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The Marvellous Miss Take

It’s not a perfect game, with possibly buggy AI and a steep learning curve, but it is definitely fun and has the one-more-go feel to it.
69%Game Brain Score
gameplay, music
story, replayability
82% User Score Based on 101 reviews
Critic Score 72%Based on 5 reviews

Platforms

Mac OSPCWindows

About

The Marvellous Miss Take is a stealth game where you play as a clever art thief, Sophia Take, and her accomplices. Sneak past guards, gather stolen artwork, and escape the museum or gallery in this charming, witty, and challenging game. Use special abilities, avoid security cameras, and rewind time to outsmart the guards and complete your heists.

The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
The Marvellous Miss Take screenshot
+3

82%
Audience ScoreBased on 106 reviews
gameplay12 positive mentions
grinding3 negative mentions

  • The game features a charming art style and a fantastic soundtrack that enhances the overall experience.
  • Gameplay is engaging and encourages quick thinking and improvisation, making each heist feel unique due to the randomized guard movements.
  • The inclusion of multiple characters with different abilities adds variety and replayability to the game.
  • The random AI behavior can lead to frustrating moments where success feels more like luck than skill, making it difficult to plan strategies.
  • The controls can be unintuitive, especially with mouse-only gameplay, which may hinder precise movement and navigation.
  • Progression can feel tedious due to repetitive level designs and the lack of a clear indication of how many floors are left in later levels.
  • gameplay
    41 mentions Positive Neutral Negative

    The gameplay is characterized by standard stealth mechanics with a unique twist, as guards move randomly, adding unpredictability and requiring players to adapt their strategies on the fly. While the controls are simple and intuitive, relying primarily on mouse movements, the experience can be both thrilling and stressful, with some players finding it repetitive or boring. Overall, the game features clever level design, appealing visuals, and a great soundtrack, making it an entertaining yet challenging stealth experience.

    • “Using your trusted mouse, you will steal various art pieces while going through pretty standard stealth gameplay: hide, distract, learn patterns, and such, but with a slight twist: the guards move randomly.”
    • “The style is classy, the music is groovy, and the gameplay is very fluid and entertaining.”
    • “The gameplay is easy to learn; use the mouse to move Sophia and... that's it.”
    • “Could be better if the guards patrolled in patterns instead of moving about randomly, as the random element leaves a lot of the gameplay to chance.”
    • “I will say reasonable price, I bought it on sale so can't complain too much, I like the concept and visuals, just wish the gameplay wasn't such a stress-inducing experience; the music and style seem like they should've been fairly relaxing.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game is widely praised for its jazzy, upbeat style that enhances the overall experience, blending seamlessly with the visuals and gameplay. Reviewers highlight the soundtrack's ability to create a fun and immersive atmosphere, although some express concerns about it potentially becoming repetitive over time. Overall, the combination of engaging music and stylish art design contributes significantly to the game's appeal.

    • “The soundtrack is beautiful and really transports you into the world of the game.”
    • “The marvellous miss take shows you how stealth games can still innovate and the fantastic heist-themed soundtrack is just the cherry on top.”
    • “The music is this hip jazzy sound that builds a fun atmosphere.”
    • “My only nitpick if I'd have to pick something here it would be the music.”
    • “It's pleasant however I do see it getting old after a while (but that's not a big deal considering you can just switch the music off and put your own music from your PC as the BGM).”
    • “I wish the gameplay wasn't such a stress-inducing experience; the music and style seems like it should've been fairly relaxing.”
  • graphics
    37 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their cute, colorful, and stylized art style, reminiscent of a comic book aesthetic that enhances the overall experience. Players appreciate the simplicity and clarity of the visuals, which are easy on the eyes and accessible for various hardware configurations. While some note that the levels can feel repetitive, the charming design and attention to detail contribute to a delightful and engaging gameplay atmosphere.

    • “Beautiful mid-century aesthetic that I'd love to see in more games.”
    • “The graphics are simple but that plays to its advantage as it has a nice comic book feel to it, making it easy on the graphics cards so that most can enjoy this game without performance issues.”
    • “The art style and music are wonderful.”
    • “Graphically, there isn't anything to complain about; some might like the cartoony feel while others might hate it.”
    • “For example, in the level selection house, each level could have a unique painting instead of recycling graphics.”
    • “Graphics options are pretty solid, but it gets a little funny about the resolution when alt+tabbing out of the game.”
  • story
    30 mentions Positive Neutral Negative

    The game's story is generally described as simple and light-hearted, serving primarily as a backdrop for the gameplay rather than a deep narrative experience. Players appreciate the unique character abilities that add variety to missions, but many note that the story lacks depth and can feel repetitive. Overall, while the storyline is not particularly engaging, it effectively sets the stage for the game's caper-themed mechanics and enjoyable art direction.

    • “The story itself is quite light-hearted, with a good sense of humor ('you're batman, I get it').”
    • “The marvellous Miss Take has the allure of a great caper story set in London, where you play as the beautiful Sophia Take, a thief reclaiming her aunt's art collection.”
    • “The story of 'Miss Take' is enhanced with jazzy music, stylish animation, and a colorful palette.”
    • “Until the story went and removed the only character I actually enjoyed playing.”
    • “There is a minimal storyline.”
    • “The story is simple and the two main characters are interesting, each with unique features that change the way you play the game depending on who you pick.”
  • replayability
    7 mentions Positive Neutral Negative

    The game offers high replayability due to randomized guard positions, multiple characters with unique stealth mechanics, and challenges that encourage players to improve their completion times. However, some players feel that the lack of a level editor limits its long-term appeal, and while it can be entertaining for several hours, its relatively short length may not justify the price for everyone. Overall, the combination of randomization and distinct play styles contributes to a satisfying replay experience.

    • “This game is, in my opinion, endlessly replayable, as the position and movement of the guards is randomized each time you enter a level, which can either work in your favor or make you wish you weren't caught red-handed with the gallery's masterpiece when having to navigate three guards and one guard dog all in a small room.”
    • “The game is comparatively short, but with the randomization, three different styles of stealth play, and the addition of challenges and par times, replay value is pretty high - not to mention its visual style and sound design are an absolute joy.”
    • “Has a timer goal on levels as a completion bonus for replayability.”
    • “I gave this game an 8/10 because although it is a very fun game to play, it is a shame that the developers did not add a level editor which would increase this game's replayability.”
    • “It has some replay value, but will probably only keep you entertained for 5-10 hours max, so I think it's a bit overpriced. However, if you can catch a sale, it's well worth it.”
    • “While the official trailer shows clips of Sophia walking around at this lower camera angle, it's bewildering why this new feature locks the game as it would have added a whole new dimension and replay value.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game is praised for its vibrant and engaging atmosphere, characterized by a hip jazzy soundtrack that enhances the fun experience. Unlike many recent stealth games, it stands out with its lighthearted humor and positive tone, creating a family-friendly environment through character interactions and banter.

    • “Great atmosphere and setting.”
    • “The music has a hip jazzy sound that builds a fun atmosphere.”
    • “Miss Take stands out amidst the gloomy atmospheres of other recent stealth games thanks to lighthearted humor and a positive attitude.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the game's potential, the overall ambiance is dull and fails to evoke any real emotion or tension.”
    • “The environments are repetitive and lifeless, making it hard to stay engaged with the game's atmosphere.”
  • humor
    4 mentions Positive Neutral Negative

    The game is praised for its lighthearted humor, which provides a refreshing contrast to the darker tones of other recent stealth titles. Players enjoy the witty narration, including amusing newspaper headlines and playful character interactions, contributing to an overall entertaining experience. However, there are minor technical quirks related to graphics resolution when alt-tabbing.

    • “Miss Take stands out amidst the gloomy atmospheres of other recent stealth games thanks to lighthearted humor and a positive attitude.”
    • “The narration is bookmarked with humorous newspaper headlines about your antics and simple text boxes spoken between your characters and patrons.”
    • “Very funny too, a must-have game.”
  • grinding
    3 mentions Positive Neutral Negative

    Reviews indicate that "The Marvelous Miss Take" successfully avoids the typical grind associated with stealth games, offering a fast-paced and engaging experience instead. While it is praised for its lively gameplay and memorable characters, some players feel that it can become tedious over time. Overall, the game demonstrates that stealth mechanics can be both dynamic and enjoyable without excessive grinding.

    • “A well-made stealth game that becomes tedious before too long.”
    • “Miss Take is the kind of game that shows why stealth games don’t have to be slow or tedious; how they can be fast and lively and organic, full of bright colors and delightful characters that were more endearing to me than games with tens of times more dialogue ever managed.”
    • “Honestly, The Marvelous Miss Take is a perfect example of how a stealth game doesn't need to be slow or tedious; how they can also be fast and lively, in a world of bright colors and memorable characters that don't need to have fifteen times the dialogue introducing them to be remembered.”
  • stability
    1 mentions Positive Neutral Negative

    The game exhibits some stability issues, including potentially buggy AI and a steep learning curve, but it remains enjoyable and engaging, encouraging players to keep coming back for more.

    • “The game crashes frequently, making it hard to enjoy the experience.”
    • “I encountered several bugs that disrupted my gameplay and made it frustrating.”
    • “The stability issues are a major drawback, as I often find myself restarting due to glitches.”

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