- June 18, 2014
- BlackMoon Design
- 11h median play time
The Few
Platforms
About
"The Few" is a World War 2 air combat game where you defend Great Britain against German bombing raids, managing war production and squadron placement, and organizing patrol routes and tactics. Easy-to-learn gameplay allows you to lead squadrons in simple touch or mouse commands and witness pilots gain experience in 8 aircraft types, including the Supermarine Spitfire. Follow the historical timeline closely while fighting epic air battles and managing the British war machine.
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- The game offers a unique and engaging experience for fans of the Battle of Britain, combining strategy and tactical elements effectively.
- It has a relatively easy learning curve, making it accessible for players who enjoy strategy games that require manual direction of forces.
- The game provides a good amount of replayability and allows players to develop emotional attachments to their pilots and squadrons.
- The game suffers from significant bugs and issues, including problems with squadrons disappearing and pilots failing to bail out in time.
- Combat can feel repetitive and unbalanced, with players often facing overwhelming odds without the ability to combine squadrons effectively.
- There is a lack of developer support and updates, leading to concerns about the game's long-term viability and potential for improvement.
gameplay
38 mentions Positive Neutral NegativeGameplay is generally described as fun and accessible, featuring clever mechanics and a mix of strategic and tactical elements that can create emotional attachments to pilots and squadrons. However, players note that it can become repetitive and frustrating over time, with some unrealistic combat mechanics and balance issues. Despite these drawbacks, many find the game worth the price, especially during sales, due to its engaging gameplay experience and solid tutorial.
“The theme and mechanics are extremely clever and easy to understand.”
“The strategic and tactical gameplay are both challenging, but fun.”
“Fun, in-depth gameplay will have you growing emotional attachments to pilots and squadrons.”
“It's worth a few bucks on sale for several hours of fun if you are okay with knowing that the gameplay eventually gets repetitive and frustrating, and the balance will eventually drive you off.”
“The combat element and strategic gameplay are both unrealistic; why should money come into it?”
“Lack of depth and gameplay development makes various UI bugs, random peaks in difficulty, and localization problems fade in comparison.”