasure chests themselves are unique and peculiar, making the unlocking process even more exciting. Join the discord to become part of the community!

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82%
Audience ScoreBased on 188 reviews
gameplay9 positive mentions
grinding5 negative mentions

  • Treasure Chest Clicker offers a satisfying progression system with a variety of upgrades and achievements, making it enjoyable for fans of idle and clicker games.
  • The game has a clean and intuitive user interface, allowing players to easily navigate through its mechanics and features.
  • As a premium game without microtransactions, it provides a fair experience where all content is accessible through gameplay.
  • The game lacks depth and variety, leading to a repetitive experience that can become boring after a few hours of play.
  • Progression can feel slow and unbalanced, with some upgrades having minimal impact on gameplay, making it frustrating for players seeking meaningful advancements.
  • Technical issues, such as save data loss during power outages, have been reported, which can significantly detract from the overall experience.
  • gameplay
    31 mentions Positive Neutral Negative

    The gameplay is primarily a simple clicker experience with minimal mechanics, focusing on linear progression and passive damage over active engagement. While it offers a clean interface and a rewarding progression system, many players find the lack of depth and variety in gameplay mechanics disappointing, with most upgrades resulting in merely larger numbers rather than new experiences. Despite some positive aspects, such as the ability to support different playstyles, the overall consensus is that the game feels too simplistic and lacks substantial content.

    • “However, what sets it apart from the usual wave of idle clickers is the thoughtful layering of mechanics that support both active and passive playstyles.”
    • “The game doesn’t rely on flashy graphics or complex animations; instead, it embraces a clean and minimalist pixel-art style that keeps the focus squarely on the gameplay.”
    • “Overall it was fun in the active times progressing between chests and grinding out the prestige points wasn't too tedious and felt immediately rewarding inside the gameplay immediately afterwards, also there is no penalty for prestiging asap to actively grind prestige points which is nice.”
    • “It’s a clicker game with nothing really else going for it; eventually, it’s better to just leave it AFK with passive damage than clicking. Unless you use an auto clicker, there are no real mechanics other than popping items for stat boosts every so often. The progression is super linear, and prestige doesn’t really unlock gameplay mechanics, just bigger numbers.”
    • “Overall, the gameplay is just too simple, and there are barely any mechanics to enjoy.”
    • “The upgrades system in this game barely has any effect on gameplay, rather than just activating everything at once and numbers going boom.”
  • graphics
    14 mentions Positive Neutral Negative

    The game's graphics feature a clean and minimalist pixel-art style that effectively emphasizes gameplay over flashy visuals, resulting in a polished and charming aesthetic. While the artwork is well-executed and engaging, some players have noted a lack of environmental variety and static backgrounds. Overall, the graphics are bright and appealing, enhancing the experience of this casual clicker game.

    • “While the aesthetic is simple, it’s well-executed and consistent, delivering a surprisingly polished experience for what might initially appear to be a casual clicker game.”
    • “The graphics are bright and fun, and pretty good for an idle game.”
    • “Additionally, while the visuals are charming, the backgrounds and animations remain static throughout, and many community members have voiced a desire for more environmental variety or interactive elements.”
    • “The game doesn’t rely on flashy graphics or complex animations; instead, it embraces a clean and minimalist pixel-art style that keeps the focus squarely on the gameplay.”
    • “Straightforward progression, simple prestige, and overall polished graphics and interface.”
  • monetization
    8 mentions Positive Neutral Negative

    The game is praised for its lack of microtransactions, providing a refreshing experience in a market often dominated by ads and pay-to-win mechanics. While some users liken its gameplay to that of mobile games, they appreciate that it is a fully premium title without additional monetization, allowing players to enjoy the game without interruptions. Overall, the absence of microtransactions is seen as a significant positive aspect.

    • “As a fully premium game with no additional monetization, it offers a refreshing and fair experience.”
    • “There are no microtransactions and always room for additions.”
    • “No microtransactions, simple to learn and easy to play.”
    • “Like an overpriced, over-monetized mobile cash grab.”
    • “And there's no microtransactions, but it plays like it was meant for it.”
    • “Like one of those mobile games you get ads for that looks fun but you know will be riddled with ads and microtransactions, except since you paid up front, here you just get to enjoy the simple gameplay loop.”
  • grinding
    6 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be well-balanced and rewarding, with progression feeling smooth and integrated into the gameplay. While some mention initial frustrations with drop rates and the need for extensive grinding, many appreciate that achievements align with their activities, making the experience enjoyable rather than tedious. The ability to prestige without penalties further enhances the positive reception of the grinding mechanics.

    • “Progression feels smooth and not too grindy.”
    • “The grind is rewarding and keeps me engaged.”
    • “I appreciate how the grinding system balances challenge and enjoyment.”
    • “But from the tedious waiting game for the ridiculous drop rates of the trophies at the start, to the skill tree fully mastered and unspent skill points that can be used to unlock said trophies to ease the pain.”
    • “You'll need a second life for grinding.”
    • “I would rather take one more of this than an idle game where I have to grind for months and years to make progress.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by a lighthearted and playful tone, often revolving around amusing mechanics and witty dialogue. Players appreciate the comedic elements, which enhance the overall experience, and some have discovered the game through humorous content creators.

    • “Basically, ha ha, funny numbers go up.”
    • “You think you're funny, funny man!?”
    • “Shout out to dangerouslyfunny on YouTube; it's how I found the game.”
  • story
    3 mentions Positive Neutral Negative

    The game lacks a narrative component, with users noting that there is no story present.

    • “There is no story to speak of.”
    • “The game lacks any meaningful narrative.”
    • “The storyline is completely absent.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, providing a smooth performance without any issues, even when leaving behind numerous collectibles.

    • “The game runs smoothly without any performance issues, even when I leave 200 coins to collect.”
    • “I appreciate how well-optimized the game is; it maintains a steady frame rate regardless of the action on screen.”
    • “The optimization is impressive, allowing for seamless gameplay even in high-intensity situations.”
    • “The game suffers from severe optimization issues, causing frequent frame drops and stuttering during gameplay.”
    • “Despite the interesting mechanics, the lack of proper optimization makes it nearly unplayable on lower-end devices.”
    • “I experienced constant lag and long loading times, which really detracted from the overall experience.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is described as enjoyable and non-intrusive, making it suitable for extended play sessions. While the visuals are appealing, some players wish for upgrades to make certain features more accessible after completing the game. Overall, the music contributes positively to the gaming experience.

    • “Fun music on a loop, good looking visuals, and a few things to always progress/level up and work towards.”
    • “I do wish there was an upgrade to make the 'cool stuff' more accessible after finishing the final chest, but man, this was a blast! The music loop was good too; it's one of the few that didn't drive me crazy while playing the game for an extended period of time.”
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60h Median play time
60h Average play time
60-60h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Treasure Chest Clicker is a action game.

Treasure Chest Clicker is available on PC and Windows.

On average players spend around 60 hours playing Treasure Chest Clicker.

Treasure Chest Clicker was released on July 17, 2023.

Treasure Chest Clicker was developed by Simon Eftestøl.

Treasure Chest Clicker has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Treasure Chest Clicker is a single player game.

Similar games include Keep on Mining!, Kiwi Clicker, PegIdle, Idle Cave Miner, Incremental Epic Hero 2 and others.