- April 17, 2024
- Ac Games
- 12h median play time
Tales of Wild
Platforms
About
"Tales of Wild" is a farming simulation and management game where players build and manage their own farm while interacting with a vibrant community of anthropomorphic characters. Players can cultivate and harvest crops, raise animals, and process resources to expand and upgrade their farm. With an emphasis on player choice and interaction, "Tales of Wild" offers a unique and immersive rural life simulation experience.
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- The game has a unique concept that combines cultivation mechanics with survival and crafting elements, appealing to fans of the genre.
- Despite its current state, many players find the game enjoyable and engaging, particularly in PVE scenarios and when playing with friends.
- The developers are actively working on improving the game, addressing server issues, and providing updates, which gives players hope for future enhancements.
- The game suffers from significant server issues, including long queue times, frequent crashes, and instability, making it difficult to play, especially for players outside of China.
- The English translation is incomplete and often poorly done, leading to confusion and frustration for non-Chinese speakers trying to navigate the game.
- Combat mechanics are clunky and can feel unresponsive, with issues like rubber banding and poor collision detection detracting from the overall experience.
gameplay
50 mentions Positive Neutral NegativeThe gameplay features a familiar loop of gathering and crafting materials, with unique mechanics that set it apart from other survival games like Ark and Valheim. While the leveling system and abilities are enjoyable, players have noted issues with progress loss due to unfamiliarity with the map and mechanics, as well as a heavy focus on PvP that may detract from the overall experience. Despite its potential and interesting concepts, many reviewers express disappointment with certain gameplay elements and mechanics that feel underdeveloped or frustrating.
“The gameplay follows a loop similar to open world sandbox/crafting games, you gather materials, craft new stuff, use the new stuff to gather better materials and use those materials to make better stuff. However, this is broken up by certain areas of the map requiring specific 'artefacts' with specific upgrade levels. The artefacts themselves drop from specific elite enemies, and the upgrade materials are dropped from instanced challenge dungeons, which require a lot of prep to raid and usually require multiple runs to get enough materials to move on to the next area.”
“Overall, the gameplay follows a similar formula but is different enough to set itself apart from similar games such as Ark and Valheim.”
“The gameplay-wise, this title is a masterpiece; it is addictive and unique.”
“The gameplay follows a loop similar to open world sandbox/crafting games, you gather materials, craft new stuff, use the new stuff to gather better materials and use those materials to make better stuff. However, this is broken up by certain areas of the map requiring specific 'artefacts' with specific upgrade levels. The artefacts themselves drop from specific elite enemies, and the upgrade materials are dropped from instanced challenge dungeons. These require a lot of prep to raid and usually require multiple runs to get enough materials to move on to the next area.”
“Concept is good but the gameplay experience is too bad.”
“It looks interesting at first, but it is really strange; the gameplay feels junky.”