Trapper Knight, Sharpshooter Princess
- April 10, 2017
- desunoya
This is Granfesta Kingdom. A land near the sea, with rich foreign trade. On account of its location and magnanimous, festival-loving King, it's a peaceful place where many races coexist. Our story begins with the capital of Granfesta... ...off in the background, in the rural town of Country Ceremo.
Reviews
- The game offers a charming and light-hearted story with likeable characters, making it enjoyable for casual players.
- The addition of traps adds a unique layer of strategy to the gameplay, enhancing the tactical experience.
- No permadeath feature allows for a more forgiving experience, enabling players to tackle challenges without the fear of losing characters permanently.
- The gameplay can become repetitive and lacks depth, with mediocre level design and unit balance that may not engage players for long.
- The story is considered shallow and quickly becomes boring, failing to provide a compelling narrative.
- Normal mode is criticized for being too easy, which may disappoint veteran players looking for a challenging experience.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The story is generally light-hearted and features likeable characters, though it lacks depth and can become boring over time. While some players find it enjoyable and fitting for a casual experience, many agree that the narrative is not the main draw of the game. Overall, it serves as a simple and entertaining backdrop rather than a compelling storyline.
“The story is light-hearted and the characters are likeable enough for the length you get to spend with them.”
“Strategy really made you think a bit and the story was just silly enough to not make me skip it.”
“Jokes aside, this is a solid strategy role-playing game and it's got a nice story to go along with it.”
“The story quickly gets boring.”
“The story can be described as lighthearted, or it can be described as a joke, but no one is buying this game for the story anyway.”
“The story isn't the greatest out there, but the character interactions were fun enough to keep me interested.”
- gameplay9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The gameplay is a mix of classic tactical grid mechanics reminiscent of Fire Emblem, featuring easy-to-understand systems and a strategic trap mechanic that enhances depth. While some players find the level design and unit balance mediocre, others appreciate the balanced gameplay that prevents over-reliance on a few powerful units. Overall, it offers a familiar yet refreshing experience for fans of the genre.
“Would recommend to those who enjoy some tactical grid gameplay.”
“Gameplay-wise, it's very close to classic Fire Emblem games.”
“+ The trap mechanic introduced adds a great layer of strategy to the game.”
“The gameplay quickly gets boring, as the level design and unit balance are just mediocre at best.”
“Obviously the mechanics aren't a one-to-one copy, but there are still many, many similarities nonetheless (such as most characters only having a limit of 5 bonding events, so you'll have to select them wisely).”
“A cute Fire Emblem-esque strategy RPG, but with a few spins on familiar mechanics to be worth playing even if you're a big Fire Emblem superfan.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game features a pleasant soundtrack with Japanese voice acting for chapter summaries, though some players find it repetitive over time. While many enjoy the majority of the tracks, a few are considered annoying, particularly during lengthy gameplay sessions. Overall, the music is a mixed bag, with both appealing and less favorable elements.
“The soundtrack is pleasant, and it even features Japanese voice acting for the summaries in each chapter.”
“I loved most of the soundtrack; it really enhances the experience.”
“The music is repetitive after a while, but it's not too ear-scratching.”
“My only real complaint is that the music sometimes gets repetitive, and like any good indie game, it's a little janky in odd ways (like moving units, for example).”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is likened to a kid-friendly version of Fire Emblem, highlighting its playful and lighthearted tone, which contrasts amusingly with the original series' marketing aimed at a younger audience.
“It feels like a kid-friendly Fire Emblem, which is hilarious since Fire Emblem is marketed to kids.”
“The humor in this game is so clever and unexpected, it keeps you laughing throughout the entire experience.”
“I love how the characters have such quirky personalities; their banter is genuinely funny and adds so much to the story.”