Space Commander: War and Trade Game Cover

Space Commander: War and Trade is a single-player space-sim offering diverse campaigns from arcade shooter to sandbox RPG. Build and customize your fleet, choose from various career paths including mercenary, trader, or space pirate, and upgrade your commander skills to fit your unique playstyle. Engage in combat, trade, or piracy to gain experience and progress through the game.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform
  • Tablet

Reviews

81%
Audience ScoreBased on 41 reviews
graphics5 positive mentions
story3 negative mentions
  • The game features impressive graphics and realistic gyroscopic steering, enhancing the overall gameplay experience.
  • It offers a variety of gameplay mechanics, including a clean trade/merchant system and the ability to build a fleet, making it engaging and immersive.
  • Players appreciate the game's depth, with options for grinding, combat, and a storyline that keeps them invested for hours.
  • There are issues with controls and glitches, such as difficulty turning and occasional crashes when watching ads for credits.
  • The game contains inappropriate language, which may not be suitable for younger audiences.
  • Some players have reported that the console versions lack balance due to the removal of in-game purchase features, making progression difficult.
  • graphics5 mentions

    The graphics of the game are consistently praised as amazing, with users highlighting their high quality and the ability to adjust the frame rate without sacrificing performance. Many reviewers express satisfaction with the visual experience, noting that the game runs smoothly even at lower frame rates.

    • “It has amazing graphics, great controls, and many other very amazing features!”
    • “This game is dope; the graphics are amazing, and you can even change the FPS. I usually set it to 30 FPS because it doesn't drain the battery life as much, and even at 30 FPS, it doesn't lag at all. I'm surprised a game with such good graphics doesn't crash or lag ever!”
    • “Very good graphics; a 5-star for that!”
  • gameplay4 mentions

    The gameplay offers a rewarding experience that allows players to grind for progress despite some pay-to-play elements. It features a well-designed trade and merchant system, along with growth mechanics, creating an engaging world for players to explore and develop.

    • “Although it has some pay-to-play features, you can grind your way into a really neat gameplay.”
    • “Combine the above with a clean-cut trade/merchant system and growth mechanics, and you have an impressive world to manipulate and grow.”
  • story4 mentions

    The story aspect of the game is noted for its integration with gameplay mechanics, allowing players to engage in various jobs, quests, and trade activities while building a fleet. However, reviewers suggest enhancing the narrative by introducing more diverse options for each planet, such as mining requests, to deepen the experience and connection to the game's universe. Overall, the storyline is present but could benefit from additional layers and choices.

    • “You build up a small fleet of fighters, bombers, and transports and can do jobs (normally involving combat) or trade materials (buy low, sell high) to get money, and there is a storyline.”
    • “The storyline feels underdeveloped and lacks depth, making it hard to stay engaged.”
    • “There are limited narrative options, which makes the experience feel repetitive and uninspired.”
    • “The quests often feel disconnected from the overall story, leading to a lack of immersion.”
  • grinding2 mentions

    Players generally enjoy the grinding aspect of the game, often losing track of time while engaging in it, indicating that it can be both immersive and rewarding.

  • monetization1 mentions

    The monetization strategy of the game heavily relies on in-game purchases, which are integrated into the gameplay and overall game economy, leading to a mixed reception among users.

    • “This game is designed with in-game purchases that balance gameplay and game economics.”
    • “The monetization model is fair and doesn't feel exploitative, allowing players to enjoy the game without feeling pressured to spend.”
    • “I appreciate that the game offers a variety of ways to earn in-game currency without having to spend real money.”
    • “This game was clearly designed with in-game purchases in mind, which disrupts the balance of gameplay and overall game economics.”
    • “The monetization strategy feels overly aggressive, making it difficult to enjoy the game without spending money.”
    • “It's frustrating how much the game pushes for in-game purchases, often feeling like a pay-to-win scenario.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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