The Swordsmen X: Survival Game Cover
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"The Swordsmen X: Survival" is a martial arts open world adventure game built with Unreal Engine 4, featuring a vast world of 256 square kilometers. Players must survive by collecting, crafting, and exploring, while confronting natural challenges and other warriors. The game offers ancient Chinese-style architecture building, unique martial art creation, and variousrandom events for an immersive and engaging experience.

  • PC
  • Windows
  • Cloud

Reviews

44%
Audience ScoreBased on 176 reviews
gameplay12 positive mentions
optimization6 negative mentions
  • The game has great potential and offers a fun experience for those who enjoy the historic setting and martial arts elements.
  • Many players find the core gameplay loop enjoyable, with a mix of crafting, exploration, and combat mechanics that can be engaging, especially with friends.
  • Despite its issues, some players appreciate the depth of content available, including unique skills, boss fights, and exploration opportunities.
  • The game suffers from severe translation issues, making it difficult for non-Chinese players to progress and understand quests, often requiring external translation tools.
  • There are rampant bugs and exploits that significantly impact gameplay, including high ping issues for non-Chinese players and a lack of effective anti-cheat measures.
  • The game feels incomplete and unpolished, with many players expressing frustration over server management, lack of updates, and overall poor performance.
  • gameplay30 mentions

    Gameplay experiences are mixed, with some players enjoying the core mechanics and fun crafting elements, while others criticize the stiff controls, numerous bugs, and broken building mechanics. The boss fights are generally well-received, but the lack of direction for non-Chinese speakers and slow progression to end-game content detracts from the overall experience. Despite its potential, many feel the game currently resembles an alpha or early access title, hoping for future updates to address these issues.

    • “I was pleasantly surprised to find that the core gameplay loop is actually pretty fun, sort of a mix of Conan Exiles and Valheim.”
    • “Boss fight mechanics are spot on with no bugs compared to any other survival game in beta.”
    • “The core mechanics are solid.”
    • “Gameplay also feels stiff and clunky.”
    • “Lastly, the building mechanics were so broken that walls wouldn’t snap to foundations on perfectly flat terrain, and rotating an object was complicated and broken.”
    • “But what's inexcusable is the lack of direction in the game for non-Chinese speaking players; the slow progress to end game content and the pathetic raiding mechanics.”
  • story24 mentions

    The game's story suffers significantly due to poor translation and quest tracking issues, making it difficult for players to progress without switching to the original language. Many users report that the English translations are so inadequate that they lead to confusion and frustration, with critical quest information often missing or incorrect. While some recent patches have improved translation, the overall narrative experience remains hampered by these ongoing localization problems.

    • “The quest line will put way markers automatically on your screen.”
    • “I translated all the first quests in order for you; I have not fixed the translation, but I'm sure you can use your brain to figure it out.”
    • “Needs to be translated into English more; can't progress after a few quests unless you swap to full Chinese language.”
    • “The translation is so bad that you can't figure out how to progress in the game, while the Chinese players that can actually read the quests progress at 10x your speed and invade NA servers to take them over.”
    • “Bad translating of first training missions was the reason I requested a refund for this game.”
    • “The translation is so laughably poor that it's actually way worse than anything Google Translate would do for free; the animations are terrible, the graphics are outdated, movement and interactions are janky, tutorial and quest progress isn't tracked properly, and combat is generic.”
  • optimization18 mentions

    Overall, the game's optimization has received mixed reviews. While some players report a generally playable experience with minimal lag, others experience significant performance issues, particularly with shadows and on certain hardware like the RTX 3060. The developers are acknowledged for their responsiveness to optimization concerns, but ongoing performance problems, especially in early access, indicate that further improvements are needed.

    • “I definitely think they are doing an above average job on this. This game is pretty playable; I barely get lag or have other performance-related issues. Now let's compare this to Apex; that game was legitimately unplayable for about 3 months for anyone on AMD.”
    • “But unlike the others, these devs seem to know what optimization is and know how to fix stuff fast.”
    • “There are some issues with performance and optimization, but that is being worked on too and is common in early access games.”
    • “Poor performance with an RTX 3060, and ray tracing was greyed out.”
    • “For some reason, shadows just ruin the performance.”
    • “It really needs some optimization.”
  • graphics16 mentions

    The graphics have received mixed reviews, with some players finding them acceptable and capable of improvement, while others criticize them as outdated and subpar compared to current standards. Despite being built on Unreal Engine 4, many feel that the visuals do not meet expectations, especially after two years of development. Overall, the consensus leans towards disappointment, with calls for significant enhancements.

    • “The graphics are okay (UE4), can be tweaked to look amazing; however, everything is about to come out in UE5.”
    • “Graphics 4/5”
    • “Graphics 7/10”
    • “Horrible graphics and building is just as bad. Maybe this would have been decent 10 years ago, but not by today's standards, especially when it has been in development for over 2 years now.”
    • “The translation is so laughably poor that it's actually way worse than anything Google Translate would do for free. The animations are terrible, the graphics are outdated as hell, movement and interactions are janky, tutorial and quest progress isn't tracked properly, and combat is generic as hell (basically just swinging endlessly with any weapon, plus a few hotkey 'special moves').”
    • “Graphics are bad.”
  • stability10 mentions

    The game's stability is heavily criticized, with players reporting numerous bugs, including getting stuck in the environment and severe lag due to high ping from server location changes. Combat is described as unbalanced and frustrating, exacerbated by rubber banding and lag freezes, making it difficult for players, especially from Europe and the West, to compete effectively. Overall, the game is seen as plagued by issues that hinder gameplay and enjoyment.

    • “The ping in combat for European and Western players (because of the servers now being in China only) spikes to 300+, especially in combat - you have little to no chance with the rubber banding and lag freezes to get away from Chinese players that have low ping.”
    • “This game is buggy as hell; combat is so unbalanced it's pointless since you can't kill someone and they can't kill you when you're all maxed out.”
    • “Currently, it's understandable enough to play when they appear, but it glitches out and sometimes you need to switch to Chinese to use Google Lens for the quest.”
  • grinding4 mentions

    Players express concerns about the grinding aspect of the game, particularly regarding the safety of their houses in both PvE and PvP environments. Many feel anxious about losing hard-earned items due to potential bugs or hacks during farming and exploring activities.

    • “Houses built aren't as safe as they should be in both PvE and PvP. Players are worried for their items, imagining farming one day and getting raided by bugs or hacks.”
  • humor4 mentions

    The humor in the game is characterized by amusing mob behaviors and comical resource gathering animations, which some players find endearing despite their clumsiness. While these elements add a lighthearted touch, there is a consensus that the game could benefit from further refinement to enhance the overall experience.

    • “The resource gathering animations are hilariously bad.”
    • “Some mobs path funny; sometimes you get stuck in things and need a push, but honestly, it's a gem that just needs refinement.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
18hAverage play time
6-30hSpent by most gamers
*Based on 4 analyzed playthroughs

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