Skip to main content

The Outer Worlds: Spacer's Choice Edition

The Outer Worlds is a complex, compact sci-fi RPG that should be any spacer's first choice, especially when it is bundled with DLC and quality-of-life upgrades on modern consoles and PC.
The Outer Worlds: Spacer's Choice Edition Game Cover
78%Game Brain Score
story, graphics
optimization, stability
76% User Score Based on 3,453 reviews
Critic Score 79%Based on 11 reviews

Platforms

Xbox Series X|SPCPlaystation 5Xbox OneXboxWindowsPlayStation
The Outer Worlds: Spacer's Choice Edition Game Cover

About

The Outer Worlds: Spacer's Choice Edition is a single player role playing shooter game with comedy and science fiction themes. It was developed by Virtuos Games and was released on March 7, 2023. It received mostly positive reviews from both critics and players.

The Outer Worlds is a new single-player sci-fi RPG from Obsidian Entertainment and Private Division. As you explore the furthest reaches of space and encounter a host of factions all vying for power, who you decide to become will determine the fate of everyone in Halcyon. In the corporate equation for the colony, you are the unplanned variable.

Skip User Reviews

76%
Audience ScoreBased on 3,453 reviews
story493 positive mentions
optimization150 negative mentions

  • Engaging and witty storytelling with meaningful player choices affecting the narrative and multiple endings.
  • Distinctive and colorful art style with vibrant, well-designed planetary environments and great voice acting.
  • Fun RPG mechanics including character customization, interesting companions with personal quests, and satisfying combat with tactical slow-motion abilities.
  • Combat can feel repetitive and trivial after early stages; enemy variety and AI behavior are limited.
  • The main story is relatively short, with some quests feeling like fetch tasks and certain DLCs having pacing issues.
  • Performance issues and occasional bugs persist, including critical quest-breaking bugs and suboptimal UI or visual design choices.
  • story
    1,558 mentions Positive Neutral Negative

    The story of The Outer Worlds is generally praised for its witty, satirical take on corporate dystopia, engaging characters, and branching narrative choices that impact outcomes, though many find the main plot somewhat short, straightforward, and occasionally shallow. Companion quests and DLC expansions often receive higher acclaim for deeper storytelling and richer character development, while side quests and mission design sometimes feel repetitive or filler-like. Despite some bugs and pacing issues, the strong writing and humor make the story the central appeal for fans of narrative-driven RPGs.

    • “Amazing storytelling through gameplay, as with the original Fallout games and New Vegas.”
    • “The storytelling is deep with choices throughout, allowing you to make decisions that influence the story and even kill many story-related characters, impacting the narrative one way or another.”
    • “The story is compelling and incredibly well-written, with decision-making that truly affects how events unfold.”
    • “I was enjoying this game while playing it, but finding out the second game ends on a cliffhanger and the studio doesn't plan to finish the story/series killed my enthusiasm for the game.”
    • “But nope, another main quest further down the road gets stuck at the same spot the other one did.... 50 hours++ and I can't even get to the end of the game because a well-known bug is in the way.”
    • “The story is insanely, mind numbingly boring.”
  • graphics
    555 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their distinctive, colorful, and vibrant art style that combines retro-futuristic and sci-fi aesthetics, often described as beautiful and immersive. The Spacer’s Choice Edition offers noticeable graphical improvements with enhanced details, lighting, and textures, though some find the color palette overly saturated or the visuals fatiguing, and others experience performance issues such as stuttering and poor optimization on various hardware. Overall, while the upgraded graphics add visual appeal, the improved visuals come with a trade-off in performance that may require significant hardware to enjoy smoothly.

    • “The graphics are so beautiful and the quality is so clear.”
    • “The graphics upgrades in the spacer's choice edition are outstanding.”
    • “The upgraded graphics are noticeable, with added assets and graphic boosts that give the world more life.”
    • “The spacer's choice edition is an overglorified graphics update with the added bonus of an upgraded level cap, which was a downside in my review of the original considering the level cap used to be the infuriatingly uneven 36.”
    • “The visuals looked flat, the lighting was poor, and the whole presentation felt underwhelming.”
    • “The facial animations are worse in this version, the game has some strange color tone issues that change the overall look with the lighting, and while the graphical improvements are there, they don't improve the pop-in and draw distance, and they are extremely resource intensive for something that isn't noticeable enough to be a worthy trade-off.”
  • gameplay
    535 mentions Positive Neutral Negative

    The gameplay of The Outer Worlds is generally described as solid and enjoyable, featuring tight FPS mechanics, responsive combat, and a satisfying leveling system with meaningful RPG elements and companion interactions. However, many reviewers find it somewhat shallow, repetitive, and lacking depth or innovation compared to predecessors like Fallout: New Vegas, with some clunky systems, limited weapon variety, and occasional technical issues detracting from the experience. Overall, it offers a fun and accessible RPG-shooter blend with strong storytelling but falls short of being mechanically exceptional or deeply immersive.

    • “Amazing storytelling through gameplay, as with the original Fallout games and New Vegas.”
    • “But overall the core gameplay loop here is strong and the leveling mechanic is both interesting and satisfying without breaking the game.”
    • “The gameplay sticks to its strengths: tight RPG mechanics, satisfying combat, and a heavy emphasis on player agency.”
    • “The result is a game with a lot of mechanics that interact with each other in ways that sound really interesting, but the game never incentivizes interacting with them.”
    • “Compared to something like New Vegas and especially old-school Fallout, the RPG mechanics here are extremely limited: perks upon level-up offer simple quality-of-life bonuses like extra carry weight or a small percentage of damage reduction, rather than anything characterful or specialized. This leaves the most meaningful gameplay as the combat, which is deeply mediocre.”
    • “The gameplay is that supremely dull type of FPS RPG where you have to grind to get a gun that deals +1.6% more DPS so you only have to shoot an alien in the face 17 times instead of 18 times, which means that it can't carry the game.”
  • optimization
    506 mentions Positive Neutral Negative

    The game initially suffered from severe and widespread performance issues—including stuttering, frame drops, and crashes—making the Spacer's Choice edition notably worse optimized than the original. However, multiple patches and updates have significantly improved stability and frame rates on many systems, though some users still report inconsistency and poor optimization, especially on lower-end hardware or certain platforms like the Steam Deck. Overall, while the upgraded visuals offer enhancements, they come at a substantial performance cost, and the game's optimization remains mixed depending on individual setups.

    • “The game's UI and menus have been streamlined for better usability, and overall performance has been optimized to provide a smoother experience across platforms.”
    • “With upgraded visuals, improved performance (on capable hardware), and all DLC included, this edition refines an already excellent role-playing experience while preserving its sharp humor and player-driven storytelling.”
    • “Patches have solidified performance, and my midrange setup handled the game fantastically with minimal issues at 1440p.”
    • “Terrible optimization and a weak first half of the story, I grew to enjoy what TOW had to offer despite its lackings in gameplay as well.”
    • “The performance is absolute garbage with no noticeable difference in graphical fidelity.”
    • “Game originally released with a unforgivingly terrible performance, I was hitting mid 20's at 4k with my RTX 4090 and that says it all.”
  • humor
    276 mentions Positive Neutral Negative

    The humor in "The Outer Worlds" is a standout feature, characterized by sharp, satirical, and often dark comedy that critiques corporate greed and dystopian themes. While many players find its witty dialogue, quirky characters, and absurd situations genuinely funny and engaging, some feel the humor is uneven, occasionally cringeworthy, or tries too hard to be goofy. Overall, the game's humor successfully balances satire with storytelling, adding depth and charm, though it may not resonate with everyone.

    • “The writing is top notch, absolutely hilarious, probably the best part about it.”
    • “The game is also hilarious; it's very satirical and wacky, with moments that make you laugh out loud due to the absurdity of events and dialogue.”
    • “The corporate-satire tone is clever, consistent, and often laugh-out-loud funny.”
    • “Most of the funny moments are unfunny, bordering on cringeworthy. The humor feels like it was lifted from a children's cartoon, with attempts at drama that fall flat. Few characters are likeable; Parvati is somewhat likeable but also really annoying, and Phineas is mostly cool if he weren't so unfunny.”
    • “The writing is completely forgettable at best and incredibly grating and unfunny at worst.”
    • “It was supposed to be funny, I guess?”
  • music
    77 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality, atmosphere, and ability to enhance immersion, with many highlighting a memorable and powerful soundtrack that complements the setting and narrative. While some find it occasionally unoriginal or less memorable compared to other elements, the overall sound design and score are regarded as strong assets that significantly contribute to the game's mood and player experience.

    • “I absolutely loved the music, scenery, side-quests, and everything that this game has to offer.”
    • “The OST, and even menu music, is powerful and amazing!”
    • “I often found myself idling to the main menu music for hours, while on my phone or doing a small task.”
    • “ just filling noises/no music”
    • “Soundtrack, aside from the main menu and the theme, does not stand out, nor does it complement the exploration.”
    • “Music is hit or miss, because it didn't feel unique.”
  • stability
    68 mentions Positive Neutral Negative

    The game's stability has significantly improved since its notoriously buggy launch, with many users now reporting smooth performance, minimal crashes, and solid FPS on high-end systems. However, occasional bugs, visual glitches, and freezes still persist, especially on the "Spacer's Choice" edition, making some UI elements and inventory management frustrating. Overall, while much better than at release, stability remains somewhat inconsistent depending on the platform and system configuration.

    • “I've played through the game in 1440p on ultra settings and had a solid 60fps throughout the game with a bug-free experience.”
    • “Game runs great for me on my garbage i5 6400 and 1070 ti.”
    • “To start, I highly recommend this version of the game, which runs great especially with Windows 11 Pro, an i9 CPU, Nvidia RTX 3090ti, and 64GB of RAM, with all graphics settings maxed out. This version works perfectly fine if you pay attention to its system requirements.”
    • “On release, it was a buggy mess with terrible FPS for a graphics upgrade that was honestly not worth it.”
    • “As for this version, it's a buggy mess: NPCs not responding, frequent crashes without warning, and FPS drops on and off.”
    • “Game is incredibly buggy, with not only performance issues but invisible walls in accessible areas, missing collisions, and inconsistent environmental assets.”
  • replayability
    47 mentions Positive Neutral Negative

    Replayability in the game is generally praised due to multiple playstyles, branching narratives, diverse character builds, and meaningful choices that lead to different outcomes. However, some players find replay value limited after a couple of playthroughs because of a relatively short runtime, linear quest lines, and a small game world. Overall, it offers strong replay potential for those interested in experimenting with different approaches, though it may not sustain long-term replay for everyone.

    • “Lots of ways to do them and plenty of replay value.”
    • “Its witty writing, memorable companions, and focused design make for a delightful and highly replayable experience.”
    • “The game is amazing: the level of detail in the world, your followers' interactions with each other and NPCs, super in-depth story with massive replayability; nearly every quest has multiple possible outcomes, many with far-reaching unforeseen consequences.”
    • “The real problem is there is close to no replayability.”
    • “Sadly though it is still a 'one-and-done' game for me due to the lack of replayability and linear quest line.”
    • “The game has virtually no replayability, the only thing worth replaying for is the difference in endings: siding with Phineas or the board.”
  • atmosphere
    40 mentions Positive Neutral Negative

    The game excels in creating a rich, immersive atmosphere characterized by a unique blend of futuristic-retro space noir and vibrant, varied planetary environments, often drawing favorable comparisons to Fallout’s tone and style. Enhanced by memorable soundtracks, detailed visuals, and engaging dialogue, the atmosphere effectively supports the narrative and exploration, though some updates and color grading choices have been criticized for detracting from the experience. Overall, the strong atmosphere, combined with distinct art direction and engaging characters, is widely regarded as a key strength that enriches the gameplay and storytelling.

    • “Each planet has its own atmosphere, with vibrant, imaginative environments that are a joy to explore.”
    • “As for the good, the graphics are stellar as the lighting and level design look fantastic and really add to the spacey atmosphere, and sometimes the environment itself is enough to tell a small story about what may have gone on in certain locations.”
    • “They are a lot more focused on atmosphere, characters and story compared to the base game as well as being better at highlighting the companies.”
    • “If you want combat that's unrewarding, quests that go nowhere, and an atmosphere almost as empty as Starfield's, look no further than this garbage.”
    • “So much of the integral theme, atmosphere and design has been destroyed with this update.”
    • “The new weather/atmosphere/lighting system sucks.”
  • monetization
    35 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a blatant cash grab, particularly with the Spacers Choice edition, which many feel offers no meaningful improvements and negatively impacts performance and visuals. While microtransactions are limited and not overly intrusive, the publisher's pricing strategy and lack of added value have left players feeling exploited and strongly advise sticking to the original version instead.

    • “No sense of trying to keep you playing only their game forever, no endless microtransactions or radiant quests: the game shows you what's on offer, lets you enjoy it, and then makes no apologies about it.”
    • “The Spacer's Choice edition was a cash grab, yes.”
    • “Cheap cash grab that hurts performance and darkens everything and on top it gives everything that 360 era orange glow (Obsidian must love the orange filter), fun game though I and many others suggest getting the non Spacer's Choice edition.”
    • “This is a soulless quick cash grab from Private Division before they leave the series for good and it's obvious.”
  • grinding
    30 mentions Positive Neutral Negative

    Grinding in the game is frequently described as tedious and repetitive, particularly during mid-to-late gameplay where fetch quests, excessive looting, and slow travel contribute to frustration. While some players find the grind manageable or entertaining, many note that it hampers engagement and significantly extends playtime, with the high level cap and required farming exacerbating the issue. Overall, grinding detracts from the experience for those seeking a more dynamic or streamlined progression.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Seeing this in action for the first time is really enjoyable, but after completing numerous side quests (especially in the latter half of the game), they felt very boring and grindy; the magic of choice-based gameplay has already worn off.”
    • “There are so many things that should've been fixed with the Spacer's Choice Edition, I mean they added an insane level cap of 99 that will be impossible to even get halfway to because that much XP does not exist outside of farming enemies for XP scraps.”
    • “The quests are mostly 'go here, go back' fetch quests which are subpar, but couple that with needing to go into several loading screens, and it gets insanely tedious.”
  • emotional
    24 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed feedback, with some praising well-written, distinct companions like Parvati and Nyoka who add depth and warmth to the narrative. However, many players find the overall emotional engagement lacking due to basic mechanics, rushed companion quests, and an inconsistent tone between serious themes and satire. While moments and characters can be heartfelt, the story and emotional impact often feel insufficiently developed or predictable.

    • “Each companion brings distinct personalities and backstories, with characters like Parvati and Nyoka offering personal perspectives that add emotional depth to the game’s satirical veneer.”
    • “Your crew members are memorable, well-written, and bring emotional depth.”
    • “The dialogue options get a laugh out of me quite often, and some of the voice acting hits me off guard with how emotional it can be.”
  • character development
    17 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback, with many praising its strong narrative, well-written companion quests, and meaningful skill progression that supports personalized playstyles. However, some find character arcs shallow or boring, citing bland designs, tedious companion quests, and lack of impactful choices. Overall, character development is seen as a notable strength but can feel inconsistent depending on companions and individual expectations.

    • “The Outer Worlds is an excellent RPG with great narrative, character development, and meaningful choices over expansive open worlds.”
    • “The skill progression system is robust and flexible, allowing for a personalized approach to character development and gameplay style.”
    • “The adventure is very well written, the art direction is original and charming, and the gameplay is almost identical to that of a CRPG à la Fallout New Vegas: skills are numerous and useful, character development is well thought-out, quests offer multiple approaches and solutions, and the extraterrestrial universe offers a real retro-futuristic touch.”
    • “Choice and consequence as well as character development are very lacking for an RPG.”
    • “Companion quests are boring, requiring tedious back-and-forth fast travel for character development in a very mixed bag of companions.”
    • “The combat was very easy even on hard (I never used the slo-mo skill) and the character development was boring and unimaginative.”
Skip Critic Reviews
Skip Game Offers

Buy The Outer Worlds: Spacer's Choice Edition

23h Median play time
24h Average play time
8-38h Spent by most gamers
*Based on 30 analyzed playthroughs
Skip Videos

Videos

Skip Games Like The Outer Worlds: Spacer's Choice Edition
Skip FAQs

Frequently Asked Questions

The Outer Worlds: Spacer's Choice Edition is a role playing shooter game with comedy and science fiction themes.

The Outer Worlds: Spacer's Choice Edition is available on Xbox Series X|S, PC, PlayStation 5, Xbox One and others.

On average players spend around 24 hours playing The Outer Worlds: Spacer's Choice Edition.

The Outer Worlds: Spacer's Choice Edition was released on March 7, 2023.

The Outer Worlds: Spacer's Choice Edition was developed by Virtuos Games.

The Outer Worlds: Spacer's Choice Edition has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

The Outer Worlds: Spacer's Choice Edition is a single player game.

Similar games include The Outer Worlds, The Outer Worlds 2, Avowed, Dragon's Dogma 2, Starfield and others.