Atlantic Fleet Game Cover

"Atlantic Fleet" is a turn-based, WWII simulation game featuring stunning 3D graphics and environments. It allows you to play as the Royal Navy or Kriegsmarine in single battles, campaigns, or a dynamic campaign from 1939-1945. The game offers destructible ships, underwater scenes, and targeting of specific subsystems, providing a realistic and immersive experience. With no in-app purchases or advertising, it provides a full game experience at a single price.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Mobile Platform
  • Tablet

Reviews

87%
Audience ScoreBased on 1,031 reviews
graphics109 positive mentions
grinding18 negative mentions
  • Engaging turn-based naval combat that allows for strategic planning and execution.
  • High-quality graphics and detailed ship models enhance the immersive experience.
  • Variety of ships and historical missions provide depth and replayability.
  • Frequent crashes during battles can disrupt gameplay and lead to frustration.
  • Submarines are overpowered, making it difficult for surface ships to effectively counter them.
  • The user interface can be clunky and unintuitive, making navigation and controls cumbersome.
  • graphics184 mentions

    The graphics of the game receive mixed reviews, with many players appreciating the detailed ship models and ocean visuals, while others note that the graphics can feel dated or inconsistent, especially in animations. Overall, the visuals are generally considered good for the game's price point, with some praising the improvements over previous mobile versions, but there are calls for updates to enhance the graphical quality further. Despite some criticisms, the graphics contribute positively to the overall enjoyment of the gameplay experience.

    • “The graphics are superb.”
    • “The stunning attention to detail in the graphics of the ships, subs, and planes by Killer Fish Games alone are well worth the $10 price!”
    • “The graphics are very good along with the level of ship detail; love watching them sink below the sea.”
    • “The graphics are outdated and the game runs at 32 bits, but it has that old school charm.”
    • “Terrible graphics even at max settings as well as terrible audio files.”
    • “It's a short term fun kind of game with half decent graphics but ultimately lacks depth and a sense of realism.”
  • gameplay138 mentions

    The gameplay of the game is characterized by its turn-based mechanics, which allow for strategic naval combat that can be both engaging and challenging. While many players appreciate the depth and historical accuracy of the mechanics, some find the gameplay repetitive and marred by bugs and clunky controls. Overall, it offers a solid experience for fans of naval warfare, though it may not appeal to those seeking a fast-paced or highly realistic simulation.

    • “Gameplay is pretty in-depth and really scratches that naval combat itch.”
    • “The gameplay is simple yet challenging; gunnery is easy to pick up but difficult to master, and the damage modeling can be harsh but is also dynamic and realistic, making your engagements hair-raising, engrossing, and rewarding.”
    • “The turn-based gameplay allows you to control a large fleet easily versus trying to play the game in real time.”
    • “Gameplay itself is in my eyes a bit dull; especially because of the turn-based system.”
    • “Without models and graphics you could simply admire all day long, it relies more on gameplay which became repetitive pretty soon as it focuses heavily, if not solely, on shooting and aim-correcting.”
    • “Between game-breaking bugs and nonsense game mechanics, this game simply isn't worth it.”
  • story102 mentions

    The game's story aspect is primarily conveyed through its extensive mission structure, featuring 100 campaign missions and numerous historical battles that allow players to engage in strategic naval warfare during WWII. While the campaign lacks a deep narrative, it offers a variety of gameplay modes, including dynamic campaigns and historical recreations, which enhance replayability. However, some players find the missions repetitive and the interface cumbersome, detracting from the overall experience.

    • “In addition to the 100 campaign levels and 30 historical missions, the Battle of the Atlantic game mode offers a complex, strategic campaign which follows the player throughout WWII as they fight battles at sea on the side of their choosing.”
    • “The historical missions give you a taste of what the battle would have been like in real life, and in skirmish mode, you can create whatever encounter that happens to pop into your mind.”
    • “The campaign is fantastic, the missions are fun, but the standout replayability to me personally is the Battle of the Atlantic.”
    • “The campaign doesn't have much story to it so far, but that doesn't really take the fun out of the game like it does with some others.”
    • “You can't save and quit a mission: if you want to quit you have to scuttle your ships and fail the match.”
    • “Campaigns are a series of 50 missions increasing in difficulty and are saved separately for each navy.”
  • replayability18 mentions

    Overall, the game is praised for its high replayability, with many users highlighting the variety of game modes, dynamic campaigns, and optional difficulty settings that encourage multiple playthroughs. While some mention limited replayability in the campaign mode, the diverse battle scenarios and mechanics keep players engaged and returning for more. The combination of fun gameplay and strategic depth contributes to its status as a highly replayable title.

    • “A great little game that is infinitely replayable without ever actually getting old.”
    • “Honestly, this is one of the most fun games I have ever played on Steam with a lot of replay value.”
    • “The sheer variety of possible battle situations is staggering and makes the game infinitely replayable.”
    • “The only downside is limited replayability; the campaign is short and you can really only up the difficulty and play the same scenarios again.”
    • “Realistic but no replay value keeping you coming back.”
    • “There is a weather system and the missions seem to (at random) change between night and day, which affects your vision range and accuracy, which I find helps the replayability.”
  • grinding18 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, with many expressing frustration over the micromanagement required for naval combat and the user interface's lack of intuitiveness. While some moments of satisfaction arise from successful shots or strategic victories, the overall experience can feel overly burdensome, leading to diminished interest and enjoyment over time. The grind for resources and ship upgrades often detracts from the excitement, making the gameplay feel dull and unengaging for extended periods.

    • “However, the tedious nature of the game, the adding or subtracting of 0.2 elevations to every broadside, and the constant adjustments and micromanaging has led me to hate it.”
    • “But regardless, this game is a tedious and micromanagement-intensive WWII naval combat simulator that wears on one pretty quickly.”
    • “I persisted for five missions into the campaign out of fifty... I never got far enough to 'afford to buy!' any of the big ships in the game as by then I had lost interest in the tediousness of it.”
  • music9 mentions

    The music in the game is generally well-received, with many players appreciating its quality and thematic relevance, particularly in enhancing the combat experience. While some find it a bit clunky to start, overall, it complements the visuals and sound effects effectively, contributing to an engaging atmosphere. However, a few users note that it may not satisfy those seeking a more action-oriented soundtrack.

    • “I personally find the music really good; it has a harsh tone to it.”
    • “Good game soundtrack 8.9/10.”
    • “The ship models are awesome, the combat is easy to learn but allows for plenty of different tactics; the animations, explosions, sound effects, and music are all top notch.”
    • “Great if you really enjoy surface warfare and really want to channel your inner Kriegsmarine in the Bismarck and go down while listening to old German military music.”
    • “Sounds are good, music is fine, but it feels a bit clunky or odd to get up and running. However, it's all explained, and I got the hang of it in less than an hour.”
    • “I suggest playing with music enabled.”
  • stability7 mentions

    The stability of the game has been widely criticized, with users reporting frequent freezes, particularly during critical moments such as enemy turns and specific missions. Many have experienced significant UI bugs and glitches, including invisible aircraft carriers, which detract from the overall gameplay experience. While some players still find enjoyment in the game, the recurring technical issues significantly hinder its performance.

    • “Worst thing, it freezes up about once an hour during playing.”
    • “The UI is incredibly buggy and will often break multiple times during a session.”
    • “Was a great game right up until mission 40ish on both German and British; it's at this point that every single game I start freezes on the enemy turn without completing.”
  • humor4 mentions

    The humor in the game is noted for its quirky and unexpected moments, such as amusing ship destruction and comical torpedo launch angles. While players find it entertaining, they suggest that the game could benefit from more variety to enhance the comedic experience. Overall, the humor adds a lighthearted touch to the gameplay.

    • “Looks good, easy to play, funny at times (lots of what the heck type results) - it's a great game to play but could do with more options and variety ... you can only blow up the same ships so many times.”
    • “You can scuttle ships, which I think is incredibly funny.”
    • “Torpedo launch angles are funny too.”
  • atmosphere4 mentions

    The game's atmosphere is highly immersive, characterized by challenging environmental conditions that require players to consider accuracy and external factors. Underwater settings evoke a sense of claustrophobia and free movement, while sound design, such as the creaking of a hull, enhances the overall experience. Players appreciate the combination of atmospheric visuals and audio, contributing to a compelling and engaging gameplay environment.

    • “They can go underwater and the atmosphere underwater is very murky and dark, which gives me a sense of free movement and a bit of claustrophobia.”
    • “Excellent game: challenging, atmospheric, good graphics, easy to learn, fun, and informative.”
    • “The sounds - for example, of a hull breaking up as it slowly disappears beneath the waves - add just the right atmosphere.”
    • “The atmosphere underwater is very murky and dark, which gives me a sense of free movement and a bit of claustrophobia.”
    • “The sounds, for example of a hull breaking up as it slowly disappears beneath the waves, add just the right atmosphere.”
  • optimization4 mentions

    The game is praised for its historical accuracy in ship performance and effective optimization, resulting in fewer performance issues. Players find that both submarine and surface warfare gameplay are engaging and well-balanced, with individual ship components affecting overall performance.

    • “Historically accurate in regards to the ship's performance.”
    • “And fewer performance problems!”
    • “You might think hunting subs or playing them might be boring in a game really sort of optimized on naval surface warfare, but that is untrue. Subs and hunting them are just as fun and compelling as playing battleships and cruisers.”
    • “Individual components can take damage and affect the ship's performance.”
    • “And less performance problems!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
52hAverage play time
5-200hSpent by most gamers
*Based on 9 analyzed playthroughs

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