Trapper Knight, Sharpshooter Princess

Trapper Knight, Sharpshooter Princess Game Cover
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This is Granfesta Kingdom. A land near the sea, with rich foreign trade. On account of its location and magnanimous, festival-loving King, it's a peaceful place where many races coexist. Our story begins with the capital of Granfesta... ...off in the background, in the rural town of Country Ceremo.

  • PC
  • Windows
  • Linux

Reviews

61%
Audience ScoreBased on 19 reviews
gameplay4 positive mentions
  • The game offers a charming and light-hearted story with likeable characters, making it enjoyable for casual players.
  • The addition of traps adds a unique layer of strategy to the gameplay, enhancing the tactical experience.
  • No permadeath feature allows for a more forgiving experience, enabling players to tackle challenges without the fear of losing characters permanently.
  • The gameplay can become repetitive and lacks depth, with mediocre level design and unit balance that may not engage players for long.
  • The story is considered shallow and quickly becomes boring, failing to provide a compelling narrative.
  • Normal mode is criticized for being too easy, which may disappoint veteran players looking for a challenging experience.
  • story10 mentions

    The story is generally light-hearted and features likeable characters, though it lacks depth and can become boring over time. While some players find it enjoyable and fitting for a casual experience, many agree that the narrative is not the main draw of the game. Overall, it serves as a simple and entertaining backdrop rather than a compelling storyline.

    • “The story is light-hearted and the characters are likeable enough for the length you get to spend with them.”
    • “Strategy really made you think a bit and the story was just silly enough to not make me skip it.”
    • “Jokes aside, this is a solid strategy role-playing game and it's got a nice story to go along with it.”
    • “The story quickly gets boring.”
    • “The story can be described as lighthearted, or it can be described as a joke, but no one is buying this game for the story anyway.”
    • “The story isn't the greatest out there, but the character interactions were fun enough to keep me interested.”
  • gameplay9 mentions

    The gameplay is a mix of classic tactical grid mechanics reminiscent of Fire Emblem, featuring easy-to-understand systems and a strategic trap mechanic that enhances depth. While some players find the level design and unit balance mediocre, others appreciate the balanced gameplay that prevents over-reliance on a few powerful units. Overall, it offers a familiar yet refreshing experience for fans of the genre.

    • “Would recommend to those who enjoy some tactical grid gameplay.”
    • “Gameplay-wise, it's very close to classic Fire Emblem games.”
    • “+ The trap mechanic introduced adds a great layer of strategy to the game.”
    • “The gameplay quickly gets boring, as the level design and unit balance are just mediocre at best.”
    • “Obviously the mechanics aren't a one-to-one copy, but there are still many, many similarities nonetheless (such as most characters only having a limit of 5 bonding events, so you'll have to select them wisely).”
    • “A cute Fire Emblem-esque strategy RPG, but with a few spins on familiar mechanics to be worth playing even if you're a big Fire Emblem superfan.”
  • music4 mentions

    The music in the game features a pleasant soundtrack with Japanese voice acting for chapter summaries, though some players find it repetitive over time. While many enjoy the majority of the tracks, a few are considered annoying, particularly during lengthy gameplay sessions. Overall, the music is a mixed bag, with both appealing and less favorable elements.

    • “The soundtrack is pleasant, and it even features Japanese voice acting for the summaries in each chapter.”
    • “I loved most of the soundtrack; it really enhances the experience.”
    • “The music is repetitive after a while, but it's not too ear-scratching.”
    • “My only real complaint is that the music sometimes gets repetitive, and like any good indie game, it's a little janky in odd ways (like moving units, for example).”
  • humor1 mentions

    The humor in the game is likened to a kid-friendly version of Fire Emblem, highlighting its playful and lighthearted tone, which contrasts amusingly with the original series' marketing aimed at a younger audience.

    • “It feels like a kid-friendly Fire Emblem, which is hilarious since Fire Emblem is marketed to kids.”
    • “The humor in this game is so clever and unexpected, it keeps you laughing throughout the entire experience.”
    • “I love how the characters have such quirky personalities; their banter is genuinely funny and adds so much to the story.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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