- June 24, 2021
- re零同人社
- 10h median play time
Touhou Blooming Chaos 2
Platforms
About
"Touhou Blooming Chaos 2" is a vertical danmaku shooter game, where players battle against a variety of characters in frenetic, bullet-hell styled combat. As they progress, players can upgrade their characters and unlock new abilities to aid them in their battles. The game features a vast selection of playable characters, each with their own unique abilities and playstyles, ensuring a diverse and engaging experience.
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- Fun and cute gameplay that provides a good time killer.
- Variety of characters with unique abilities and fairly tight controls.
- Great art and music that enhance the overall experience.
- Poor user experience with confusing menus, low-quality translations, and inventory management issues.
- Game balance is lacking, making it feel too easy and repetitive after a while.
- Technical issues such as crashes, bugs, and performance problems when many enemies are on screen.
gameplay
58 mentions Positive Neutral NegativeThe gameplay is a mixed bag, with some players enjoying the addictive nature and unique character abilities, while others criticize it for being repetitive and lacking depth. Many reviews highlight a disconnect between the leveling system and enemy mechanics, leading to a grind-heavy experience that feels unbalanced and unengaging. Overall, while the game offers solid mechanics and appealing visuals, it struggles with variety and meaningful gameplay progression.
“Great top-down shooter game with RPG and roguelite mechanics; honestly, a pretty good game at a good price.”
“Gameplay feels smooth, and all the characters have different unique abilities, so it will not feel the same playing one character only.”
“An amazing passion project that combines the best of Touhou's beautiful art and music with solid rogue-lite gameplay.”
“You grind...to get more chances to grind...to unlock characters to grind...which you grind to unlock more characters...and all of it in a lackluster gameplay experience that doesn't really feel fun or rewarding.”
“There is no strategy, no gameplay finesse, and the only 'challenges' of the game are damage-gating bosses with unfair and unpredictable patterns that you can only memorize to get better at, and grinding just to unlock more things which are unlocked for a completely subpar core experience.”
“The gameplay is shallow and unimpactful, the gameplay loop is repetitive in an unengaging way, and the items have little variety and are frustratingly unorganized.”