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Tower of Guns

Overall, Tower Of Guns is a stunning example of how old-school design is still relevant and fun in today’s industry.
Tower of Guns Game Cover
76%Game Brain Score
gameplay, story
grinding, optimization
82% User Score Based on 1,041 reviews
Critic Score 69%Based on 13 reviews

Platforms

Playstation 3LinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Tower of Guns Game Cover

About

Tower of Guns is a single player shooter game with comedy and science fiction themes. It was developed by Terrible Posture Games and was released on March 4, 2014. It received mostly positive reviews from critics and positive reviews from players.

"Tower of Guns" is a fast-paced, lunch-break compatible FPS with randomized elements for added replayability. Encounter random enemies, powerups, and bosses across unique levels, with tons of unlockable items and weapons at your disposal. Experience unexpected challenges and power-ups, such as controlling time or becoming a giant bouncing bullet. The game provides a full experience in single sittings, with the challenge of winning within a few hours.

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82%
Audience ScoreBased on 1,041 reviews
gameplay46 positive mentions
grinding8 negative mentions

  • Fast-paced, chaotic gameplay that combines FPS and roguelike elements.
  • Unique art style and humorous, randomly generated storylines add charm to the experience.
  • High replayability with various weapons, perks, and secrets to discover.
  • Limited variety in enemies and repetitive level design can lead to boredom.
  • Gunplay lacks impact and feedback, making shooting feel unsatisfying.
  • Difficulty spikes can feel unfair, especially with certain bosses and enemy placements.
  • gameplay
    184 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players praising its fast-paced, chaotic FPS mechanics reminiscent of classic titles like Quake, while others criticize it for being repetitive and lacking depth. The unique progression system, where weapons level up with kills but degrade upon taking damage, adds an interesting twist, though many find the overall experience clunky and unpolished. Despite its charm and humor, the gameplay may not hold long-term appeal due to its simplistic mechanics and limited variety.

    • “Gameplay itself works in a way that your gun levels up when gaining kills/xp but loses it by getting hit, so situation snowballs downward a bit if you start taking damage.”
    • “The gameplay is fast and incredibly challenging, the overall design from enemies, to weapons, to the huge rooms is creative and amazing, the dialogue in this game is diverse and funny.”
    • “Fast, fun, comfortable, has a gorgeous aesthetic and clean mechanics.”
    • “Boring and repetitive, the mechanics are very clunky and the whole experience feels very slapped together and unpolished.”
    • “This game is boring, and the gameplay gets repetitive very quickly.”
    • “Final verdict: a decent looking and sounding game hampered by slow, ponderous gameplay and an abundance of poor design decisions that amount to being unfun and boring.”
  • story
    157 mentions Positive Neutral Negative

    The story in "Tower of Guns" is largely considered minimal and often irrelevant, serving primarily as a humorous backdrop to the fast-paced gameplay. Players encounter randomly generated storylines at the start of each run, which can be amusing but are generally superficial and not integral to the experience. While some appreciate the lighthearted and quirky narratives, many feel that the lack of a cohesive or meaningful story detracts from the overall engagement of the game.

    • “The different injected storylines add a good bit of humor to the game and for the most part keep you focused on what the end goal is.”
    • “Each playthrough takes place in a randomly chosen series of maps with a randomly chosen story, and you just have to get to the boss and move on to the next floor.”
    • “Just the right amount of humor in the form of ridiculous 'backstory' for your character each run - e.g. you're the grocery delivery boy for an elderly lady who lives on the top floor of the tower, but the neighbor owns all the murderous robots.”
    • “There is no story really, the goal is to go as far as possible without dying.”
    • “If you're looking for a game with story and deep things, you will be dearly disappointed.”
    • “There isn't much of a story to speak of.”
  • graphics
    139 mentions Positive Neutral Negative

    The graphics of "Tower of Guns" are characterized by a stylized, cel-shaded aesthetic reminiscent of the "Borderlands" series, which some players find charming despite its dated and simplistic design. While the visuals may not impress in terms of modern standards, they contribute to the game's unique character and are often described as fitting well with its fast-paced gameplay. Overall, opinions are mixed, with some appreciating the art style and others criticizing it for being basic and lacking polish.

    • “The graphics are good, the music is amazing, and the gameplay is frantic.”
    • “The art style is amazing, gameplay is fluent, and the music is perfect.”
    • “The graphics are cell shaded like Borderlands, which means that you should be able to run it at max because cell shaded graphics are not demanding at all, and neither are indie games.”
    • “The graphics and GUI leave a lot to be desired, but that's part of its charm, and the simpler graphics often make it easier to play.”
    • “I thought I was buying a FPS bullet-hell action platformer, but what I got felt more like a graphic design student's final project for the semester.”
    • “However, pretty crap graphics for Unreal 3 standards and mediocre gunplay turn a great concept into a forgettable experience.”
  • music
    104 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its catchy and atmospheric qualities that enhance the gameplay experience, while others find it repetitive and irritating over time. Many appreciate the unique soundtracks that fit the game's tone, but a significant number of users express frustration with the lack of variety and occasional audio issues. Overall, while the music is often described as charming and well-composed, it can become monotonous, leading some players to prefer alternative audio options while playing.

    • “The music is charming and weird, threatening when it needs to be.”
    • “The very best roguelite FPS you'll ever play -- containing a memorable soundtrack that still pops in my head to this day even though I picked up this game three years ago.”
    • “The music is excellent; you need to listen to it for yourself to believe it, but it fits perfectly with the game.”
    • “And the lack of music variety means the music is gonna drive you nuts eventually, no matter how good it was.”
    • “The music is repetitive and annoying.”
    • “The soundtrack gets repetitive in about 3 minutes.”
  • humor
    71 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky, random storylines and witty dialogue, which add a light-hearted charm to the gameplay. Players appreciate the funny and often silly narratives that accompany each run, enhancing the overall experience despite the game's challenges. While some find the humor hit-or-miss, many agree it contributes significantly to the game's appeal, making it an entertaining and engaging experience.

    • “The gameplay's engaging, it's charming and funny, and apparently one guy made just about all of it by himself, which is always good to see.”
    • “The game has a very goofy sense of humor, which mostly comes across in the variety of possible randomly selected stories each game can have.”
    • “The humor is quite witty and is the finishing polish to a great game.”
    • “It is supposed to be funny, but the jokes fall flat.”
    • “The humor feels forced and often misses the mark.”
    • “I expected a lot of laughs, but the comedic elements are disappointing.”
  • replayability
    49 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players praising its procedural generation, diverse weaponry, and unlockable content that encourage multiple playthroughs. However, some reviewers note a lack of meaningful randomization and limited variety in enemies and items, which can diminish the overall replay value. Overall, while many find it highly replayable and enjoyable, others feel it falls short of expectations for a roguelike experience.

    • “Very short and insane game, probably one of the few single-player games that's actually replayable because for every time you start a new game, even if it's the same level, the design on the level changes.”
    • “It's got infinite replayability, a wide variety of guns, perks, abilities, and levels to play with.”
    • “Simply put, Tower of Guns is an incredibly refreshing, infinitely replayable tribute to both roguelikes and the fast-paced shooters of yesteryear.”
    • “Overall, I'd strongly recommend this game to fast-paced shooter fans, but roguelike fans might be dissatisfied with the lack of meaningful randomization and thus, replayability.”
    • “There isn't enough replayability to justify the price tag even on sale, much less full price.”
    • “But it has limited replayability due to the relatively small selection of items, low variety in enemies, short length, and a semi-procedural level design which means that you will, after just a few runs, start seeing the same rooms again and again.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its engaging and varied environments, complemented by a mix of beautiful art style and atmospheric music. While some reviews note that the sound effects could be improved, the overall ambiance is described as immersive, with dynamic difficulty and a wealth of secrets enhancing the experience. The combination of humor, unique enemy designs, and a nostalgic old-school vibe contributes to a captivating atmosphere that keeps players invested.

    • “The atmosphere is engrossing, the enemies are varied and interesting, the difficulty is dynamic, every encounter feels different, and perhaps best of all, the game is absolutely chock full of secrets and easter eggs.”
    • “Beautiful art style, simple and familiar mechanics, logical gameplay, witty engaging plot(s), atmospheric music, and of course plenty of action.”
    • “Most of the sound effects are fine, but it could have really elevated the atmosphere with some better audio.”
    • “Comedy attempts as an excuse for no atmosphere, and nonsensical everything.”
    • “This game submerges you in a classic old-school atmosphere of all-metal levels that represent the highly individualized stories of a ridiculously humongous and purposeless tower full of concealed areas with perks existing for no reason.”
  • grinding
    9 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often feeling like a chore rather than an engaging experience. Many express frustration with the slow navigation and the lack of variety in enemies and tasks, leading to a sense of monotony as they repeatedly clear similar rooms for minimal rewards. Overall, grinding is viewed as a significant drawback that detracts from the enjoyment of the game.

    • “You'll need a second life for grinding.”
    • “It feels tedious clearing similar rooms with the same enemies over and over again.”
    • “There's just not much to do in this game, and it quickly feels like you are grinding and doing the same things over and over.”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, the game's optimization receives mixed reviews. While some players report smooth performance with high frame rates on capable hardware, others experience significant performance issues, including low frame rates and the inability to adjust settings mid-game. Despite these discrepancies, many appreciate the balance between performance and visual fidelity, particularly in fast-paced gameplay scenarios.

    • “No performance issues running on: amd Ryzen 9 5900X, 16 GB RAM, NVIDIA GeForce 3070.”
    • “The performance is pretty good; the game runs smoothly at all times.”
    • “This is the only game I have ever played where dropping down to 20 FPS or below made me say 'that was awesome' rather than 'this game is an unoptimized piece of trash.'”
    • “Poor performance, even with all settings disabled.”
    • “Can't change control or performance settings without aborting the game in progress.”
    • “This is the only game I have ever played where dropping down to 20 fps or below made me say 'that was awesome' rather than 'this game is an unoptimized piece of shit.'”
  • stability
    7 mentions Positive Neutral Negative

    The game exhibits several stability issues, including glitches that can hinder movement, frequent freezes, and game-ending bugs, particularly when experimenting with different modes. While it performs well on the Steam Deck and desktop, it struggles significantly on laptops. Despite these problems, players still find the game enjoyable overall.

    • “Runs great on the Steam Deck as well.”
    • “Runs great on my desktop.”
    • “I encountered a couple of glitches where I couldn't move.”
    • “Freezes to failure routinely.”
    • “I've come across a few glitches, such as undying enemies and getting stuck in walls (which isn't too much of an issue as they have a character reset option).”
  • emotional
    4 mentions Positive Neutral Negative

    Players find "Tower of Guns" to be a wholesome and engaging experience, enhanced by its unique, randomly generated narratives that range from humorous to thought-provoking. The game is noted for its emotional depth, as it incorporates personal insights from the developer, adding a human touch to the gameplay. Overall, it successfully combines fun mechanics with moments that resonate on a deeper level.

    • “Tower of Guns, however, stands out as a game with a human soul to it; from the 'randomly generated' plot every time you play (mostly humorous, but in a few cases touching, or in a few rarer cases thought-provoking) to the little hints and insights the developer has left in the game to tell you about not just the game itself but the process that went into it.”
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69%Critics’ scoreBased on 13 critic reviews
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5h Median play time
10h Average play time
3-14h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Tower of Guns is a shooter game with comedy and science fiction themes.

Tower of Guns is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 10 hours playing Tower of Guns.

Tower of Guns was released on March 4, 2014.

Tower of Guns was developed by Terrible Posture Games.

Tower of Guns has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Tower of Guns is a single player game.

Similar games include Ziggurat, MOTHERGUNSHIP, Immortal Redneck, GoNNER, A Robot Named Fight and others.