- August 18, 2015
- Bithell Games
- 6h median play time
Volume
Volume has a carefully considered set of mechanics and it will certainly appeal to those who love stealth action and are interested in completing each of the levels as quickly as possible, moving smoothly and without having to get saved by the checkpoints. The narrative also has some interesting ideas, but unfortunately it feels disconnected from the gameplay and the atmosphere, with the Robin Hood theme serving as a good premise but failing to offer any big surprises. I suspect that there will be plenty of modern gamers who will judge Volume to be too easy, a consequence of the tendency of modern developers to create tough and frustrating puzzle and stealth games to show off their abilities. I liked the fact that Mike Bithell resisted this temptation and chose to create a video game that feels generous, challenging, and a little idealistic, somewhat like the entire Robin Hood theme that it uses.
Platforms
About
Volume is a single player tactical puzzle game with a science fiction theme. It was developed by Bithell Games and was released on August 18, 2015. It received neutral reviews from critics and mostly positive reviews from players.
Volume is a near-future retelling of the Robin Hood legend, starring Danny Wallace (Thomas Was Alone), Charlie McDonnell and award-winning, critically-acclaimed actor Andy Serkis (The Lord of the Rings, Planet of the Apes) as Gisborne.











- Solid stealth puzzle gameplay with a good balance of challenge and accessibility.
- Distinctive minimalist art style and strong music/soundtrack that enhance the atmosphere.
- Well-executed voice acting and engaging dialogue, adding personality to characters.
- Storyline is disjointed and underdeveloped, often feeling irrelevant or poorly paced.
- AI behavior is simplistic and sometimes exploits easy ways to avoid detection.
- Gameplay can feel repetitive with mostly linear levels and limited gadget interactions; checkpoint mechanics sometimes cause frustrating wait times on gadget cooldowns.
- story417 mentions Positive Neutral Negative
The story in "Volume" is a futuristic, dystopian retelling of the Robin Hood legend, framed as virtual heists against an oppressive regime, delivered through voiceovers, texts, and environmental clues. While some appreciate its intriguing themes and humor, many find the narrative sparse, disjointed, and poorly paced, often feeling detached from the gameplay or overshadowed by repetitive missions. Though the voice acting and occasional plot twists have merit, overall the story is seen as underdeveloped, with mixed reception on its integration and impact.
“The story is a modern twist on the classic tale of Robin Hood, with a focus on stealth mechanics and creative level design. It's never not fun.”
“Volume provides a futuristic retelling of the classic Robin Hood story wrapped up in a tightly designed stealth puzzle package. The story tackles some interesting themes such as the dangers of unregulated capitalism, internet celebrities, the fear surrounding artificial intelligence, and the ethics of dealing with them.”
“Gameplay is solid and story, writing, and voice acting are all top-notch, as one would expect from Bithell.”
“The story is abysmally boring with a weak villain that you won't even notice until two-thirds into it; you are a streamer who replays VR headset robberies, that's it.”
“The story is a bit of a mess.”
“Genuinely nothing happens throughout the entire game, and the ending itself is open-ended, so the entire plot feels worthless.”
Volume Review (PC)
Volume has a carefully considered set of mechanics and it will certainly appeal to those who love stealth action and are interested in completing each of the levels as quickly as possible, moving smoothly and without having to get saved by the checkpoints. The narrative also has some interesting ideas, but unfortunately it feels disconnected from the gameplay and the atmosphere, with the Robin Hood theme serving as a good premise but failing to offer any big surprises. I suspect that there will be plenty of modern gamers who will judge Volume to be too easy, a consequence of the tendency of modern developers to create tough and frustrating puzzle and stealth games to show off their abilities. I liked the fact that Mike Bithell resisted this temptation and chose to create a video game that feels generous, challenging, and a little idealistic, somewhat like the entire Robin Hood theme that it uses.
75%Volume
37%
Games Like Volume
Frequently Asked Questions
Volume is a tactical puzzle game with science fiction theme.
Volume is available on PC, PlayStation 5, Mac OS, PlayStation 4 and others.
On average players spend around 6 hours playing Volume.
Volume was released on August 18, 2015.
Volume was developed by Bithell Games.
Volume has received neutral reviews from players and neutral reviews from critics. Most players liked Volume for its story but disliked it for its grinding.
Volume is a single player game.
Similar games include Aragami, Thief, The Marvellous Miss Take, Remember Me, Eriksholm: The Stolen Dream and others.





