The Ranger: Lost Tribe
- August 1, 2017
- Leiting Interactive
- 4h median play time
The story happens on the mainland of Roland. As a ranger, you have witnessed a series of anomalies rencently: the blood moon, mad animals... Now the elder chief of NaBaer expects you to suppress the mobs who plundered their tribe. Perhaps you can find some clues in the tribe seized by the mobs.
Reviews
- The game is free, providing a decent amount of content and gameplay for no cost.
- Graphics are surprisingly good for a free title, enhancing the overall visual experience.
- The combat mechanics, particularly with melee weapons, can be satisfying and engaging despite some issues.
- The game suffers from significant bugs and poor hit detection, making combat frustrating.
- Locomotion controls are clunky and unintuitive, leading to a disorienting experience.
- Overall gameplay feels dated and lacks depth, making it boring after a short period.
- gameplay49 mentions
- 43 % positive mentions
- 51 % neutral mentions
- 6 % negative mentions
Overall, the gameplay has received mixed reviews, with some players praising its interesting mechanics, variety of options, and immersive experience, particularly for a free game. However, many have criticized the turning mechanics, sensitivity issues, and clunky combat, which detract from the overall enjoyment. While the graphics are generally well-received, the gameplay lacks polish and can feel frustrating at times, especially in combat scenarios.
“Generally, I liked the game because of good mechanics, graphics, and dynamics.”
“Huge environment to explore, great variety of enemies and weapons, stealth kill feature and throw mechanic, ability to dismember and enchant make this game enjoyable and challenging.”
“This game has polish and all the mechanics work really well and feels good.”
“The worst part about this game is the turning mechanics, though.”
“The game seems fun but I can't get past the glaring problem with the fighting mechanics... weapon reach.”
“Buggy movement, horrible hit detection and no proper game mechanics (it's just wave and pray really) combined with a lackluster and generic story and world.”
- graphics44 mentions
- 59 % positive mentions
- 34 % neutral mentions
- 7 % negative mentions
The graphics in the game receive mixed reviews, with many players praising their quality and art style, describing them as "good" or "great." However, issues such as frame rate instability, glitches, and a lack of polish detract from the overall experience for some users. While the visuals are generally appealing, they are often overshadowed by gameplay concerns, indicating that the graphics alone may not be enough to elevate the game to a higher standard.
“The graphics in this game are really quite good, which at least makes the game look more appealing.”
“The art style is solid.”
“The graphics are pretty nice and it's free.”
“The graphics are decent, but the frame rate and stability of the game leaves much to be desired.”
“And finally the game just looks awful: it's dirty brown 'realistic' early 2000s visuals.”
“I have a Titan X / AMD FX9590 but I get a strange ghosting of all graphic elements when moving my head, even with anti-aliasing off and no supersampling (Oculus).”
- story19 mentions
- 26 % positive mentions
- 58 % neutral mentions
- 16 % negative mentions
The game's story is generally perceived as minimal and underdeveloped, with many players noting that it primarily consists of an introductory narrative and lacks depth throughout the gameplay. While some appreciate the immersive experience and combat mechanics, they express a desire for a richer storyline to enhance the overall experience. Overall, the consensus is that the game would benefit significantly from a more engaging and detailed narrative.
“This is by far the best VR game I've played; I've spent so much time in it. It's amazing, it completely immerses you in the game story itself.”
“I really like the idea and story behind this game, but the controls just absolutely suck.”
“If they added more of a story and improved the graphics, this could easily be a triple-A title.”
“No story and only about 20 minutes worth of playing with weapons.”
“Buggy movement, horrible hit detection and no proper game mechanics (it's just wave and pray really) combined with a lackluster and generic story and world.”
“If they added more of a story and improved the graphics, this could easily be a triple A title.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting numerous bugs, glitches, and poor hit detection that significantly hinder gameplay. Many players find the experience frustrating and unplayable, particularly due to issues with weapon mechanics and visual glitches. Overall, the game is deemed unstable and not recommended until these critical issues are addressed.
“This game is good, has great graphics and has potential but it isn't for me until these things are really fixed; other than that, I don't recommend it unless you want a buggy, glitchy experience.”
“Visual glitches are the number one problem with this game.”
“The reason being is that the sword is so buggy; I swing and only sometimes does it count as hitting an enemy. I can't even make it past the first level because I keep getting killed by enemies that should be dead according to my sword swings.”
- music7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
The music in the game is generally well-received, with many users praising it as wonderful and reminiscent of classic titles like Prince of Persia. While the score enhances the overall experience, some players noted minor issues with environmental pop-in.
“The mechanics are good, the graphics are great, the music is wonderful.”
“The music is great too.”
“Nice little musical score.”
“The music is just okay.”
“The soundtrack reminds me a lot of the Prince of Persia music from the original Xbox.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users report a mixed emotional experience, with some feeling discomfort and nausea due to glitchy navigation mechanics in VR, while others found humor in certain game elements, such as the "no touching allowed" sounds. Overall, the emotional impact varies significantly based on individual experiences with the game's controls.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to poor hit detection, which makes progress feel unnecessarily difficult. Many feel that it requires excessive effort, likening it to needing a second life to manage the grind effectively.
“You'll need a second life for grinding.”
“The hit detection is horrendous, and it was immediately tedious to try to advance.”
- monetization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The monetization model of the game is well-received, as players appreciate the generous offerings in a free VR campaign without any advertisements.
“Really good offers a lot for a free VR campaign game with no ads.”
“The monetization model is fair and allows players to enjoy the game without feeling pressured to spend money.”
“I appreciate that the in-game purchases are optional and don't affect gameplay balance.”
- atmosphere1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is described as challenging, creating an intense and immersive experience that keeps players engaged and on their toes. This tension enhances the overall gameplay, making each moment feel significant and impactful.
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers note significant pop-in issues that detract from the experience, but they express optimism that these problems will be addressed with further optimization before the final release.
“The game has some severe pop-in issues, but I believe these will be addressed in the final product with further optimization.”
“The optimization efforts have significantly improved the game's performance, making for a smoother experience overall.”
“I appreciate the developers' commitment to optimization, as it has noticeably enhanced the gameplay and graphics.”
“It has severe pop-in, which I think will most likely get fixed in the final product with a bit more optimization.”
“The game suffers from significant frame drops, making it nearly unplayable during intense scenes.”
“I encountered frequent texture loading issues that detracted from the overall experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players found the humor in the game to be effective, particularly enjoying the comedic element of the "no touching allowed" noises, which added a lighthearted touch to the experience.
“The 'no touching allowed' noises were hilarious.”
“The witty dialogue kept me laughing throughout the game.”
“The absurd situations and quirky characters made for some truly funny moments.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers significant replayability, particularly for players seeking to challenge themselves with new experiences and difficulties.
“There's a ton of replayability if you want to challenge yourself.”
“Each playthrough offers new challenges and experiences, making it hard to put down.”
“The variety of choices and outcomes keeps me coming back for more.”
“There is a ton of replayability if you want to challenge yourself.”
“Once you've completed the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices makes replaying the game feel pointless.”