- September 14, 2018
- Evil Twin Artworks
- 44h median play time
Victory At Sea Pacific
Platforms
About
Victory At Sea Pacific is a strategic naval war game set in the Pacific Ocean during World War II. Command a fleet of ships and aircraft, engage in large-scale naval battles, and manage resources to complete objectives. The game offers a dynamic campaign and a variety of customizable ship classes, making for a unique and immersive experience.











- The game has a great concept and offers a vast campaign with strategic depth, allowing players to control naval forces in the Pacific during WWII.
- The developers are actively working on patches and updates to fix bugs and improve gameplay, showing commitment to the game's future.
- The tactical battles are immersive, with the ability to manually control ships and aircraft, providing a sense of command and engagement.
- The user interface is clunky and unintuitive, making it difficult to navigate and manage fleets effectively.
- There are numerous bugs, including issues with aircraft not following orders, ships getting stuck, and problems with saving progress.
- The AI behavior is often frustrating, with enemy fleets behaving illogically and friendly units failing to respond to commands properly.
gameplay
126 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players appreciating the improved combat mechanics and strategic depth compared to its predecessor, while others criticize it for being overly simplified and plagued by bugs and clunky controls. Players noted that understanding the complex mechanics is crucial for enjoyment, but the lack of detailed tutorials and excessive micro-management can hinder the experience. Overall, while the game has potential and can be fun, it is often marred by technical issues and a steep learning curve.
“Having played the first Victory at Sea game, I feel like this does improve upon it in many ways: the combat is better, there are additional mechanics and options for issuing commands to your fleets, and the new supply chain forced me to choose each target with more thoughtfulness than I ever did in the previous title.”
“Excellent mix of fleet/strategic map control/gameplay and individual control over units.”
“The gameplay is fine and can be fun, specifically when you're right up in the action having the ship maneuver to avoid torpedoes and air attacks, and launching submarine attacks on convoys and task forces.”
“Gameplay is way too simplified and arcade-like.”
“Lots of bugs, glitches, and aspects of 'clunky' gameplay that make this not fun; I spend more time fighting my own units to get them to do what I want than fighting the enemy.”
“This game falls a little flat; it has a great grand-tactics and strategy built on a very aged system and overly complex gameplay in some areas while lacking complexity in others.”