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Avowed

Obsidian Entertainment's latest RPG pairs strong world-building with a dynamically fun combat system.
81%Game Brain Score
story, gameplay
stability, grinding
79% User Score Based on 12,360 reviews
Critic Score 82%Based on 43 reviews

Platforms

PCPCSDSteam DeckWinWindowsXSXXbox Series X|SCloCloudXboxXboxXCGXbox Cloud GamingXGPXbox Game Pass

About

"Avowed" is a single-player Fantasy Role Playing Game set in the mystical island of the Living Lands, part of the world of Eora from the Pillars of Eternity franchise. As an envoy of Aedyr, you investigate a spreading plague, leading to a personal journey filled with delightful game mechanics, spectacular visuals, and an intriguing story. The choices you make will significantly impact the Living Lands and its inhabitants. Some grinding is involved, but the experience is often hilarious.

Avowed screenshot
Avowed screenshot
Avowed screenshot
Avowed screenshot

79%
Audience ScoreBased on 12,403 reviews
story2.4k positive mentions
stability189 negative mentions

  • The graphics are stunning, featuring vibrant colors, detailed environments, and impressive lighting effects that create an immersive world.
  • The gameplay is engaging and fun, with satisfying combat mechanics and rewarding exploration that many players appreciate.
  • The game offers a visually captivating atmosphere, enhanced by effective sound design and a variety of environments that encourage exploration.
  • The game suffers from significant performance issues, including stuttering and crashes, particularly on mid-range systems, which detracts from the overall experience.
  • Many players find the RPG mechanics shallow and repetitive, leading to a lack of depth and engagement in gameplay.
  • The story and character development are criticized for being predictable and lacking meaningful choices, leaving some players wanting more from the narrative.
  • story
    7,457 mentions Positive Neutral Negative

    The story in "Avowed" has received mixed reviews, with some players finding it engaging and well-written, particularly those familiar with the "Pillars of Eternity" lore, while others criticize it as predictable and lacking depth. Many appreciate the game's exploration and side quests, which often have meaningful impacts on the main narrative, but some feel that the overall plot is generic and fails to deliver the same level of storytelling excellence seen in previous Obsidian titles. Overall, while the game offers a visually stunning world and enjoyable combat, the story's execution has left some players wanting more.

    • “The story touches on an interesting topic in the lore (pillars story nerds will be quite excited to see this development, I'm sure), I only wished that they went even deeper into it; so many possibilities to add to it, it also felt like a missed opportunity.”
    • “The story is wonderful and has a lot of implications for the lore of the world.”
    • “The story is rich and interesting, with deep lore and smatterings of comedy everywhere.”
    • “It doesn't carry on the impact and grandeur of the plot and storytelling in Pillars 1, nor the depth and complexity of a refined system and freedom of play in Pillars 2.”
    • “The environment is quite pretty and the gameplay feels really nice, but man the world is just lackluster and the story is simultaneously confusing yet mediocre.”
    • “The story is extremely surface level, and very few of your choices matter at all.”
  • gameplay
    2,062 mentions Positive Neutral Negative

    The gameplay of "Avowed" has received mixed reviews, with many players praising its fun and engaging combat mechanics, fluid movement, and rewarding exploration. However, criticisms highlight a lack of depth in RPG mechanics, repetitive gameplay loops, and underwhelming stealth elements. While some players appreciate the streamlined experience and visual appeal, others feel it falls short of the complexity and immersion expected from a modern RPG, often comparing it unfavorably to titles like "Skyrim" and "Pillars of Eternity."

    • “Enjoyable gameplay, love the visuals.”
    • “The gameplay loop is very satisfying and the parkour and combat is really fun - much more than I think people have come to expect from this genre.”
    • “The gameplay is fun, the story is mid, and it’s the right length where I didn’t feel burnt out.”
    • “A change of gameplay genre from Pillars is no excuse for such sloppy performance.”
    • “Almost every RPG mechanic in this game has been stripped down to a level that was devoid of any substance.”
    • “The gameplay is really shallow and it's just not what I'd expect from a 60-70 dollar game.”
  • graphics
    1,711 mentions Positive Neutral Negative

    The graphics in "Avowed" have received widespread praise for their vibrant art style, stunning environments, and impressive lighting effects, creating an immersive world that many players find captivating. While some users noted performance issues and inconsistencies in character models, the overall visual presentation is considered a highlight of the game, with many appreciating the blend of realism and stylization. However, there are also critiques regarding optimization and graphical glitches, suggesting that while the visuals are beautiful, they may not be flawless across all systems.

    • “The graphics are breathtaking, with detailed environments, vibrant colors, and impressive lighting effects that make the world feel alive.”
    • “The artists behind it did an excellent job - the visuals and the music work beautifully together to build a world full of variety and atmosphere.”
    • “The graphics are gorgeous and the fighting is fulfilling.”
    • “Then you start playing and I feel like I am back in the 90's with the jump animation, or back in the early 2000's with the NPCs talking graphics.”
    • “The graphics are terrible, the gameplay is primitive and it feels like a bad modder wrote the dialogue.”
    • “I really want to like this game.... but the lag & graphics issue makes it almost unplayable... it kills the PC CPU even on low settings.”
  • optimization
    772 mentions Positive Neutral Negative

    The optimization of "Avowed" has received mixed reviews, with many players experiencing significant performance issues, particularly in urban areas where stuttering and frame drops are common. While some users report smooth gameplay on high-end systems, others with mid-range setups struggle with crashes and inconsistent performance, leading to frustration. Overall, the game appears to require further optimization and patches to address these widespread issues, especially given its $70 price point.

    • “Avowed runs great with no crashes and feels well optimized.”
    • “The optimization is also well done—it's both stunning and playable.”
    • “Overall, I'm impressed with Avowed's performance, with smooth, seamless gameplay and stunning visuals.”
    • “I've tried downloading optimization mods, editing ini files, and downloading third-party mods to limit fps but this game cannot run without immense stuttering.”
    • “The optimization is ass, killed my frames when I have above the recommended specs.”
    • “It's pretty but in terms of performance it is utter garbage.”
  • music
    319 mentions Positive Neutral Negative

    The music in "Avowed" has received mixed reviews, with many players finding it unremarkable and forgettable, lacking the memorable quality of previous Obsidian titles. While some appreciate the atmospheric and immersive qualities of the soundtrack, noting that it complements the visuals well, others criticize it for being generic and uninspired. Overall, the music enhances the game's ambiance but fails to leave a lasting impression on players.

    • “The artists behind it did an excellent job - the visuals and the music work beautifully together to build a world full of variety and atmosphere.”
    • “The music is so good 9/10.”
    • “Oh and the music is pure deliciousness with a mesmerizing flavor alongside the great voice acting.”
    • “The soundtrack is dull and has no noteworthy tracks, which is a must for an open world game like this.”
    • “Not a bad soundtrack, but it lacks any memorable tracks or emotional pieces and seems generally uninspired.”
    • “My biggest complaint is the music; it's very mechanical and lacks emotion. Sometimes it is immersive, but other times I'm bored. It never catches me like the other Pillars games did.”
  • stability
    258 mentions Positive Neutral Negative

    Overall, "Avowed" exhibits a mixed bag of stability experiences among players. While many report smooth performance and minimal crashes, others encounter significant issues such as freezing, stuttering, and various glitches, particularly in quests and NPC interactions. The game appears well-optimized for some systems, but players with specific hardware configurations have faced frustrating technical problems that detract from the overall enjoyment.

    • “The game is smooth, bug free as far as I can see.”
    • “It runs great, looks great, and I have had no technical issues or crashes.”
    • “Game runs great and I have run into no bugs so far.”
    • “I have updated my video drivers (3080 ti laptop edition) and done all other troubleshooting tips I could find, and it still freezes and gives me a 'UE Alabama fatal error' and crashes to desktop.”
    • “Buggy mess, wait for a few weeks to let them patch at least the game-breaking ones; got stuck two times already in the main story and had to reset, losing at least two hours of progress.”
    • “It looks pretty but the world is very empty; it keeps crashing and is just a buggy mess.”
  • humor
    242 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it genuinely funny, particularly in companion dialogues and certain quests, while others criticize it as forced or overly corporate. Many appreciate the clever writing and humorous interactions, especially during combat and character banter, but some feel that attempts at humor can fall flat or feel lifeless. Overall, while there are standout moments of humor, the consistency and quality vary significantly across different aspects of the game.

    • “The character interactions and responses have me laughing so much.”
    • “Marius in particular was routinely funny, his personality was fun to engage with, and his personal story was very beautifully written and acted.”
    • “The game is hilariously unhinged which gives it a 'The Room' vibe – that's the mindset you need to enjoy it with a smile.”
    • “I was a big fan of The Outer Worlds before it came out, and when it did, I was a little disappointed at the inconsistent tone and at times unfunny dialogue. I have never finished it because of those reasons, along with the lackluster writing that failed to hook me.”
  • grinding
    224 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly in terms of gear upgrades and combat encounters. While some appreciate the exploration and side quests, they often feel that the necessity to constantly farm materials and upgrade gear detracts from the overall experience, leading to a sense of monotony. Overall, the game is seen as having a grindy progression system that can feel overwhelming and unfulfilling, especially for those who prefer a more streamlined RPG experience.

    • “You can save almost whenever you want and the crafting isn't tedious.”
    • “There's no grindy professions or need to move through a million different menus to switch out spells or use potions/food buffs, and all the social dialogue is tied to your main stats.”
    • “I can play my build from the very start, no waiting, no searching out random equipment, no grinding out skills.”
    • “Roughly 10 hours into the game and it was just a giant grind fest; experience wasn't rewarding and breaking down gear for items to upgrade gear felt grindy, like this game was supposed to be a mobile phone game, wasting your time to get all the parts you need to upgrade your already worthless gear to something barely better.”
    • “The story ends almost immediately after a weak boss fight; only 2 out of the 4 companions have quests, and you're going to have to spend some time grinding up weapons every time you go to the next map because the tiered weapon system means that enemies will jump in damage and resiliency while you struggle to catch up.”
    • “Their upgrading system is obtuse and grindy, making you waste time to gather materials to upgrade your gear in order to be able to match higher level enemies.”
  • replayability
    133 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players appreciating the variety of playstyles, character builds, and branching storylines that encourage multiple playthroughs. However, many reviewers noted limitations such as a lack of new game+ options and a mostly linear narrative, which dampen the overall replay value. While some find enough content and choices to warrant a second run, others feel the game lacks significant replayability, especially for those seeking a more dynamic experience.

    • “The replayability is absolutely there and I will be playing it again eventually for a more chaotic path as a mage.”
    • “Fun and varied gameplay with loads of replayability due to impactful story decisions and options for player progression.”
    • “But don’t let that deter you—Avowed offers plenty of replay value with its branching storylines and impactful choices.”
    • “The replay value of this game is really low.”
    • “Replayability is... almost nonexistent.”
    • “There's zero replayability, unless you make a new character in which, whatever new choices you'll make, won't make a huge difference in that second playthrough.”
  • character development
    116 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many players noting its limitations, such as a shallow leveling system and repetitive NPC designs that hinder meaningful growth. While some characters, like Kai, exhibit compelling personal stories, overall character progression feels stagnant and lacks depth, leaving players wanting more from the narrative and character interactions. Additionally, the character design has been widely criticized for being unattractive and unoriginal, further detracting from the immersive experience expected in an RPG.

    • “The story and character development are great.”
    • “The game was super dynamic, the graphics were incredible, and the character development was leading in an excellent direction.”
    • “I enjoy the story and characters, particularly Yatzli (it's actually weirdly refreshing to have a companion who is happily married in an RPG like this?) and Kai, whose story and character development I enjoyed the more I sat with it.”
    • “The story doesn’t evolve in meaningful ways, and character development feels stagnant.”
    • “Dialogue choices also feel forced and unnatural, often failing to reflect organic character development or meaningful player agency.”
    • “However, character progression seems very shallow and character design is really insufferable.”
  • atmosphere
    104 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its stunning visuals, immersive sound design, and effective world-building, creating a vibrant and varied environment that enhances exploration and player engagement. While many players appreciate the beautiful landscapes and atmospheric music, some critiques highlight issues with NPC interactions and certain sound elements that detract from the overall experience. Overall, the game successfully evokes a captivating atmosphere that encourages curiosity and adventure, making it a standout feature for many players.

    • “The artists behind it did an excellent job - the visuals and the music work beautifully together to build a world full of variety and atmosphere.”
    • “The opening moments, such as climbing the lighthouse in Paradis, are wonderfully atmospheric—complete with a musical cue that made me pause in admiration.”
    • “The landscapes and lighting create an atmosphere that encourages curiosity and adventure.”
    • “There are some dark places and I get the atmosphere thing, but there is literally a dead guy on the ground with a burning torch lying next to him and you can't pick it up.”
    • “Edit: 'there are no unscripted conversations between NPCs' the NPCs stand near each other, statically pretending to be talking with each other at all times, not just when they are having a conversation when the player passes by, creating an odd silent atmosphere.”
    • “Overall the atmosphere just doesn't feel as desperate or interesting despite all the colors and scenery which are not lacking.”
  • emotional
    99 mentions Positive Neutral Negative

    The emotional aspect of the game has received mixed reviews, with some players praising its ability to evoke strong feelings through impactful choices and memorable character interactions, while others criticize the storytelling as repetitive and lacking depth. Many highlight moments of genuine emotional resonance, particularly in ethical dilemmas and character relationships, but also note that some NPC interactions feel lifeless and detract from the overall experience. Overall, while there are touching moments and well-crafted dialogue, the emotional weight of the narrative varies significantly among players.

    • “The story is emotionally investing; it is a lot of reading and listening, but ultimately it's worth every second of it.”
    • “It is a surprisingly emotional and personal experience, and also refreshingly adult: not in the erotic sense, but rather that it is intelligent, subtle, and not afraid to deal in real ambiguities and tradeoffs.”
    • “It made me emotional at three different junctures in the game, and I really felt almost every single action I took mattered.”
    • “An illusion of choice, mediocre combat, boring storytelling, and annoying companions.”
    • “Weak and boring storytelling.”
    • “The major turn offs were obvious right off the bat from the characters' robot-like animation & head jerks, holding of the wand like you're holding a beer bottle and super boring story/quests/etc from NPCs.”
  • monetization
    40 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many users criticizing it as a cash grab, likening it to mobile games with misleading advertisements and minimal effort from developers. However, some players appreciate the absence of microtransactions and DLC, praising the game for being fully complete at launch and focusing on enjoyable gameplay rather than exploitative monetization strategies. Overall, while there are concerns about the game's financial motivations, there are also positive remarks about its quality and depth.

    • “Overall, it's a game that looks gorgeous, plays incredibly, and was released fully complete with no microtransactions or DLC.”
    • “No microtransactions 🙏 in-depth character trees for added replay value 🙏 amazing gameplay 🙏”
    • “This style of games are like cash grabs and just sit in your library for eternity.”
    • “Whole thing stinks of cash grab with minimal effort from a creatively bankrupt team.”
    • “Just like Bethesda, they have stopped trying to make good games and are only focused on quick cash grabs, betraying their fans in the process.”

Buy Avowed

20h Median play time
122h Average play time
7-50h Spent by most gamers
*Based on 190 analyzed playthroughs

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