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Into the Radius 2 Game Cover

About

Into the Radius 2 is a haunting VR shooting experience that can be played solo or with up to four players. The game features meticulously crafted firearms with unique handling and customization options, and it emphasizes weapon maintenance for full effectiveness. Immerse yourself in this eerie world and confront the dangers of the Radius alone or with a team.

Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
Into the Radius 2 screenshot
+1

78%
Audience ScoreBased on 3,996 reviews
story102 positive mentions
stability420 negative mentions

  • The game has stunning graphics and improved visuals compared to the first installment.
  • The new inventory and customization systems for weapons and gear add depth to gameplay.
  • The atmosphere is immersive, with a sense of tension and fear that enhances the experience.
  • The game is riddled with bugs, especially in multiplayer, making it frustrating to play with friends.
  • There are significant performance issues, with many players experiencing crashes and low frame rates.
  • The gameplay can feel unbalanced, with enemies having aimbot-like accuracy and overwhelming numbers.
  • story
    824 mentions Positive Neutral Negative

    The story aspect of "Into the Radius 2" is currently underdeveloped, with many players noting a lack of meaningful narrative and depth compared to its predecessor. Most missions revolve around repetitive fetch quests, and while there are hints of environmental storytelling, a cohesive plot is largely absent at this stage of early access. Players express hope for future updates to enhance the story and mission variety, as the game is still in development and lacks the engaging narrative elements that made the first game appealing.

    • “I'm very glad the devs decided on a sequel and I'm excited to see where they go with the story and lore of the franchise!”
    • “This game is amazing, just as good as the first one even in early access, I’m a huge fan of the lore so I cannot wait to see how they end up implementing it and continuing the story in the game.”
    • “I enjoy the story and though I have trouble getting into a play-rest-play groove like I did most times while playing the first game, I still see the light within it and want to play more and get engrossed in it and angry when I die for what I'll eventually see as not my fault.”
    • “Not really worth the money as it is. It is a lacking game with content and any meaningful story, which gives you very little motivation to play it due to it taking 10-15 mind-numbing missions to get to the next priority mission, and a lot of the missions are the same ones over and over again.”
    • “I really wanted to like this game, but the glaring world-building issues and the story just not making sense make it incredibly difficult for me to recommend the game.”
    • “There is no story at all right now.”
  • graphics
    478 mentions Positive Neutral Negative

    The graphics in this game have received significant praise for their stunning visuals and immersive environments, marking a substantial upgrade from its predecessor. However, many players have reported performance issues, particularly with frame rates and optimization, even on high-end systems, leading to a mixed reception regarding the game's graphical stability. Overall, while the aesthetic improvements are widely appreciated, the lack of fine-tuning options and optimization remains a concern for many users.

    • “The graphics make a world of difference.”
    • “The graphics are a major upgrade, the enemies are terrifying especially at night, the guns are more impactful & the looting system has been overhauled big time.”
    • “Graphics are stunning for a VR game.”
    • “Good game needs a lot of optimization; lags with a 3070 and almost minimum graphics.”
    • “I set my graphics so low it looked like a standalone game on medium graphics settings and I still got less than 5 fps.”
    • “Please just fix the graphics; your minimum recommendations run barely at 85 percent resolution.”
  • gameplay
    470 mentions Positive Neutral Negative

    The gameplay of "Into the Radius 2" has received mixed feedback, with many players appreciating the immersive mechanics, improved graphics, and satisfying gunplay, while also noting significant bugs and missing features from the first game. Although the core gameplay loop is engaging and offers a rewarding experience in resource management and combat, players have expressed frustration over the lack of depth, such as the absence of weapon maintenance and some janky mechanics. As the game is still in early access, many reviewers are optimistic about future updates and improvements, but caution potential buyers about the current state of the game.

    • “However, this is early access, and the game's environment and gameplay loop is great, I'm looking forward to its full release.”
    • “Satisfying gameplay: managing resources, navigating the world, and taking on enemies feels rewarding.”
    • “The gameplay is intense and satisfying, but the experience is occasionally marred by some frustrating bugs and quirks.”
    • “Most of the controls don't work and the mechanics are janky as hell.”
    • “The game is good but it lacks a lot from the first game; some of the mechanics in the first game aren't even in this game and there are also a lot of bugs. Don't buy until full release when everything is fixed.”
    • “The gameplay loop still relies on fetch quests, but it does work well with the micromanaging inventory that I do genuinely enjoy about these games.”
  • stability
    436 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous players reporting extensive bugs and glitches, particularly in multiplayer mode, which is often described as "unplayable" or a "buggy mess." While single-player experiences tend to be more stable, many users still encounter issues such as mission-breaking bugs and performance problems. Overall, the game is recognized as being in a rough early access state, with players expressing hope for future updates to address these stability issues.

    • “I thoroughly enjoyed playing through what's currently here; it's not bug-free, but I haven't encountered any game-breaking glitches.”
    • “It's definitely early access as I've run into a few random bugs; overall, it's been a smooth and mostly bug-free experience though.”
    • “Not buggy slop but an actual game that just needs a little more time in the oven.”
    • “The multiplayer is super buggy and your partner mainly just teleports around instead of actually walking, but the singleplayer works really well for the most part and I haven't encountered any issues so far.”
    • “Incredibly buggy, invincible enemies, items turning invisible, this is not worth the 40 euros.. I get it's early access but this feels like an alpha test... would refund if I still could.”
    • “The multiplayer also is almost entirely unplayable at the moment with significant desync issues and is riddled with even more bugs and glitches than the singleplayer.”
  • optimization
    352 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with many players experiencing significant performance issues such as stuttering, lag, and crashes, even on high-end hardware. While some users report improvements after adjusting settings, the consensus is that the game is currently unplayable for many, particularly on lower-end systems. Overall, players recommend waiting for further optimization and bug fixes before purchasing.

    • “But after turning the graphics to medium, experimental optimizations on, and resolution up, the game runs fine now and actually looks really good.”
    • “The foundation is there and co-op does work, just need more time to become more stable, optimized, and content-rich.”
    • “Surprisingly well optimized for an early access game.”
    • “The optimization is a big part; if you have a 2000 series GPU or lower, it will be mostly unplayable except for small scenes like the main base, so wait for launch.”
    • “But the sheer amount of performance issues I have with this game just makes it downright unplayable.”
    • “It's incredibly poorly optimized and glitchy, crashes frequently, and I think you're best served sticking with the first game for now.”
  • atmosphere
    146 mentions Positive Neutral Negative

    The atmosphere in "Into the Radius 2" has received mixed reviews, with some players praising its immersive and eerie qualities, while others feel it lacks the depth and tension of the original game. Many appreciate the improved graphics and attention to detail, but there are concerns about a shift towards a lighter, less oppressive atmosphere that detracts from the overall experience. Overall, while the game shows promise for future atmospheric enhancements, it currently feels different and less cohesive compared to its predecessor.

    • “Into the Radius 2 is an atmospheric, immersive, and challenging game that pulls you into a mysterious and eerie world.”
    • “Immersive world: the surreal, desolate environment keeps you on edge, and the attention to detail in the atmosphere is top-notch.”
    • “The general atmosphere is eerie and immersive, more so than the first game (impressive!).”
    • “Itr2 does not yet deliver the proper atmosphere, mechanics, and gameplay that we all love ITR for, so don't enter into it expecting all those things from the get-go.”
    • “The new, lighter base, cleaner atmosphere, and the more human-like enemies are a negative for me.”
    • “The atmosphere is so gone thanks to pop-ups, no environmental storytelling, awful UI, constant menus, and just a certain fakeness that's hard to describe.”
  • humor
    64 mentions Positive Neutral Negative

    The humor in the game is largely derived from its numerous bugs and glitches, which players find both frustrating and amusing. Many reviews highlight moments of unexpected hilarity, such as characters behaving oddly or items interacting in ridiculous ways, making the multiplayer experience entertaining despite its technical issues. Overall, while the game has its share of jank, players appreciate the comedic value it brings, often leading to shared laughter during gameplay.

    • “I died shortly after while having a laughing fit and threw up. 10/10 would Carl Wheezer again.”
    • “Some of the bugs are hilarious, like when his character's legs would slowly go straight out in front of him and twist up while he was running.”
    • “And yet I have managed to have an incredible amount of fun playing this horribly scuffed game with a good friend, laughing at the fact that his gun doesn't even work and the fact that he is completely incapable of aiming forwards, always aiming at his own head.”
  • grinding
    30 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be both fun and tedious, often feeling the need to invest significant time to progress, especially due to high costs for upgrades and limited resources. While the core gameplay is enjoyable, many reviewers express frustration with repetitive missions and cumbersome inventory management, suggesting that the game could benefit from more open-world exploration and streamlined mechanics. Overall, the grind is seen as a necessary but sometimes frustrating part of the experience.

    • “Most notably, there is a distinct lack of two-handed rifles between security levels 2 and 3, while the two or three that are already unlocked are so expensive that I feel a need to either wait another level to buy anything at all or spend an hour grinding cash afterward.”
    • “I'm excited for what it has to offer in the future, but for now it is very, very bare bones and more tedious to navigate than it is a fun challenge.”
    • “Reloading mags is annoying and tedious; it's realistic but unfun to deal with.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while the shop music is praised as top-tier, many players feel that the overall ambiance is lacking compared to the original game, particularly in terms of creepiness and atmospheric sound design. Critics note that the absence of eerie voice lines and unsettling noises diminishes the horror experience, suggesting a need for more ambient, droning sounds to enhance immersion. However, some players appreciate the improvements in ambient noise and background music transitions during gameplay.

    • “The music in the shop is 10/10 top tier.”
    • “Generally the audio seemed so much improved to me, the ambient noise and the background music really impressed me in how it lightly faded out when entering or leaving buildings, or when an enemy got close.”
    • “The game is pretty fun; there are moments where you may seem bored, but relaxing with friends in-game or in voice chat always makes it more fun. One night while playing, I was drinking and doing impressions, and friends came in and made a whole song out of it. I went into the forest listening to this fluster cluck of a song while doing a Carl Wheezer impression talking about how the enemies cannot kill me for I have the power of Jimmy's mom.”
    • “However, much of the ambience is missing. The isolation is there, but the safe house music is gone. The mimic has horrible voice lines, the mimic death voice is disappointing, and the sounds the anomalies make really aren't as eerie as in the first game, furthering the lack of ambience.”
    • “The music and voice acting in this game lack the same level of creepiness as those found in 'itr1.' The original game featured a variety of chilling voices, such as 'who are you' and 'no...,' as well as horrifying noises within the factory setting.”
    • “The music, on the other hand, needs some work; they need to lean more into ambient long droning sounds and wind/alien world-like ambiance.”
  • replayability
    14 mentions Positive Neutral Negative

    The game's replayability is currently limited, particularly due to a lack of tutorials and guides, which frustrates players trying to learn mechanics. While both single-player and multiplayer modes are playable, the multiplayer experience is plagued with bugs, leading some users to recommend waiting for a more polished version before diving in. Overall, the game shows potential for improvement, but its early access state leaves much to be desired in terms of replay value.

    • “Maybe while you'll be playing ITR1, the developers will update ITR2 to a more playable state.”
    • “It's annoying that this is required to be done, but it's so much more playable now.”
    • “The lack of replayability for tutorials or guides is wildly annoying too, and I had to resort to just trying button combos to turn my laser module on (which I finally figured out, in no part at all to the game).”
    • “Will come back after the game is in a more playable state.”
    • “Both the single player and multiplayer are playable, although the multiplayer has many more bugs.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of "Into the Radius 2" is viewed positively, as players appreciate the developers' commitment to improving the game through updates and community feedback, distinguishing it from many other early access titles that are perceived as cash grabs. However, concerns arise regarding misleading advertising about multiplayer capabilities, which detracts from the overall experience. Overall, the game is seen as a promising early access title that prioritizes player engagement over profit.

    • “Coop is unplayable, despite being one of the main advertising points, and the game is missing a ton compared to the first game right now.”
    • “Coop is restricted to 2 players only currently, and that is not clearly communicated on the early access page, when advertising for the game advertised 4 player coop.”
    • “I personally think this is one of the best early access games I've seen in a while, simply because it seems (to me) that the developers care about the game and are working on improving it, and it's not just a lazy cash grab with no game there like a lot of early access titles recently.”
  • emotional
    8 mentions Positive Neutral Negative

    Players express a strong emotional response to the game's mechanics, particularly in moments of frustration and heartbreak, such as losing gear due to collision issues. The challenges faced during gameplay, like struggling to climb or navigate, can lead to feelings of inadequacy and disappointment, highlighting the game's potential to evoke deep emotional reactions.

    • “Devs, please put something up there... it was a heartbreaking moment for me.”
    • “The climbing, trying to get into that window sill for 10 minutes kind of made me feel like less of a man.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is closely tied to the selection of weapons, which not only influences tactical gameplay but also reflects the player's progression through earning supply credits and security clearances. This integration of weapon choice adds depth to the character's growth and strategic planning.

Buy Into the Radius 2

8h Median play time
19h Average play time
3-25h Spent by most gamers
*Based on 50 analyzed playthroughs

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