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Tales of Wild Game Cover

About

"Tales of Wild" is a farming simulation and management game where players build and manage their own farm while interacting with a vibrant community of anthropomorphic characters. Players can cultivate and harvest crops, raise animals, and process resources to expand and upgrade their farm. With an emphasis on player choice and interaction, "Tales of Wild" offers a unique and immersive rural life simulation experience.

Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
Tales of Wild screenshot
+6

64%
Audience ScoreBased on 458 reviews
gameplay14 positive mentions
story6 negative mentions

  • The game has a unique concept that combines cultivation mechanics with survival and crafting elements, appealing to fans of the genre.
  • Despite its current state, many players find the game enjoyable and engaging, particularly in PVE scenarios and when playing with friends.
  • The developers are actively working on improving the game, addressing server issues, and providing updates, which gives players hope for future enhancements.
  • The game suffers from significant server issues, including long queue times, frequent crashes, and instability, making it difficult to play, especially for players outside of China.
  • The English translation is incomplete and often poorly done, leading to confusion and frustration for non-Chinese speakers trying to navigate the game.
  • Combat mechanics are clunky and can feel unresponsive, with issues like rubber banding and poor collision detection detracting from the overall experience.
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay features a familiar loop of gathering and crafting materials, with unique mechanics that set it apart from other survival games like Ark and Valheim. While the leveling system and abilities are enjoyable, players have noted issues with progress loss due to unfamiliarity with the map and mechanics, as well as a heavy focus on PvP that may detract from the overall experience. Despite its potential and interesting concepts, many reviewers express disappointment with certain gameplay elements and mechanics that feel underdeveloped or frustrating.

    • “The gameplay follows a loop similar to open world sandbox/crafting games, you gather materials, craft new stuff, use the new stuff to gather better materials and use those materials to make better stuff. However, this is broken up by certain areas of the map requiring specific 'artefacts' with specific upgrade levels. The artefacts themselves drop from specific elite enemies, and the upgrade materials are dropped from instanced challenge dungeons, which require a lot of prep to raid and usually require multiple runs to get enough materials to move on to the next area.”
    • “Overall, the gameplay follows a similar formula but is different enough to set itself apart from similar games such as Ark and Valheim.”
    • “The gameplay-wise, this title is a masterpiece; it is addictive and unique.”
    • “The gameplay follows a loop similar to open world sandbox/crafting games, you gather materials, craft new stuff, use the new stuff to gather better materials and use those materials to make better stuff. However, this is broken up by certain areas of the map requiring specific 'artefacts' with specific upgrade levels. The artefacts themselves drop from specific elite enemies, and the upgrade materials are dropped from instanced challenge dungeons. These require a lot of prep to raid and usually require multiple runs to get enough materials to move on to the next area.”
    • “Concept is good but the gameplay experience is too bad.”
    • “It looks interesting at first, but it is really strange; the gameplay feels junky.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game have received mixed to positive feedback, with many users describing them as "nice" and "good," though not groundbreaking. Some reviews noted an improvement from initial demonstrations, suggesting that while the graphics are not exceptional, they are satisfactory for the game's genre. Overall, the visuals contribute positively to the gameplay experience, particularly in the context of survival crafting.

    • “The graphics are awesome.”
    • “Graphics: 7/10 (before update, hope for more after update)”
    • “Graphics: the graphics are nice.”
    • “Graphics looked very bad from the demonstrations but actually very ok.”
    • “Graphics is ok.”
    • “Different graphic/art style, different structures, different era, different lore, but it is still a survival crafting base building everyone likes to play.”
  • story
    24 mentions Positive Neutral Negative

    The game lacks a defined story, with players expressing a desire for narrative elements to enhance the experience. While the focus is on cultivation and gameplay mechanics, many feel that a foundational story would provide a more engaging context for their character's journey. Overall, the absence of a story is noted as a missed opportunity, despite the enjoyment found in other aspects of the game.

    • “But other than that, the main quest progression, kingdom connection, and PvE have been great.”
    • “This game's main point is said cultivation, and it is easy to think out a story around it for your character.”
    • “There is no story in this game, but I hope there will be one, whether as a starter or involving story-rich content.”
    • “The game is what you can ask for when it comes to cultivation, although a story would be nice.”
    • “I think a game has to start from a certain story where players can move on from.”
  • grinding
    14 mentions Positive Neutral Negative

    The game is noted for its significant grinding requirements, with players mentioning that it can take many hours to progress, such as 18 hours to reach a certain level. However, the inclusion of a helpful "atlas" feature aids in item location, enhancing the experience. Overall, while the grind can be intense, it is seen as a rewarding aspect of the gameplay, especially in cooperative settings.

    • “You'll need a second life for grinding.”
    • “This game does require a decent bit of grinding, but they have a super useful menu option called 'atlas' that helps you find any item in the game. 8/10 and will probably soon be a 9 or even 10/10 for me.”
    • “You'll need a second (and possibly third) life for grinding.”
    • “I'm at the level before breaking through the second great realm (yes, after 18 hours that's how grindy this game is). We built a huge base and upgraded the tree to level 4, which took us basically all day.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is largely derived from its sound effects, which range from hilarious to grating, often eliciting laughter rather than immersion. Players find the game's absurdities, such as the comical appearance of monsters and the intentionally poor translations, to be particularly amusing, especially when playing with friends. Overall, the humor is a standout feature, enhancing the gaming experience.

    • “Kill a deer and you may fall down laughing.”
    • “The translation is probably the best part since it is so awful and funny.”
    • “There are really few monsters and most of them look funny.”
  • stability
    8 mentions Positive Neutral Negative

    The game is currently experiencing stability issues, with users reporting bugs and occasional frame rate drops, particularly during intensive gameplay. However, many reviewers acknowledge that these problems are typical for early access titles and express optimism about the game's potential for improvement.

    • “The frame rate will get slightly buggy sometimes if I'm doing too much at once.”
    • “It's a bit buggy and still in development, but it has a lot of potential to be a very good game.”
    • “Also, yeah, of course it's buggy, that's what early access is for.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn significant criticism, with players noting a heavy focus on microtransactions and in-game purchases, particularly for PvP content. Recent updates have introduced a season pass and high-priced cosmetic items, which many view as cash grabs, especially following the removal of English support and servers outside of China. Overall, the monetization practices are perceived as exploitative and detrimental to the game's content and community.

    • “The latest update from the developers aimed to reduce queue times and address their 24/7 server issues, introducing a seasonal in-game purchase pass to access the official server or create your own kingdom. This is a brilliant solution, especially since the game lacks unofficial servers.”
    • “The in-game purchase pricing for costumes is unacceptable.”
    • “The developers seem more focused on PvP than on the game's content, creating more opportunities for microtransactions and in-game purchases.”
    • “Since that review, the devs have abandoned English support, removed all servers outside of China, and added a cash grab scheme.”
    • “The latest update from the devs, intended to reduce queue times and fix their 24/7 server down issue, introduced an in-game purchase season pass (per season) to enter the official server or so-called create your own kingdom. What a brilliant solution, especially since the game has no unofficial servers.”
    • “Unacceptable in-game purchase pricing for costumes.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has received mixed feedback; while some players appreciate the soundtrack, others find it irritating and repetitive after a short period of play. Additionally, issues with the music slider not functioning properly detract from the overall experience. Overall, the music contributes to a disjointed feel in a game that already struggles with cohesion.

    • “Played for 3 hours, game looks really good, good soundtrack, UI.”
    • “The music gets really irritating, really fast.”
    • “The music slider doesn't work, and the game world doesn't feel real.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has been criticized for causing significant lag during certain events, particularly with world boss skills, and for visual glitches like floating trees. Additionally, fire effects from torches are not well-optimized, leading to increased resource usage on players' computers. In response to these performance issues, the developers have offered refunds to all players who purchased the game before May 3rd.

    • “Some parts of the game, especially certain world boss skills, cause lag. Additionally, some in-game objects need adjustment, such as floating trees, and overall optimization for better FPS would be beneficial.”
    • “The game could greatly benefit from optimization, particularly in reducing lag during world boss encounters and fixing issues like floating objects in the environment.”
    • “Improving optimization would enhance the gameplay experience, especially by addressing lag issues and ensuring that all in-game objects are properly placed.”
    • “Parts of the game, especially some of the world boss skills, cause lag, and some of the objects in-game need to be adjusted as trees are floating in the air. There may be a need for optimization for better FPS.”
    • “There is reason to be careful with torches, as the fire effects are not perfectly optimized and can cause your computer to use quite a bit of calculating power.”
    • “In case new players don't know, the game developers guaranteed a refund for all players, no matter how many hours you played or when you bought the game, before 5/3, due to their terrible server issues and game performance.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game effectively captures a compelling atmosphere that resonates well with fans of the wuxia genre, creating an immersive environment that enhances the overall experience.

    • “The game definitely captures the environment and atmosphere perfectly for us wuxia enthusiasts.”
    • “The atmosphere is immersive and beautifully crafted, making every moment feel alive.”
    • “The game's world is rich with detail, creating an enchanting atmosphere that draws you in.”

Buy Tales of Wild

12h Median play time
11h Average play time
3-17h Spent by most gamers
*Based on 6 analyzed playthroughs

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