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Shadwen

Strangely compelling in spite of its shortcomings, Shadwen is an unusual stealth game with a head full of ideas that never quite get the support they need to bear fruit. Worth a try.
Shadwen Game Cover
67%Game Brain Score
gameplay, story
stability, grinding
79% User Score Based on 1,076 reviews
Critic Score 54%Based on 19 reviews

Platforms

LinuxPCPlaystation 5Mac OSPlaystation 4WindowsPlayStation
Shadwen Game Cover

About

Shadwen is a single player action adventure game with a historical theme. It was developed by Frozenbyte and was released on May 17, 2016. It received neutral reviews from critics and mostly positive reviews from players.

"Shadwen is a single-player historical platformer game with impressive graphics, music, and unique game mechanics. As an assassin on a mission, players must decide whether to kill or spare guards while staying hidden from sight. Move freely through the environment, using shadows and objects to your advantage, as a young girl follows your every move."

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79%
Audience ScoreBased on 1,076 reviews
gameplay258 positive mentions
stability71 negative mentions

  • Unique time manipulation mechanics that allow for experimentation without punishment.
  • Visually appealing graphics and atmosphere that enhance the gameplay experience.
  • Engaging stealth gameplay with multiple approaches, allowing players to choose between lethal and non-lethal strategies.
  • Repetitive level design and enemy types that can lead to boredom over time.
  • AI companion (Lily) can be frustrating to manage, often running back to previous hiding spots.
  • Lack of a compelling story and character development, making it hard to connect with the narrative.
  • gameplay
    801 mentions Positive Neutral Negative

    The gameplay in "Shadwen" is characterized by its unique time manipulation mechanics, allowing players to freeze and rewind time, which encourages experimentation and strategic planning in stealth scenarios. However, many players find the gameplay repetitive and lacking in variety, with a limited number of enemy types and mechanics that can feel clunky or underdeveloped. While the core stealth mechanics are engaging, the overall experience is marred by a lack of polish and depth, making it a mixed bag for players seeking a more robust gameplay experience.

    • “It's an interesting mechanic that is great for allowing experimentation without punishing you for doing something wrong.”
    • “The rewind mechanic saves the hassle of reloading a game from a checkpoint for a silly mistake.”
    • “The time mechanics in the game make it perfect for setting up complicated, methodical plans and executing them flawlessly.”
    • “The gameplay is repetitive and lacks any depth of story or gameplay.”
    • “The game is badly designed, linear gameplay which is basically the same the entire game, with a grand total of 2 enemy types; the entire game is an escort mission, when spotted, you are instantly killed from any range.”
    • “The rewind mechanics make the whole game really easy; if you get caught, just rewind and try another way. The only way to lose is if the AI of the girl is bugged, which happened sometimes.”
  • story
    668 mentions Positive Neutral Negative

    The story in *Shadwen* is generally viewed as weak and simplistic, primarily revolving around an assassin's mission to kill a king while escorting a young girl named Lily. Players noted that the narrative lacks depth and backstory, often relying on ambient dialogue from guards to provide context, which can feel disjointed and underdeveloped. While choices made during gameplay can influence the story's outcome, many reviewers felt that the overall plot was unengaging and repetitive, making it difficult to become invested in the characters or their motivations.

    • “It's interesting to have to look after the young girl, Lily, and the story is influenced by whether you murder your way through or choose to be more gracious and spare lives.”
    • “The story is simple yet captivating.”
    • “The story itself can be somewhat impacted via Lily seeing a dead body or you killing one in front of her.”
    • “The story is pretty much non-existent.”
    • “The biggest disappointment was the plot/story or rather lack of it.”
    • “The story in Shadwen is the weakest part of the game by a large margin.”
  • graphics
    178 mentions Positive Neutral Negative

    The graphics of the game are generally considered decent for an indie title from 2016, with some reviewers noting a pleasing art style and atmospheric design. However, many comments highlight that the visuals can feel outdated, reminiscent of earlier gaming generations, and lack the polish seen in more modern titles. While the graphics are not groundbreaking, they contribute positively to the overall experience, especially in terms of setting and character design.

    • “The graphics are lovely, you feel like the heroine of an animated movie.”
    • “Beautiful graphics, smooth gameplay, and a decent story.”
    • “Graphics are beautiful and engaging and fit the theme of the game spot-on.”
    • “Bad graphics (looks like a 2005 game)”
    • “The graphics are a bit last decade (and the few FMVs look two decades old), the controls feel clunky and unpolished, the basic idea of the game boring, and the gameplay itself needlessly difficult at points.”
    • “The game has serious issues with how it runs its rewind and timestop mechanics because it causes the game to run at sub double digit FPS on 'high graphics' despite looking like a late era PS2 game.”
  • stability
    77 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with players reporting a range of bugs and glitches, including janky AI behavior and occasional freezing during gameplay. While some users experienced game-breaking issues, others noted that the game generally runs well and that the time manipulation mechanics can mitigate some of the frustrations caused by these bugs. Overall, while the game has its share of stability issues, many players found it enjoyable despite the quirks.

    • “I experienced no freezes or major bugs.”
    • “Was very much pleasantly surprised when I got into this game; one of the best stealth games I've ever played. It looks great, runs great, and offers interesting ways to work around your enemies with cool contraptions to create to aid you in various ways.”
    • “Looks great, runs great.”
    • “The game every so often completely freezes during gameplay.”
    • “Also, I've encountered so many bugs and glitches (some kind of game breaking, such as enemies spawning dead in the level during a no-kills playthrough), that it left me feeling drained and irritated.”
    • “This isn't the only problem I've experienced; another problem is where the game suddenly not just freezes but makes what sounds like a BSOD type sound.”
  • music
    54 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its ability to enhance the atmosphere and tension, while others noted its repetitiveness and lack of standout moments. Some comparisons were made to soundtracks from other games like "Dishonored" and "World of Warcraft," highlighting its medieval ambiance. Overall, while the music contributes positively to the experience, it could benefit from more variety and development.

    • “The medieval atmosphere is one of the best I have ever seen, with beautifully designed scenarios, vistas, and soundtrack.”
    • “The music kept me on the edge of my seat even in passages that took quite some waiting.”
    • “Yeah, Shadwen's a good game: good atmosphere, good music; reminds me of the World of Warcraft soundtrack at times, which is a good thing.”
    • “My only two complaints would be the repetitive broody music and equally repetitive level design.”
    • “The soundtrack could be a lot more developed; I've heard so much great stuff from indie soundtracks lately that this seeming endless loop of the first few notes of 'Scarborough Fair' gets old quickly.”
    • “A lot of the sounds and some of the animations seem like placeholders as well as the music.”
  • atmosphere
    43 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its beautiful medieval design, captivating visuals, and immersive soundtracks, often compared to titles like Skyrim and World of Warcraft. While many players appreciate the game's unique and threatening ambiance, some note that the gameplay can feel repetitive, detracting from the overall experience. Overall, the atmosphere stands out as a highlight, contributing significantly to the game's appeal.

    • “The medieval atmosphere is one of the best I've ever seen, with beautifully designed scenarios, vistas, and soundtrack.”
    • “Beautifully rendered and highly atmospheric setting.”
    • “From one gamer to others, Shadwen is an awesome experience if stealth and ominous storylines are your thing. I highly suggest this game with its captivating storyline and great atmosphere and breathtaking visuals!”
    • “Dull environments and story; no tension or stress to create a stealth atmosphere.”
    • “Fair 'medieval' atmosphere.”
    • “It's a good late-night game, easy to look at, calm atmosphere and not too demanding.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding joy in its janky physics and the absurdity of AI behavior, such as characters getting stuck or acting obliviously. Moments like a character flopping on a grappling hook or hilariously failing to navigate enemy sight lines contribute to a comedic experience that keeps players entertained. Overall, the game's blend of funny bugs and nonsensical situations enhances its enjoyment, making it a memorable and amusing playthrough.

    • “Lily’s pathfinding is sometimes hilarious when she wanders straight through enemy sight lines that somehow don’t register her, while at other times refusing to move from cover to cover when the opportunity presents itself.”
    • “And it's a hilarious concept that your badass assassin would be completely defeated by the first door - without the presence of a little girl to pull a lever.”
    • “Watching her abruptly bumping into guards over and over again only to rush back to her previous hiding spot in panic was totally hilarious.”
  • grinding
    32 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and repetitive, particularly when employing non-lethal strategies or dealing with AI companions. Many reviews highlight the lack of engaging gameplay mechanics, with crafting and puzzle-solving often feeling pointless and drawn out. While the game offers some fun moments, the overall experience can become frustrating due to its grindy nature.

    • “The methods for making this run work did start to get a bit repetitive and at times even fairly tedious through the back portion of the game, though I did enjoy the harder difficulty of the last level.”
    • “It's very tedious and you don't get to use most items in the game, because getting materials to craft them is even more tedious and you don't win much doing that anyway.”
    • “This game is fun for the first couple of levels but slowly starts getting more tedious and tedious.”
  • replayability
    30 mentions Positive Neutral Negative

    Replayability in the game is mixed; while some players appreciate the potential for multiple playthroughs through different strategies and achievement hunting, others find the experience repetitive and frustrating, leading to a lack of motivation to replay. The game offers moderate replay value, particularly for those interested in exploring various gameplay styles and choices, but its short length and limited narrative depth may deter some players from returning. Overall, it is recommended for those who enjoy stealth mechanics and are willing to engage with its challenges, especially at a low price point.

    • “Replayability is good, since there are a lot of challenge routes you can come up with very easily (such as killing all enemies but not letting Lilly see any).”
    • “Considering it does have moderate replay value, the $5 price tag was perfect.”
    • “Seriously, Shadwen may be lacking polish and a bit short, but it's very fun and has plenty of replay value.”
    • “Replayability in this game is a no for myself, because there are too many annoyances for me to want to achievement hunt in this game.”
    • “Conclusion: great & unique gameplay with lack of story or replay value.”
    • “Tl;dr: solid stealth-puzzle hybrid, recommended on sale due to short length and little replay value.”
  • emotional
    12 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its nuanced storytelling and character interactions, which evoke feelings of guilt and empathy, particularly during encounters with guards. While the ambient dialogue adds depth to the narrative, some players felt that the protagonist's motivations lacked sufficient development to fully resonate emotionally. Overall, the evolving friendship between Lily and Shadwen contributes to a touching narrative experience.

    • “Provides a unique emotional twist; I never enjoy gratuitous violence in games, but I find myself feeling guilty on another level.”
    • “By doing so, the game will tell a very touching story and during the course of the game, Lily and Shadwen will become friends.”
    • “The guard conversations occasionally made me feel bad about killing them.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization is mixed; while it performs well on higher-end systems and runs smoothly without major bugs, it struggles on low-spec PCs and features graphics that are considered subpar compared to more modern titles. Overall, it shows potential for good performance but is not fully optimized for all hardware configurations.

    • “Performance-wise, this game scales way up and looks great.”
    • “Great optimization.”
    • “Graphics are subpar compared to more modern and polished games, but no major bugs and runs smoothly.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is criticized for being simplistic and two-dimensional, with reviewers noting a lack of depth in the interactions between Shadwen and Lily. Despite Shadwen's appealing character design, players feel that there is minimal to no meaningful character growth throughout the narrative.

    • “Shadwen as a character has a cool character design.”
    • “The character development and dialogue between Lily and Shadwen feels engaging and adds depth to their relationship.”
    • “The interactions between the characters reveal their personalities and motivations, making the story more immersive.”
    • “So far, the character development and dialogue between Lily and Shadwen feels a bit simplistic and two-dimensional.”
    • “Zero character development.”
    • “The character development and dialogue between Lily and Shadwen feels a bit simplistic and two-dimensional.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model of the game is praised for its absence of microtransactions and downloadable content (DLC), providing a straightforward and uninterrupted gaming experience.

    • “No microtransactions, no DLCs, or anything else.”
    • “No microtransactions, no DLCs, or anything else.”
    • “No microtransactions, no DLCs, or anything else.”
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11h Median play time
10h Average play time
5-15h Spent by most gamers
*Based on 16 analyzed playthroughs
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Frequently Asked Questions

Shadwen is a action adventure game with historical theme.

Shadwen is available on PC, PlayStation 5, Mac OS, PlayStation 4 and others.

On average players spend around 10 hours playing Shadwen.

Shadwen was released on May 17, 2016.

Shadwen was developed by Frozenbyte.

Shadwen has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

Shadwen is a single player game.

Similar games include Styx: Master of Shadows, Aragami, Thief, Styx: Shards of Darkness, Ereban: Shadow Legacy and others.