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Serial Cleaner

While occasionally frustrating and repetitive, Serial Cleaner is a violently fun puzzle game that provides hours of blood-filled entertainment and new challenges.
Serial Cleaner Game Cover
69%Game Brain Score
story, gameplay
grinding, stability
81% User Score Based on 1,408 reviews
Critic Score 66%Based on 30 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4XboxSteam DeckWindowsPlayStationLinuxXbox Series X|SPCCloudMac OSXbox OneNVIDIA GeForce NOW
Serial Cleaner Game Cover

About

Serial Cleaner is a single player and multiplayer casual role playing game with a violence theme. It was developed by Draw Distance and was released on July 14, 2017. It received mostly positive reviews from critics and positive reviews from players.

Serial Cleaner is a story-driven, fast-paced stealth/action game, characterized by a 1970s theme and aesthetics.

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81%
Audience ScoreBased on 1,408 reviews
story132 positive mentions
grinding19 negative mentions

  • Unique and fresh stealth gameplay concept focused on cleaning crime scenes rather than committing crimes.
  • Stylish 1970s-inspired art style and visuals that effectively capture the era.
  • Groovy and fitting soundtrack that complements the atmosphere and increases immersion.
  • Intuitive and relatively simple controls with good pacing and level design.
  • Variety in levels with randomized item placements, bonus movie-themed contracts, and challenge modes providing replay value.
  • Engaging, lighthearted story with humor and references to pop culture and classic films.
  • Repetitive gameplay loop that can feel monotonous over extended play sessions.
  • Lack of checkpoints leading to frustration as player must restart entire levels upon being caught.
  • Occasional unclear level geometry and artstyle causing confusion about paths and walls.
  • AI unpredictability and some instances of overpowered or inconsistent enemy behavior breaking immersion.
  • Limited control customization and awkward control schemes, such as inability to rebind keys or lack of mouse support.
  • Some bugs affecting achievements, controls, and controller input, with patch and update issues noted.
  • Use of real world data (IP for day/night cycle) raising privacy concerns among players.
  • story
    492 mentions Positive Neutral Negative

    The story in Serial Cleaner is simple and serves mainly as contextual flavor to the stealth gameplay, featuring a 1970s setting where the player, a cleaner indebted to the mob, removes evidence from crime scenes. While some players find it surprisingly engaging and appreciate its thematic integration, others view it as shallow, predictable, or easily skippable, with narrative elements often taking a backseat to gameplay. Overall, the story adds atmosphere and motivation but lacks depth and character development, making it a modest but fitting accompaniment to the game's mechanics.

    • “The storyline is a lot more engaging than it needs to be, creating a protagonist who is sympathetic despite the gruesomeness of their profession without excessive melodrama.”
    • “The story that unfolds is pretty amazing as well and is definitely not something you'd expect to see from a simple-looking game like this.”
    • “I didn't expect the game to have much story going in, but surprisingly it does all culminate at the end with a satisfying wrap-up and the story wasn't too bad.”
    • “I'm not compelled to follow the player character Bob in any way because he lacks any kind of personality, and the story is boringly simplistic at best.”
    • “It has a story but to be quite honest it might as well not have been there; it feels forcibly tacked on.”
    • “The game concept is completely absurd and I really like it, but there is much inconsistency about it. For such an abstract idea (we play as a guy cleaning up crime scenes while sneaking up behind the police) with some real weird mechanics (like when you hide in a bush when being chased, and though they can clearly see you do that, they stop chasing you just because, or that freakin vacuum cleaner for blood), the game takes itself really seriously. The story has no fun in it whatsoever, is incredibly dull, and it really doesn't match the general absurdity of the game.”
  • gameplay
    429 mentions Positive Neutral Negative

    The gameplay in Serial Cleaner is centered around a unique stealth concept of cleaning crime scenes by disposing of bodies and evidence while avoiding detection. It features simple, easy-to-understand mechanics that steadily introduce new challenges, puzzles, and tools, though many find the core loop repetitive and occasionally frustrating due to clunky controls and inconsistent AI. Despite some shortcomings in stealth depth and variety, the game’s stylish art, funky soundtrack, and gradual difficulty curve provide an engaging and charming experience for fans of light stealth and puzzle gameplay.

    • “The concept adds an interesting twist to traditional stealth gameplay, providing a challenging and immersive experience.”
    • “It’s a concept that oozes dark humor and originality, and it builds an entire gameplay loop around the tension of sneaking through active crime scenes, hiding behind furniture, and dragging corpses past patrolling officers under the blare of funky music and sirens.”
    • “Gameplay is basic and intuitive, with difficulty ramping up smoothly with the addition of new mechanics and enemy types every level, each part adding seamlessly to the whole.”
    • “The core gameplay, centered around sneaking past guards and cleaning evidence, quickly becomes repetitive and lacks depth.”
    • “While the premise of cleaning up crime scenes sounds fun, the gameplay quickly becomes repetitive and frustrating.”
    • “The stealth mechanics are clunky, and the AI can feel unfair at times, making it hard to progress without a lot of trial and error.”
  • graphics
    295 mentions Positive Neutral Negative

    The game features a distinctive 1970s-inspired, colorful 2D art style that many find charming and fitting for its retro stealth theme, complemented by a groovy soundtrack that enhances the atmosphere. However, the simplistic visuals and straight-on isometric perspective sometimes cause confusion in distinguishing walkable areas from obstacles, occasionally hindering gameplay clarity. Overall, while the graphics are stylistically strong and contribute significantly to the game's unique vibe, they can also create readability challenges for players.

    • “Serial cleaner channels a groovy 1970s aesthetic through its use of bold, flat colors, stylized shapes, and exaggerated character designs.”
    • “With sharp, stylized visuals and a color palette straight from a ‘70s crime drama, the game nails its setting with flair.”
    • “The attention to detail in the environments and character designs enhances the overall immersion and aesthetic appeal.”
    • “The graphic style and visual perspective of the game makes it really hard to understand where the doors/pathways are, where you can hide, and where the walls are.”
    • “Although the retro pixel-art style has charm, the visuals feel simplistic and don’t evolve much over the course of the game.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.”
  • music
    286 mentions Positive Neutral Negative

    The game's 1970s-inspired funky, jazzy soundtrack is widely praised for perfectly complementing its stylish retro art and setting, greatly enhancing the atmosphere and mood. While some players find the music repetitive over extended play, it remains a standout feature that adds charm and character, often motivating continued play and even encouraging soundtrack purchases. Overall, the music is considered a key strength that successfully captures the era and tone of the gameplay.

    • “The soundtrack, packed with jazzy basslines and funky percussion, perfectly complements the theme, making each mission feel like a scene from a forgotten grindhouse flick.”
    • “What truly sets 'serial cleaner' apart is its fantastic soundtrack.”
    • “The soundtrack on the other hand is incredible and it fits perfectly with the atmosphere of the game.”
    • “The music was extremely repetitive; I had to mute it and play something else in the background.”
    • “[b] Limited soundtrack and audio design[/b] While the game's soundtrack and audio design contribute to its atmosphere, some players may find the selection of music and sound effects repetitive over time.”
    • “Music is also a bad fit.”
  • humor
    64 mentions Positive Neutral Negative

    The humor in "Serial Cleaner" is largely praised for its dark, macabre wit combined with quirky, tongue-in-cheek writing and 1970s retro style, which adds charm and levity to its grim premise. Players enjoy the protagonist’s witty monologues, clever references, and absurdly funny gameplay moments like vacuuming blood or hiding bodies in creative ways, though some find the humor repetitive or less impactful over time. Overall, the game's unique blend of silly, cynical humor and original concept is a standout feature that enhances the stealth-puzzle experience.

    • “It’s a concept that oozes dark humor and originality, and it builds an entire gameplay loop around the tension of sneaking through active crime scenes, hiding behind furniture, and dragging corpses past patrolling officers under the blare of funky music and sirens.”
    • “The writing adds to this charm, with the protagonist’s witty monologues and the game’s tongue-in-cheek humor preventing the concept from ever becoming too grim.”
    • “The cleaner's little remarks about each item as it's crossed off his list preserve the game's sense of humor during the grim task of removing viscera and also fill in any details left out by the impressionistic art style.”
  • replayability
    36 mentions Positive Neutral Negative

    Replayability in the game is generally moderate, boosted by randomized elements, challenges, collectibles, and unlockable content, which add some variety and incentive to revisit levels. However, many users find that once all content and achievements are completed, replay value diminishes significantly, as level layouts and gameplay become repetitive with limited meaningful variation. Optional difficulty modifiers and extra challenges help enhance replayability for those seeking additional customization and challenge.

    • “Replayability is insane on this one.”
    • “Very replayable, incredible soundtrack, unique and beautiful artstyle, challenging levels, tons of collectables that are actually fun to collect and subtle humor.”
    • “The game also comes with dozens of challenge modes that add even more to the replayability of the levels.”
    • “Limited replay value once all content is completed.”
    • “Not much replayability - once you have beaten a mission every time after that will be almost the same (some of the obstacles move around the map, but that's it).”
    • “The game will give you several hours of fun and joy, and then you can go back to 100% all the levels and finish off the achievements, but that is also about it; the game doesn't offer any replay value beyond that.”
  • atmosphere
    32 mentions Positive Neutral Negative

    The game’s atmosphere is widely praised for its stylish, '70s-inspired visuals and immersive audio design, which together evoke a captivating, retro crime film vibe. The soundtrack and sound effects significantly enhance the mood, though some find them repetitive over time. Overall, the unique setting and artistic presentation create a chilling yet playful ambiance that sets it apart within the stealth genre.

    • “Fans frequently praise how the visual and audio design elevate the atmosphere, giving even the grimmest tasks a tongue-in-cheek charm.”
    • “The game features stylish visuals inspired by the 1970s setting, creating a captivating atmosphere reminiscent of classic crime films.”
    • “The '70s-inspired tunes perfectly complement the gameplay, immersing you in the atmosphere of the game and adding an extra layer of enjoyment.”
    • “While the game's soundtrack and audio design contribute to its atmosphere, some players may find the selection of music and sound effects repetitive over time.”
    • “Despite all this, the atmosphere is mostly okay; you can delve into this '80s, '90s feeling, even after so many retro-styled games.”
    • “It could have more levels or something else, but as it is, I recommend it for its original idea and classic style; however, the single negative thing is that you can’t play it for hours straight.”
  • grinding
    24 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, especially when aiming for 100% blood cleaning or achievements, with randomization and finicky mechanics adding to the frustration. While the initial gameplay can be enjoyable, repeated attempts and restarts become monotonous, making the experience feel more like a grind than a challenge. However, the game is relatively short and not heavily grindy if players avoid completionist goals.

    • “Some are a bit tricky to get but all are definitely doable and not too grindy.”
    • “As there are also no grindy achievements, it is fairly easy to 100% this game without wasting hundreds of hours with grinding.”
    • “I think my biggest gripe is the whole 100% blood cleaning part; it's tedious and unfun. The process is randomly generated, so you're just hoping it's in a good spot if you want to finish a level quickly. It's not challenging but about luck and how much time you'll need to spend dodging around guards while cleaning, which doesn't feel rewarding at all. You don't need 100% for level completion, but for those who want a challenge, it's there. Combined with the weak stealth mechanics, it makes it simply obnoxious.”
    • “Slightly randomized map elements (e.g. body locations) make replayability a bit less tedious, but all the unexpected, random deaths and restarts make it beyond annoying.”
    • “Re-doing entire missions would be okay if doing them didn't feel as tedious, but part of the challenge comes from the controls and unclear area of effects/finicky mopping, which just was not enjoyable for me.”
  • stability
    19 mentions Positive Neutral Negative

    The game demonstrates mixed stability, with frequent reports of bugs affecting achievements, controller and menu responsiveness, hitbox detection, and AI behavior, especially in later levels. While some users experience a stable framerate and no major glitches, many encounter frustrating issues that impact gameplay and immersion. Overall, stability problems are a notable drawback despite the game's fun premise and polished appearance.

    • “Decent premise, fun gameplay when it works, but buggy as hell.”
    • “Game is fun for the first 5 levels and then the bugs and glitches start appearing, such as getting caught on objects due to bad hitbox detection, police hitting you from over 5 pixels away, and police hitting you despite mashing the hide key.”
    • “- Controller is bugged and freezes your game when you press left trigger.”
  • emotional
    7 mentions Positive Neutral Negative

    The game delivers a strong emotional impact, particularly through its atmospheric music and meaningful character interactions, especially between the main character and their mom. While some found the story boring, many appreciated its touching and subtle moments that evoke genuine feelings. Overall, it offers a wholesome and emotionally rewarding experience.

    • “The last level in the bonus contracts almost made me want to cry. Good game to play at your own pace.”
    • “Each track sets the mood of its area so completely that it quickly becomes an integral part of the stage, disappearing into and defining the emotional background of the contract.”
    • “The story is humorous and quite touching in some places, including subtle lines that resonated when I got invested.”
  • optimization
    6 mentions Positive Neutral Negative

    Optimization is inconsistent, with some users praising smooth performance and detailed effects, while others experience poor and uneven performance along with control issues, detracting from the overall gameplay experience.

    • “The blood effects and puddles are surprisingly detailed, and everything runs smoothly throughout the experience.”
    • “Performance-wise, no issues.”
    • “Bad performance for such a simple game.”
    • “Sadly, this game runs really unevenly for me with poor performance and control recognition.”
    • “I wanted to like it, but the poor performance, control response, and relatively simple and easy gameplay left me unsatisfied.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game features bold, stylized designs that complement the 1970s aesthetic, enhancing immersion and visual appeal. However, the narrative and character depth are somewhat lacking, leaving some players wanting more complexity in the story and character arcs.

    • “Serial Cleaner channels a groovy 1970s aesthetic through its use of bold, flat colors, stylized shapes, and exaggerated character designs.”
    • “I really enjoyed the creative design of the levels, the character design, the art style and the controls were simple to get used to.”
    • “The attention to detail in the environments and character designs enhances the overall immersion and aesthetic appeal.”
    • “While the premise is intriguing, the execution of the narrative may leave some players wanting more character development and plot complexity.”
    • “Lack of depth in storytelling and character development.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of Serial Cleaner is criticized for feeling like a cash grab, as it is essentially a simple mobile app repackaged and sold as a full PC game. Users perceive it as an uninspired attempt by mobile developers to profit without delivering a quality PC gaming experience.

    • “Serial Cleaner is a mobile app that's been dumped on Steam as if it was a real PC game (it's not). It's a cash grab from greedy mobile developers.”
    • “This mobile app is a simple 2D Adobe Flash-tier stealth/puzzle game relying on action and reflexes to collect various items from crime scenes.”
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6h Median play time
6h Average play time
4-10h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Serial Cleaner is a casual role playing game with violence theme.

Serial Cleaner is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 6 hours playing Serial Cleaner.

Serial Cleaner was released on July 14, 2017.

Serial Cleaner was developed by Draw Distance.

Serial Cleaner has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Serial Cleaner is a single player game with multiplayer support.

Similar games include Party Hard, Aragami, Party Hard 2, 12 is Better Than 6, Spoiler Alert and others.