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Aircraft Carrier Survival

Aircraft Carrier Survival Game Cover
61%Game Brain Score
story, gameplay
stability, grinding
61% User Score Based on 613 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxWindowsPlayStation
Aircraft Carrier Survival Game Cover

About

Aircraft Carrier Survival is a single player survival strategy game with warfare and historical themes. It was developed by Creative Storm Entertainment and was released on April 20, 2022. It received mostly positive reviews from players.

"Aircraft Carrier Survival" is a realistic simulation game that puts you in command of a naval aircraft carrier. Manage resources, navigate treacherous waters, and coordinate your fleet during intense air and sea battles. Experience the thrill of launching and recovering aircraft, and adapt to changing mission objectives in a dynamic campaign.

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61%
Audience ScoreBased on 613 reviews
story25 positive mentions
stability43 negative mentions

  • The game offers a unique blend of real-time strategy and resource management, allowing players to feel like true commanders of an aircraft carrier during WWII.
  • The card-based combat system adds an interesting layer of strategy, requiring players to think critically about their attack and defense combinations.
  • The game has a steep learning curve that rewards players with a satisfying sense of accomplishment as they master the mechanics and progress through missions.
  • The game is plagued by numerous bugs, including issues with saving progress, planes getting stuck on the deck, and mission objectives not registering correctly.
  • The user interface can be clunky and unintuitive, making it difficult for players to manage their crew and aircraft efficiently.
  • Many players find the gameplay repetitive and tedious, with a lack of engaging action during missions and a reliance on card mechanics that detracts from the overall experience.
  • story
    405 mentions Positive Neutral Negative

    The game's story is primarily conveyed through a series of scripted missions set during World War II, where players manage an aircraft carrier and its operations. While some players appreciate the historical context and variety of mission types, many criticize the campaign for being plagued by bugs, unbalanced difficulty, and repetitive gameplay, which detracts from the overall experience. The sandbox mode offers more freedom but suffers from similar issues, leading to frustration over mission failures and a lack of engaging narrative depth.

    • “The campaign mode consists of scripted missions, which I thoroughly enjoyed, while the sandbox mode offers a diverse and dynamic experience, with no repeated missions.”
    • “The story line is pretty historic.”
    • “I'm working through the campaign so far and it does a decent job of portraying different famous events in the PTO, adding in different objectives and restrictions that give you some variability in how you have to approach each mission.”
    • “Nonsensical missions, sloppy design, and many game-breaking bugs just ruin any likability the concept has.”
    • “The campaign, as fun as it was, has no real replayability other than doing it on harder difficulty and doing the missions a bit differently now that you have gained more experience with the game mechanics.”
    • “I really wished for this game to be awesome, but more than a year after launch, it still is buggy to a point that I can't complete a story mission.”
  • gameplay
    144 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting a steep learning curve due to insufficient tutorials and a cluttered interface. While some appreciate the strategic depth and core mechanics of managing carrier operations, others find the gameplay repetitive and bogged down by bugs and unbalanced mechanics, leading to frustration. Overall, the game may appeal to dedicated fans of aircraft carrier simulations, but casual players might find it lacking in excitement and polish.

    • “The game's detailed mechanics and tense scenarios keep you engaged as you balance resources, strategy, and survival.”
    • “I'm actually surprised how much I'm enjoying playing as an aircraft carrier... the cat and mouse gameplay and strategy involved in this game has me hooked.”
    • “The gameplay loop is satisfyingly simple, organize & send out recon flights to identify enemy positions, identification flights to find out their composition, and then follow up with an airstrike to damage or destroy enemy forces.”
    • “The interface is cluttered, the mechanics feel more like a chore than a challenge, and it lacks the sense of excitement you would expect from commanding an aircraft carrier.”
    • “The gameplay gets too repetitive too quickly, especially the attack card system, with little possibilities to grow your arsenal, and the missions feel like a lot of the same over and over again.”
    • “The core gameplay loop simply is not fun and the game feels out of balance.”
  • graphics
    64 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players noting a balance between functional and atmospheric visuals, but also highlighting numerous graphical errors and a lack of polish. While some appreciate the immersive elements and thematic touches, others criticize the dated appearance and unrefined animations, suggesting that the visuals do not meet modern standards. Overall, the graphics are seen as a significant area needing improvement, impacting the overall experience of the game.

    • “The game’s visuals strike a balance between functional and atmospheric.”
    • “Graphically, the game was well on its way to help the player become immersed in these roles, and fun enough for several hours of enjoyment.”
    • “Upgrades are meaningful, combat is engaging, visuals are great, and your tasks and challenges are immersive.”
    • “I remember when I first saw this game come out, I thought it was amazing, and I didn't doubt its faults because of it being a prologue. After I bought it, I was severely disappointed to see that many of the same shortcomings and visuals were still the same.”
    • “There are woeful graphical errors that, in my mind, cannot be excused.”
    • “For a 2022 game, the graphics are ugly.”
  • stability
    43 mentions Positive Neutral Negative

    The game's stability is widely criticized, with many users reporting numerous bugs and glitches that hinder gameplay, including freezing issues and game-breaking errors. While some players acknowledge that the developers are attempting to address these problems, the overall consensus is that the game remains in a buggy state, making it difficult to recommend for purchase at this time. A few users noted improvements, but the persistent issues suggest that the game is still far from stable.

    • “Just stating possibly the obvious, this game is abandoned. The person who took over is obviously making a different game now, and because of that, I can't even get the Ensign achievement, let alone the others. The only two I got are Rear Admiral and Bronze Star due to cheats. I regret getting this with U-Boat because the bundle was on sale, so don't bother wasting money that could go to an actual playable game. My reason for a bad review is that the screen freezes on missions, yet the game continues playing like nothing is wrong.”
    • “The game is a buggy mess.”
    • “I really wished for this game to be awesome, but more than a year after launch, it still is buggy to a point that I can't complete a story mission.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is generally well-received, with users noting its immersive sound design and effective visual representation of World War II settings, despite some simplicity in graphics. While many appreciate the attention to detail that enhances the atmosphere, some feel that certain gameplay mechanics detract from the overall immersion. Overall, the game successfully captures a WWII ambiance, appealing to those who enjoy micromanagement within that context.

    • “The game skillfully reflects the atmosphere of the Second World War.”
    • “This game gets a surprising amount of the small details right in terms of atmospheric detail and accuracy.”
    • “The game’s visuals strike a balance between functional and atmospheric.”
    • “I've decided to put this one here, because the graphics are decent in this game (I prefer high FPS over ultra details, so bear that in mind), but there are some moments when I feel like the atmosphere could be better, like when I send my submarines out to hunt; I'd like to see them actually disappear, not remaining as an escort around my ship.”
    • “Well, it's not U-Boat when it comes to graphics and atmosphere.”
  • grinding
    9 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game; while some find it engaging and fun, others describe it as tedious and frustrating, particularly when it disrupts gameplay flow. The grinding can feel excessive, especially in hard mode, leading to a sense of annoyance rather than enjoyment. Overall, the experience varies significantly depending on whether players approach the game as a simulation or a management puzzle.

    • “You'll need a second life for grinding.”
    • “Checking social media, the devs (or someone acting on their behalf) posted in November about a DLC for which details were 'coming soon.' However, I think the general feeling from those of us who bought into this game is that we wish for the content that's here already to work, not more drivel that likely will not extend gameplay but bring the game to a grinding halt likely sooner rather than later.”
    • “Well, I got back to Pearl Harbor and the points I had been grinding away trying to make were nowhere to be found.”
    • “If you approach this game with the sim mentality, you'll just constantly be frustrated at how arbitrary the system feels; if you approach the game as a unique management puzzle game regarding aircraft carrier operations, then it can be fun and challenging -- but still very tedious.”
  • replayability
    8 mentions Positive Neutral Negative

    The reviews on replayability are mixed; while some players appreciate the game's well-balanced design and upgrade systems that enhance replay value, others criticize the campaign's lack of uniqueness and technical issues that hinder replayability. Additionally, the presence of random elements in both story and free modes offers varied experiences, but some players feel that the game loses its appeal after a limited number of hours.

    • “The base game itself is very well done, well balanced, and has lots of replayability.”
    • “So this game has ultimate replay possibilities.”
    • “Replayability: the game has a story campaign and free mode and both have very good random elements thrown in so each playthrough on either mode will be very different.”
    • “They are really the same ones after a few times; the campaign is not really special, but the UI is hell, and it makes things worse. The worst part is the bug making this game not replayable.”
    • “Not replayable.”
    • “I think after 4 hours (some of the 'playing' hours I left my PC running), I've got as much as I can out of the game, and it has no replayability in my eyes.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is described as unexpected and often amusing, particularly in its unique take on naval battles, such as the card-based airstrike mechanic that adds a comedic twist to historical events. While some players find the humor engaging, others note that it doesn't fully align with the simulation aspect they anticipated. Overall, the game offers moments of levity, though it may not consistently deliver a comedic experience.

    • “The airstrike embodied in a card-based battle, it's funny.”
    • “It totally makes you understand what Admiral Nagumo feels during the Battle of Midway; if you don't believe me, read the salty player rant on the discussion page, it's hilarious.”
    • “But usually it seems a really funny game, but it's not a simulation game yet.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect received mixed feedback, with users appreciating the advertising and concept but feeling that the execution does not fully meet expectations.

    • “The advertising for it was great, the concept was exactly up my alley; however, it falls short of what it could be.”
    • “The monetization system feels overly aggressive and detracts from the overall experience.”
    • “I feel like I'm constantly being pushed to spend money, which ruins the enjoyment of the game.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization aspect of the game has received criticism for failing to meaningfully impact the performance of departments, as players expected a more tactical influence on aircraft and ship operations. Overall, the lack of noticeable effects from crew members and officers has left users wanting more depth in this area.

    • “Each crew member and officer is supposed to enhance or hinder the performance of their department, but this concept doesn't seem to impact departmental efficiency at all.”
    • “I was hoping for something more tactical regarding aircraft and ship performance.”
    • “Each crew member and officer is supposed to make a department operate better or worse, but this concept doesn't seem to affect the performance of the department at all.”
    • “I was hoping for something more tactical in regards to aircraft and ship performance.”
  • music
    2 mentions Positive Neutral Negative

    The game's soundtrack is generally well-received, with many praising its quality alongside the voice acting, despite some criticism of the graphics. Overall, the music contributes positively to the gaming experience.

    • “The game has a nice soundtrack, but I don't dig the graphics.”
    • “The graphics are average, and the game soundtrack and voice acting are pretty good.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the emotional experience of the game to be deeply impactful, with one reviewer highlighting a heartbreaking aspect exacerbated by a bug. The game fosters a strong emotional connection that surpasses previous experiences in similar titles.

    • “Old review still stands; the new bug makes it just as heartbreaking an experience: it's heartbreaking to play until they fix the deck crew bug.”
    • “It also gave me an emotional connection that I never got in Carrier Deck.”
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9h Median play time
20h Average play time
6-24h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Aircraft Carrier Survival is a survival strategy game with warfare and historical themes.

Aircraft Carrier Survival is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

On average players spend around 20 hours playing Aircraft Carrier Survival.

Aircraft Carrier Survival was released on April 20, 2022.

Aircraft Carrier Survival was developed by Creative Storm Entertainment.

Aircraft Carrier Survival has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Aircraft Carrier Survival is a single player game.

Similar games include War on the Sea, Carrier Command 2, Victory At Sea Pacific, Ultimate Admiral: Dreadnoughts, UBOAT and others.