Monaco: What's Yours Is Mine Game Cover
Although the Switch version doesn’t add anything new to the game, Monaco is a great fit for the handheld, offering bursts of colourful, brain-taxing fun

"Monaco: What's Yours Is Mine" is a cooperative heist game where players work together to pull off daring thefts in a stylish, retro setting. Each character has unique abilities, and players must navigate sophisticated security systems, evade guards, and grab loot with quick thinking and teamwork. The game features a single-player mode, but its true charm lies in its multiplayer, as coordination and strategy become crucial for success.

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Xbox
  • Xbox 360

Reviews

83%
Audience ScoreBased on 5,049 reviews
story204 positive mentions
grinding16 negative mentions
  • Extremely fun game, especially when played with friends in couch co-op.
  • Unique character abilities add depth to gameplay and encourage teamwork.
  • Great level design and replayability with community-created maps.
  • Single-player experience can be tedious and less engaging compared to multiplayer.
  • Difficulty spikes in later levels may frustrate players, especially without a coordinated team.
  • Visuals can be chaotic, making it hard to track characters during intense moments.
  • story656 mentions

    The story in "Monaco: What's Yours Is Mine" is engaging and cleverly woven into the gameplay, featuring multiple character perspectives and a classic heist narrative that captivates players. While some find the plot predictable and minimal, many appreciate its humor and charm, with the option to skip dialogue for those less interested in the narrative. Overall, the game offers a rich storytelling experience that complements its cooperative gameplay, though it may not be the primary focus for all players.

    • “Everything about this game—the art style, the subtle storytelling (and twists), the music, characters, all of it... it combines together to make an incredibly unique and refreshing stealth experience that you won't find elsewhere.”
    • “The story is intriguing and interesting, the characters are memorable and charming, the soundtrack is stellar and responsive to gameplay (it changes depending on the situation) and the overall design screams dedication.”
    • “This was the story that made me fall in love with the heist genre, and I often find myself wishing I could find another game that would give me the same experience that Monaco did my first time playing it.”
    • “The only bad thing about the game is the lack of story (seriously text reading again) and some complicated controls like the menu swap from offline to online.”
    • “There's no plot to speak of, and it doesn't feel like I'm engaged in the gameplay.”
    • “The story in this game is good but not great; it is quite simple and engaging but gets quite predictable and you sometimes just skip some dialogues before the level completely.”
  • gameplay562 mentions

    The gameplay in "Monaco: What's Yours Is Mine" is widely praised for its unique blend of stealth mechanics and cooperative multiplayer elements, allowing for various playstyles and character abilities that enhance the experience. Players appreciate the engaging level design, adaptive soundtrack, and the balance between strategic planning and chaotic fun, making it enjoyable both solo and with friends. While some find the initial learning curve steep and the mechanics occasionally confusing, the overall consensus is that the game offers a rich, entertaining, and replayable experience.

    • “The game mechanics allow different playstyles (I preferred non-violent thievery myself), and the visual style of the fog-of-war combined with the adaptive soundtrack make for a great experience singleplayer, that can easily be chaotic fun with friends.”
    • “Each character's unique abilities add an extra layer of excitement to the gameplay.”
    • “The gameplay is extremely well designed: it's fun and challenging and can be enjoyed playing on one's own despite blossoming in the co-operative multiplayer mode.”
    • “It is sold as a stealth game, but none of the gameplay elements matter as you can just go from the start to the end of a level while ignoring every obstacle.”
    • “The gameplay quickly becomes commonplace and boring.”
    • “Confusing visuals, boring gameplay.”
  • graphics442 mentions

    The graphics of the game are a mix of charming pixel art and chaotic visuals that can be overwhelming, especially in multiplayer settings. While some players appreciate the retro aesthetic and find it enhances the gameplay experience, others criticize it for being confusing and difficult to navigate. Overall, the visuals are described as unique and stylized, appealing to those who enjoy indie games, but they may require some adjustment for new players.

    • “The graphics are designed to resemble a high-tech modern version of very old 8-bit gaming consoles, and their polygonal simplicity adds a humorous style to a game that might otherwise seek to take itself too seriously.”
    • “Beautiful graphics in pixel art, with a very well designed set of lights.”
    • “The pixelated, minimalist graphics style is bursting with tiny visual effects and charm.”
    • “The visuals are too chaotic when played in multiplayer.”
    • “The art style is too rough for me, and the screen is just a blended mess of colors.”
    • “The missions are boring and straightforward, the graphics make it difficult to tell what is going on, and there is no challenge.”
  • music433 mentions

    The music in Monaco is widely praised for its dynamic and immersive qualities, featuring a jazzy piano soundtrack that adapts to gameplay situations, enhancing the tension during stealth and chase sequences. Composed by Austin Wintory, the soundtrack is described as both delightful and fitting, contributing significantly to the game's unique atmosphere and overall enjoyment, although some players noted occasional repetitiveness. Overall, the music is considered a standout feature that complements the game's art style and mechanics, making it a memorable experience for players.

    • “The soundtrack by Austin Wintory is fantastic and I still listen to it regularly.”
    • “The music, the art, the mechanics... everything is so beautiful.”
    • “The soundtrack is a brilliant compilation of piano tracks reminiscent of those of the silent movie era, and the tone and pace of the song changes depending on the situation, making it feel like you're playing a wonderfully interactive heist film.”
    • “The music can get just a bit repetitive at times (especially if the level is taking a particularly long time to beat, or if you're just not a fan of jazzy ragtime piano type music), but varies from level to level enough that it's typically not too much of an issue.”
    • “First, the music and sound effects were lackluster, and although they were fitting at times, I ended up just wanting to turn off the sound.”
    • “The music fits the heist setting, but there's not enough of it.”
  • humor190 mentions

    The humor in the game is widely praised for its chaotic and whimsical nature, particularly during co-op play, where players often find themselves in hilariously disastrous situations. The characters and dialogue contribute to a lighthearted atmosphere, making the gameplay enjoyable and funny, especially when played with friends. While some players noted that solo play can be less amusing, the overall consensus is that the game excels in delivering comedic moments through its pixel art style and engaging heist scenarios.

    • “The co-op experience is chaotic and hilarious, moving from a slick heist to a disastrous panic with everyone running for cover as it all goes wrong, tension when it comes down to the last survivor to bring you back from the brink and elation when you get away with it.”
    • “Some levels are quite challenging but, oddly, I had the time of my life dying again and again after being chased, laughing at my screen like an idiot while my friend was trying to save me.”
    • “These are the most enjoyable moments of the game, where everything has gone wrong and you're still desperately trying to get the money and escape while everyone is laughing and trying to hide and being shot at.”
    • “Just playing this solo can be a bit frustrating and unfunny in later levels.”
  • replayability96 mentions

    The game offers high replayability due to its unique level design, multiple character classes, and the inclusion of a level editor and Steam Workshop for user-generated content. Players appreciate the variety of play styles and challenges, especially in multiplayer settings, although some note that solo play may feel repetitive over time. Overall, the combination of engaging mechanics and community features ensures that replay value remains strong for many players.

    • “Amazing game to play with friends, really fun and really replayable.”
    • “The game offers a lot of replayability too, as though the single player is fun and carries the game by itself, the multiplayer enables you to play with others to try and grab everything and get out as fast as possible.”
    • “Love it so far, and the in-game editor and community created levels add to the replay value astronomically.”
    • “The game doesn't have much replay value on solo play unless you're into speedrunning, but there's 40 levels that should keep you entertained for a while.”
    • “Monaco has no replay value whatsoever.....”
    • “Replayability: 4/10.”
  • atmosphere44 mentions

    The game's atmosphere is a mixed bag, with some players praising its vibrant art style, immersive soundtracks, and unique settings that evoke a film noir vibe, while others find it lacking depth and repetitiveness. The combination of music, sound effects, and distinctive visuals contributes to a fun and engaging environment, particularly in co-op play. Overall, the atmosphere is described as both captivating and occasionally flat, depending on individual experiences.

    • “The art style and music create wonderful atmospheres that fit the mood and action on the screen.”
    • “A weird mix of '60s French heist/cat burglar atmosphere, 80s colors, and modern graphics and gameplay, but it just works so well!”
    • “Colorful but flat, no atmosphere, no immersion to me.”
    • “A weird mix of '60s French heist/cat burglar atmosphere, 80s colors and modern graphics and gameplay, but it just works so well!”
    • “This game combines simple and stunning visuals with a tense, professional atmosphere and gameplay.”
  • grinding16 mentions

    Players find the grinding aspect of the game to be a mixed experience; while it can be tedious and slow, especially in solo play due to class diversity and challenging mechanics, many appreciate the fun and addicting nature of the gameplay when approached with patience and teamwork. The game encourages meticulous planning and stealth, but the repetitive nature of certain tasks can lead to frustration. Overall, it offers a blend of enjoyment and tedium, particularly in later missions.

    • “You do however need to play this with a group; singleplayer is quite hard solo given that there are different class types, so the game can be very grindy and slow if you go at it yourself.”
    • “It actually quickly gets quite tedious, especially due to some of the base mechanics (like guards that wake up all the time, so you end up always bringing a cleaner with you).”
    • “It's a fun game; however, it gets tedious very quickly.”
  • stability12 mentions

    The stability of the game is highly inconsistent, with some players reporting numerous bugs and glitches that render it unplayable, while others praise its smooth online co-op experience and minimal issues. Overall, the game appears to be poorly executed for some, while others find it enjoyable with the right group, highlighting a divide in user experiences regarding stability.

    • “It is one of the best made indie games by far with smooth online co-op (up to 4 at a time) gameplay and very few to no glitches!”
    • “Interesting idea, but buggy and poorly executed.”
    • “So many bugs and glitches make this game unplayable.”
    • “The game is buggy, the controls are poor, the network play is flaky, and the action is confusingly chaotic.”
  • character development8 mentions

    The game features a diverse cast of characters, each with unique abilities that enhance gameplay, making it accessible and engaging for players. The simplistic yet appealing character designs contribute to the overall charm, while the combination of stealth mechanics and cooperative elements adds depth to character interactions and development. Overall, players appreciate the thoughtful design and variety in character roles, which enrich the gaming experience.

    • “Still to this day one of the best stealth games ever, one of the best co-op games ever, and so many lovely unique aspects from character design to plot to level structure.”
    • “The perfect combination of stealth, asymmetrical character design, and wackiness.”
    • “The whole interface and character designs are very nicely done.”
  • monetization6 mentions

    The game is praised for its lack of microtransactions, likening it to an 8-bit version of Payday, which enhances the overall enjoyment and intensity of the gameplay. Players appreciate the straightforward monetization model that allows for a more immersive experience without the distraction of additional purchases.

    • “It's like Payday without the microtransactions!”
    • “To be serious, it's basically 8-bit Payday, except for no microtransactions.”
    • “To be serious, it's basically 8-bit payday, except for no microtransactions.”
    • “It's like payday without the microtransactions!”
    • “But once you do, it adds a whole layer of intense fun to this game.”
  • optimization6 mentions

    Overall, the game's optimization is generally well-received, with users noting that while the graphics could use some improvement, the difficulty and map design are effectively optimized to enhance player experience and reduce frustration.

    • “Thanks to the optimized difficulty and map design, you are not going to get frustrated.”
    • “9/10 because the graphics could be slightly optimized.”
  • emotional4 mentions

    Players find the game emotionally engaging due to its intriguing plot, charming characters, and a captivating soundtrack by Austin Wintory, which collectively enhance the overall experience. However, there is a sense of disappointment and heartbreak among users regarding the game's lack of updates.

    • “It was heartbreaking for me to see it stopped updating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Monaco: What's Yours Is Mine

Play time

45hMedian play time
31hAverage play time
1-60hSpent by most gamers
*Based on 4 analyzed playthroughs

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