- October 13, 2020
- Home Net Games
- 14h median play time
Space Commander: War and Trade
Platforms
About
Space Commander: War and Trade is a single-player space-sim offering diverse campaigns from arcade shooter to sandbox RPG. Build and customize your fleet, choose from various career paths including mercenary, trader, or space pirate, and upgrade your commander skills to fit your unique playstyle. Engage in combat, trade, or piracy to gain experience and progress through the game.










- The game offers a large universe with a variety of missions and challenges, making it engaging for players who enjoy exploration and combat.
- The mechanics, while sometimes repetitive, are solid and provide a good foundation for gameplay, especially for those who enjoy leveling up and gaining abilities.
- The game is free to play and does not require in-game purchases to enjoy, allowing players to experience the content without spending money.
- The controls can be clunky and unresponsive, making it difficult to maneuver ships effectively during combat.
- Many players report issues with the game's economy, stating that mission rewards are often insufficient to cover repair and fuel costs, leading to a grind.
- There are numerous bugs and technical issues, such as problems with landing and AI behavior, which can detract from the overall experience.
- story110 mentions Positive Neutral Negative
The game's story is described as somewhat engaging but ultimately lacks depth and becomes repetitive, with many players feeling that the missions do not adequately reward their efforts, particularly in combat scenarios. While there are interesting elements and a backstory, the narrative often feels overshadowed by gameplay mechanics that prioritize grinding for credits through trading rather than meaningful story progression. Overall, the storyline is seen as a basic framework that could benefit from expansion and improvement in mission rewards.
“The storyline screams of plot-manipulation and I've barely started the tutorial.”
“I liked the storyline, but not how it is told (just text messages).”
“The trading part can feel a bit repetitive sometimes, just like any trading game, but there is a storyline with a lot of dialogue and some progression, from piloting a single light fighter ship to managing a trading empire.”
“After the first jump gate finished building, there's no more storyline.”
“The storyline screams of plot manipulation and I've barely started the tutorial.”
“Once you completed the story, it becomes really dull and not worth playing.”