The Forever Winter
- September 24, 2024
- Fun Dog Studios
- 9h median play time
In "The Forever Winter", survive in a post-apocalyptic world covered in eternal winter, where massive war machines dominate the landscape. Engage in dynamic encounters with intelligent enemies, using strategy, stealth, and firepower to endure. Loot, adapt, and navigate the power struggle between two superpowers in this grim, ecologically-devastated future.
Reviews
- gameplay8,174 mentions
- 21 % positive mentions
- 70 % neutral mentions
- 9 % negative mentions
The gameplay of "Forever Winter" has received mixed reviews, with many players praising its unique atmosphere and engaging core mechanics, while others criticize its clunky movement and AI behavior. A significant point of contention is the real-time water mechanic, which depletes even when players are offline, leading to fears of losing progress and gear. While some players find the mechanic manageable and even enjoyable, many argue it creates unnecessary pressure and detracts from the overall experience, suggesting it needs reworking to better accommodate casual players. Overall, the game shows promise but requires further optimization and refinement to fully realize its potential.
“The setting and gameplay loop are amazing.”
“Even if the game is in early access, the gameplay loop is fine and will just get better as development advances.”
“The gameplay is a mix of stealth and combat, but it doesn't do either very well.”
“The water mechanic is a mechanic that makes it so you have to collect water jugs and extract them to your base in order to keep your colony surviving, which would be fine if the timer for your water didn't constantly tick down while offline, forcing you to actively play the game if you don't want to lose all your progress.”
“The water mechanic is a predatory mechanic that punishes players for not playing regularly, and it feels like a mobile game mechanic in a PC game.”
“The water mechanic is not just a gameplay mechanic; it's a core aspect of your survival that can lead to losing all your progress if you don't log in regularly.”
- optimization4,071 mentions
- 8 % positive mentions
- 65 % neutral mentions
- 27 % negative mentions
The optimization of the game is widely criticized, with many players reporting severe performance issues, including low frame rates and stuttering, even on high-end systems. While some users have noted improvements following recent patches, the consensus is that the game remains poorly optimized and requires significant work to enhance performance and stability. Players are generally advised to wait for further updates before purchasing, especially if they do not have powerful hardware.
“The post-EA hotfixes have been leaps and bounds in performance and fidelity.”
“Optimization is a lot better now than launch; I went from barely able to hit 30 on low to being able to run above 60 on medium.”
“I'm confident that Fun Dog will provide regular updates addressing performance and optimization, but as of now, the minimum and recommended hardware specifications are far too steep and the game runs rather poorly regardless of what hardware you use.”
“The game is fun but at the moment it is too janky and unoptimized.”
“Performance is terrible right now, and the enemy ai breaks or gets stuck sometimes but overall does a great job at constantly applying pressure to the player.”
“The performance is really bad at this point in time.”
- story3,239 mentions
- 9 % positive mentions
- 87 % neutral mentions
- 4 % negative mentions
The story aspect of "Forever Winter" is currently underdeveloped, with many players noting a lack of engaging narrative and character development. While the game features a dystopian setting with environmental storytelling, quests often feel repetitive and lack depth, primarily revolving around fetch and kill objectives. Players express a desire for more lore and a cohesive storyline to enhance immersion and provide context for the missions they undertake.
“The game has some great potential and has a solid foundation with a good story base.”
“The atmosphere, audio, weapon customization, story, character building, base building, and enemy variety make this have potential to be a great game.”
“The environmental storytelling is phenomenal.”
“What frustrates me the most is they advertised the story and game world, but it's not really used in any meaningful way.”
“The story is bare bones at the moment; however, what is there tells a story like no other.”
“The quests are mostly fetch, kill, or collect x amount of items quests without much depth to them.”
- graphics2,708 mentions
- 43 % positive mentions
- 53 % neutral mentions
- 4 % negative mentions
The graphics of "Forever Winter" have received widespread acclaim for their stunning art style and atmospheric design, effectively capturing a grimdark aesthetic reminiscent of works by artists like Zdzisław Beksiński. However, many players have noted significant optimization issues, with performance often lagging even on high-end systems, leading to frustrating frame rates and graphical glitches. Overall, while the visuals are a standout feature, the game's current state requires further refinement to enhance the gameplay experience.
“They have nailed the grimdark setting with beautiful visuals/art style.”
“Absolutely adore this game, the art style is gorgeous, and the enemies truly strike fear in my heart when a big squad of them gets too close to where I'm hiding.”
“The atmosphere is legit and the graphic style is realistic enough to be scary, but still holds a uniqueness that stands out from the pack.”
“The graphics are not good enough for the pc specs needed to play this game, for that reason alone I refunded.”
“The graphics look cool in videos but terrible in game.”
“The game runs like absolute crap despite my pretty good rig, even in the hub area where there's only you, a few rooms and like 5 npcs it lags so bad it's hilarious, on low graphics, let alone during a raid.”
- atmosphere2,533 mentions
- 60 % positive mentions
- 39 % neutral mentions
- 1 % negative mentions
The atmosphere of "The Forever Winter" is widely praised for its immersive and gripping qualities, with many reviewers highlighting its stunning visuals, haunting sound design, and unique art direction that effectively convey a grimdark, post-apocalyptic world. Players appreciate the game's ability to evoke feelings of tension and vulnerability, making them feel like mere scavengers in a chaotic battlefield. Despite some criticisms regarding optimization and gameplay mechanics, the overall consensus is that the atmosphere is the game's strongest asset, promising a captivating experience as it continues to develop in early access.
“The atmosphere is amazing, the maps are genuinely interesting when you're not falling through the terrain, the game is very fun once you actually get into it, and the sound track is an 11/10.”
“The atmosphere, the music, the sound design, the art, all of it is truly phenomenal.”
“The atmosphere is unbeatable, it's an art piece through and through, which if you watch the dev videos on it, will make sense.”
“The atmosphere, level design, and set pieces are nothing short of spectacular, creating a unique world that feels both immersive and deeply engaging.”
“The atmosphere is stifling, and exploring the environment can be absolutely ass clinching.”
- stability1,420 mentions
- 3 % positive mentions
- 0 % neutral mentions
- 97 % negative mentions
The game's stability is a significant concern, with numerous players reporting it as "buggy," "clunky," and "unoptimized." Many acknowledge that these issues are typical for early access titles, suggesting that while the game has potential, it currently suffers from frequent crashes, AI glitches, and performance problems. Overall, players recommend caution for those who are not accustomed to dealing with the instability often found in early access games.
“Game runs smoothly (occasional stutters) and relatively bug free.”
“This game ticks a ton of boxes, even in early access it's pretty bug free and offers a lot of gameplay time.”
“Great game, very well optimized and it runs great on my gaming laptop.”
“This game is broken, buggy, and barely functional with questionable game design, but everything else they have done, the marketing mindset, they actually talk and respond to the community and want people to be involved with the game and they want players to suggest new ideas.”
“The game is buggy, online isn't working, and it might be a little lacking in content (stuff I expect to all get fixed eventually).”
“It's a buggy mess, but when everything works it's brilliant.”
- music998 mentions
- 55 % positive mentions
- 44 % neutral mentions
- 1 % negative mentions
The music in the game has received widespread acclaim for its ability to enhance the immersive atmosphere, with many reviewers praising its haunting, industrial, and ambient qualities that perfectly complement the game's dark, post-apocalyptic setting. The soundtrack is described as exceptional, with standout tracks that evoke strong emotions and tension during gameplay, making it a significant highlight of the overall experience. While some users noted that the music can become repetitive over time, the general consensus is that it is a major strength of the game, contributing to its unique identity and appeal.
“The music captures the vibe of desolation and perseverance immaculately; I don't think I can put into words just how amazing this game's visuals are (even with the crust caused by dynamic resolution).”
“The atmosphere, the music, the sound effects are top-notch and immerse you in the hell that is this world.”
“The soundtrack deserves special mention as it amplifies the game’s eerie, desolate setting, adding depth to every moment.”
“Music: 6/10 (lacking a library that fits the game's theme. much of the music feels out of place for the emotional message that's being portrayed)”
“The music during missions overpowers everything else.”
“The way the enemy paths around and how their ai works, along with how awful the game's optimization, along with the awful controls/ux, along with the jarring music choices all together makes it feel very amateur.”
- monetization276 mentions
- 3 % positive mentions
- 18 % neutral mentions
- 78 % negative mentions
The game's monetization model has been generally well-received, with developers committing to no microtransactions and promising that all future content will be free with the purchase of the game. Players appreciate this stance against aggressive monetization practices, viewing it as a refreshing change in the industry, although some concerns remain about the implementation of certain features and mechanics that could affect gameplay experience. Overall, the developers are seen as passionate and transparent, aiming to create a game that prioritizes player experience over profit.
“If more evidence is needed, the studio has also stated no microtransactions will exist in the game and all future content will be free with the purchase of the game.”
“The devs are very proactive in their communication with players, have a strong vision for the game, and have drawn a line in the sand against in-game monetization that detracts from the core experience.”
“The commitment to old school gaming standards for monetization and server hosting really struck a chord with me; I'm willing to pay more than they asked for to be able to help them create a great co-op PvE game.”
“It feels like early access in this decade just means 'under developed cash grab'.”
“Stay away from this game, this is nothing but a tech demo quick cash grab, this game is going nowhere.”
“It feels like a cash grab and I get deja vu from all the early stupid early access stuff that never gets done before the devs abandon it.”
- humor265 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its numerous bugs and janky mechanics, which lead to absurd and hilarious moments, such as tanks flying across the map or AI behaving in comically unpredictable ways. Players find joy in the chaotic interactions between characters and the environment, often laughing at the game's shortcomings rather than being frustrated by them. Overall, the humor adds a lighthearted element to the gameplay experience, making it particularly enjoyable when played with friends.
“I do notice the AI getting stuck on walls and pathing issues every now and then, but I also love it when I see a T90 tank fly across the map at Mach 1 after being hit by a giant mech (please don't remove this, please devs, lean into this sort of thing, it's hilarious) - the AI has both good and bad points, but overall very good, challenging, and sometimes hilarious.”
“The physics are jank but in the most hilarious way, I watched a T-90 fly to low orbit, land in the middle of a cluster of enemy AI units then chaos ensued.”
“It's funny just playing with friends as one minute you are just trying to be careful and not even 10 seconds later a stray rocket just flies towards them and knocks them down.”
- grinding252 mentions
- 1 % positive mentions
- 8 % neutral mentions
- 91 % negative mentions
The grinding aspect of the game primarily revolves around the water mechanic, which players find to be relatively easy to manage once they learn the spawn locations, allowing them to accumulate significant amounts of water in a short time. While some players appreciate the sense of achievement that comes from grinding, others criticize it as tedious and overly demanding, particularly for those with limited playtime. Overall, opinions are mixed, with some enjoying the grind as part of the survival experience, while others feel it detracts from the enjoyment of the game.
“As for the water mechanic, it's relatively easy to get water in the game. Playing for maybe 30-60 minutes and getting just 2 tanks of water will already set you up for 2 days. It's really not that grindy, though I agree there should be an option for players that have a life to turn it into in-game days or something of the sort, though it takes away the majority of the reason to be playing the game.”
“It's not too grindy because XP can be earned relatively easily, but having to reset always makes me a little sad, lol.”
“I played 6 hours without farming water, and I have a month's worth.”
“At its current state it can be fun but at the moment it's hard to keep grinding until bugs and performance get fixed. I really want to like this game but I'll come back when the game gets better.”
“I am not about to spend however many hours grinding water to make sure my inventory doesn't get deleted.”
“The water system sucks since it incentivizes playing every single day and farming, which is frustrating, but it's still early access and the devs are very active.”
- replayability115 mentions
- 24 % positive mentions
- 72 % neutral mentions
- 3 % negative mentions
Overall, the game's replayability is seen as promising, with many players noting the potential for varied experiences through randomized spawns and multiple quest options. However, some concerns arise regarding repetitive loot and enemy placements, which can diminish long-term replay value. Many reviewers express a desire to return once the game is more polished, indicating that while it currently offers enjoyable gameplay, its full replayability potential may not be realized until further updates are made.
“Between the minor changes to the same maps, randomized spawns, and occasional single factions, the game currently offers greater than expected replayability.”
“The quests are varied, fun, and replayable, allowing you to farm resources or test different strategies.”
“Gameplay loop is great, lots of replayability with all the various characters to level, missions to complete, and weapons to level and customize.”
“Identical loot often seems to appear in exactly the same places run after run, while identical enemy compositions often appear in the same location, reducing replay value in maps that are surprisingly small and linear already.”
“The idea is good, however there is not much for long replayability yet.”
“However, is forever winter going to have hundreds of hours of replayability, like other games in this genre or other indie game gems we’ve seen from small studios like Valheim?”
- character development97 mentions
- 47 % positive mentions
- 49 % neutral mentions
- 3 % negative mentions
Character development in the game is primarily reflected through its impressive character designs and art direction, which draw inspiration from post-apocalyptic themes and 90s/2000s anime. While players appreciate the aesthetic and distinctiveness of the characters, there is a notable desire for deeper narrative elements and character backstories, as many feel the current development lacks substantial depth. Overall, the character designs are celebrated for their creativity and visual appeal, but players are eager for more comprehensive character development beyond just visual representation.
“The character designs are equally impressive, with each NPC feeling distinct and memorable.”
“Character designs are phenomenal, the world creation is top notch, you really feel the chaos around you.”
“The art direction, map visuals, character design, overarching theme, and dev team philosophy is absolutely astounding.”
“Lack of story, there's no character development or backstory; what little things you learn is through text dialogue or subtle hints in the level design.”
“The character design is made with love and the world setting and art style is really enjoyable.”
“I love everything about the lore and the world, the character design and the way the devs are mixing things up in the gaming industry, the gameplay style is just not for me; while I love the idea of it, the current jank and low frame rates on my mid-range computer makes it hard to play.”
- emotional74 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional responses to the game are mixed, with some players expressing deep engagement and appreciation for its themes and artistic influences, while others feel disconnected from the characters and overwhelmed by gameplay mechanics that induce anxiety. Many reviewers highlight the game's potential for emotional investment, citing moments of laughter and introspection, but also note frustrations with technical issues that detract from the overall experience. Overall, the game elicits a range of feelings, from joy and nostalgia to frustration and emotional burden.
“Great game, happy to have supported and continue to. This is a game that actually made me feel some deep thoughts while locked into a desperate attempt to survive!”
“I have never played a game that made me feel that way, and I love it.”
“Going into this game knowing the love, real no-bullshit love, that went into the game and for it to be clearly shown made me feel like this game is for me and will be updated in time to be something that contends and maybe even rises above the titles previously said.”