Legends of Ellaria Game Cover
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"Legends of Ellaria" is a fantasy sandbox RPG that allows you to build and customize your own kingdom. Experience real-time tactical combat as you explore a vast, procedurally generated world filled with quests, resources, and mythical creatures. Manage your kingdom's economy, diplomacy, and research to establish your legacy in the land of Ellaria. Note: This summary is based on general information available about the game and may not fully represent its current features or gameplay.

  • PC
  • Windows

Reviews

57%
Audience ScoreBased on 1,208 reviews
gameplay50 positive mentions
graphics54 negative mentions
  • The game has a unique blend of RPG and RTS elements, allowing players to build their own kingdom while engaging in combat.
  • The developers are responsive to community feedback and actively work on updates and bug fixes.
  • The game shows great potential with its ambitious concept and has improved over time, making it enjoyable for players who appreciate early access titles.
  • The game suffers from numerous bugs, performance issues, and clunky controls, making it frustrating to play.
  • Many features that were promised or expected are still missing, leading to a lack of depth and engagement in gameplay.
  • The graphics and UI are outdated and poorly designed, detracting from the overall experience.
  • gameplay258 mentions

    The gameplay of "Legends of Ellaria" is characterized by a mix of genres, including RPG and RTS elements, but suffers from clunky mechanics, frequent bugs, and performance issues that hinder the overall experience. While some players find the core concepts engaging and the potential for fun exists, many express frustration with the lack of polish, confusing controls, and unbalanced gameplay. Overall, the game shows promise but requires significant improvements to reach its full potential.

    • “The various genres and their mechanics are executed in a way that is satisfying and engaging, each having just enough complexity and purpose as part of the whole to make this game a real fun and addicting experience for anyone with realistic expectations and an interest in the genre mash-up game advertised.”
    • “All in all, great gameplay, blending RPG, RTS, and adventure into a (fairly) seamless game is a brilliant concept.”
    • “The gameplay is very easy to get used to and keeps you engaged.”
    • “Gameplay is really clunky, not bearable even.”
    • “Apparantly this game is going to release soon, even though optimization is still poor, frequent crashes, and the gameplay is confusing as hell without any kind of direction or tutorial.”
    • “Unfortunately, after seeing the slow pace of development, it seems the game's scope is too big and ambitious and the gameplay is sluggish, clumsy, and unfulfilling.”
  • graphics222 mentions

    The graphics of the game have received largely negative feedback, with many users describing them as outdated, reminiscent of early 2000s titles, and poorly optimized. While some players noted that the visuals can be functional or even decent in certain aspects, the overall consensus is that the graphics are a significant drawback, contributing to performance issues and a lack of polish. Despite a few positive remarks about specific elements, the general sentiment is that the graphics need substantial improvement to meet modern standards.

    • “Firstly, the visuals are beautiful.”
    • “The world is beautiful even if it's not the smoothest graphics, has a fair amount of leeway for what you do, and the company is still working on it and receives bug reports.”
    • “As far as the graphics go, it is very enjoyable and the combat system is excellent.”
    • “The UI is ugly, the missions are silly, the controls are weird, and the graphics look like a benchmark demo from the early 2000s.”
    • “Worst of all is that even on the lowest graphics settings the game suffers horrible lag, especially when around a large number of NPCs in the open world.”
    • “The graphics are completely unappealing; it needs a lot of polish and is badly optimized.”
  • story194 mentions

    The story in the game is generally perceived as generic and lacking depth, with many quests revolving around repetitive tasks like killing enemies or gathering resources. While some players find hints of an interesting narrative and potential for development, the overall execution is marred by bugs, unclear quest directions, and a cumbersome user interface, leading to a frustrating experience. Despite these issues, there are glimpses of a promising storyline that could evolve with further updates and refinements.

    • “The story is interesting and the battles are really fun!”
    • “Very promising game, with a good story.”
    • “The narrative, lore, and story of being the lord and ruler but played as a standard RPG character fits perfectly as well as it makes sense that a king would give the orders from a few hundred yards off and only once orders are no longer needed rushes in to get his own hands dirty.”
    • “It feels like another story of a small studio being too ambitious and losing sight of what they're trying to make along the way.”
    • “The game still feels unfinished, it's not graphically optimized, the 'prologue' which is actually the tutorial is buggy and can't be finished, something always happens and the quest chain breaks.”
    • “Yeah, hints of dark past and conflict and yada yada - just the kind of staple story reused too often.”
  • optimization172 mentions

    The game's optimization has received overwhelmingly negative feedback, with many players reporting severe performance issues, including long loading times, stuttering gameplay, and frequent crashes. While some users noted improvements after recent patches, the consensus is that the game still feels unfinished and requires significant optimization to reach its potential. Overall, players are urging the developers to prioritize performance fixes to enhance the gaming experience.

    • “I'd love to see them polish it up significantly as I think that if the RTS, RPG, UI, and story issues were addressed (with some optimization) then I'd be willing to give this an 8/10 as I can see this being a fun experience and opens up to a game style that I must say is addicting to have.”
    • “Once development continues, smoother gameplay, better optimization, and the addition of planned features, I can see myself sinking hours into this game.”
    • “Of course, optimization is needed, but, nevertheless, I love this game already :)”
    • “The dev(s) have clearly put a lot into this project, their execution is definitely wanting and the game desperately needs optimization/reworks from an experienced dev.”
    • “It's a dozen 10% finished systems mashed together into a buggy, poorly optimized facsimile of a game.”
    • “Optimization is nonexistent.”
  • stability108 mentions

    The game is widely criticized for its severe stability issues, including frequent bugs, crashes, and poor optimization, leading to frustrating gameplay experiences. Many players report long loading times, clunky mechanics, and unfinished systems, suggesting that the game feels more like an early access title than a polished release. While some see potential in the game's concept, the overwhelming consensus is that it is currently too buggy for a recommendation.

    • “If you buy it right now, don't expect a glitch or bug-free experience of a finished AAA game; however, you should buy it if you, like me, see the potential of the game and like the concept.”
    • “The game keeps randomly crashing on autosave which overwrites my quicksave and I cannot continue my game; extremely buggy, it's sad because it looks fun.”
    • “It's basically a very buggy, unfinished Mount and Blade with a slightly more traditional fantasy RPG twist.”
    • “In its current state, this game is far too buggy.”
  • music22 mentions

    The music in the game receives mixed reviews, with some praising the fantastic soundtrack and ambient music that enhances the experience, while others note issues like choppy movement and random interruptions in the music. Overall, the score is considered enjoyable and well-integrated with gameplay, despite some technical hiccups.

    • “Sounds and music are fantastic and react to what you're doing properly.”
    • “The music is also pretty great, that isn't mentioned a lot in reviews these days, it's all graphics, graphics and eye popping graphics.”
    • “I love the ambient music in this game.”
    • “The music is fairly average.”
    • “I launch the game, get a small loading screen for a bit, then it switches to full screen with trees in the background and music playing... and that is it, just sits there.”
    • “The movement is choppy, the music stops and starts randomly and the FPS seems to take a dip as soon as you need to defend yourself.”
  • character development16 mentions

    Character development in the game is noted as one of its more fleshed-out features, with players appreciating the introduction of new skill trees and RPG elements. However, many reviewers express frustration over the current limitations and lack of substance in character progression, feeling that it is not balanced with other gameplay aspects like world-building and combat. Overall, while the potential for character development is recognized, it is seen as needing further enhancement to meet player expectations.

    • “The RPG character development feature has been, seemingly the most fleshed out part of the game; however, fleshing this out before actually making the world and combat seems like an imbalance waiting to happen.”
    • “It feels RPG; it has first-person and third-person character design so far, and the new skill trees are fantastic.”
    • “The limited character development that exists right now—gaining stats through quests and ancient devices, and spells through ancient devices as well—appears to be the next point of development.”
    • “The limited character development that exists right now - gaining stats through quests and ancient devices; spells through ancient devices as well - appears to be the next point of development.”
    • “It currently lacks any true substance as far as town building, management, and character development go.”
    • “The RPG character development feature has been, seemingly, the most fleshed out part of the game; however, fleshing this out before actually making the world, combat, etc. seems like an imbalance waiting to happen, and honestly doesn't add anything whatsoever to the game when supporters are growing impatient to see anything of interest added, which also keeps updates behind a permission wall, usually the route of unsuccessful early access games.”
  • monetization14 mentions

    The monetization aspect of the game has drawn significant criticism, with users labeling it as a "cash grab" due to misleading advertisements and a perceived lack of value in the final product compared to initial promises. Many feel that the game has devolved into a low-quality experience, akin to "abandonware," and express frustration over upcoming DLC that seems to deviate from original plans. Overall, there is a strong sentiment urging caution for potential buyers, as the game appears to prioritize profit over genuine development.

    • “I am unbelievably displeased with this 'playable' version of what seemed to be a beautifully finished game, that has gone to the lengths of changing their advertisements, probably to avoid fraud charges.”
    • “I would avoid buying the game, but it's worth following to see if they make it into something. However, I feel it's just a cash grab.”
    • “I love the idea of indie games getting a shot, but this project looks and feels like a Unity cash grab a few levels under Shroud of the Avatar.”
  • humor12 mentions

    The humor in the game is largely derived from its numerous bugs and awkward mechanics, such as clunky combat and strange character movements, which players find amusing rather than frustrating. Instances like dying enemies exclaiming "no, my treasure!" and quirky NPC behaviors add to the comedic experience, making the game's imperfections a source of entertainment. Overall, while the game has significant issues, its humor shines through in unexpected ways.

    • “Of course, there are a lot of bugs, but nothing game-breaking so far. I believe they will be solved; some of them are a bit funny.”
    • “Sometimes, a dying enemy screams, 'No, my treasure!', which I think is quite funny.”
    • “There are some bugs with inventory and some citizens acting funny (like sitting in the air and stuff). Nothing game-breaking, and the gameplay is still enjoyable.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be a significant hurdle, as accumulating research points and leveling up can feel tedious and unfulfilling. While the town management and building elements are appreciated, the limitations imposed by the management threshold and lackluster story quests detract from the overall enjoyment, making the leadership experience feel monotonous.

    • “The management and building town is really nice, but it's a real grind to get research points and level up. When you finally get some town built up so you can actually stop grinding and enjoy the game, you can't expand anymore because you hit the management threshold.”
    • “The story isn't particularly interesting and is full of tedious quests.”
    • “It makes being a leader tedious and not at all exciting or meaningful.”
  • atmosphere6 mentions

    The atmosphere of the game is widely praised, with many users highlighting it as a key strength. Players appreciate the immersive environment, complemented by engaging spells and quests, contributing to a cool and captivating experience.

    • “The main strength of this game, in its current state, is the atmosphere.”
    • “Liked the atmosphere, liked the spells, liked the quests.”
    • “- cool atmosphere”
  • emotional4 mentions

    Players find the game emotionally engaging, particularly appreciating the heartwarming experience of exploring the town on a sunny morning. Despite some technical issues, the evident emotional and intellectual investment from the developers enhances the overall enjoyment and recommendation of the game.

    • “Walking around your town on a beautiful sunny morning is gorgeous and heartwarming.”
    • “I can only recommend this game because it's obvious the devs have invested much emotional and intellectual effort into this.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
12hAverage play time
3-16hSpent by most gamers
*Based on 20 analyzed playthroughs

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