Atlantic Fleet
- February 25, 2016
- Killerfish Games
- 15h median play time
"Atlantic Fleet" is a turn-based, WWII simulation game featuring stunning 3D graphics and environments. It allows you to play as the Royal Navy or Kriegsmarine in single battles, campaigns, or a dynamic campaign from 1939-1945. The game offers destructible ships, underwater scenes, and targeting of specific subsystems, providing a realistic and immersive experience. With no in-app purchases or advertising, it provides a full game experience at a single price.
Reviews
- Great graphics and sound design, enhancing the immersive experience of naval combat.
- Engaging turn-based gameplay that allows for strategic planning and execution.
- Variety of ships and historical missions provide depth and replayability.
- Submarines are overpowered, making anti-submarine warfare frustrating and unbalanced.
- The user interface can be clunky and unintuitive, leading to confusion during gameplay.
- Frequent crashes during battles and lack of mid-battle save options can disrupt the gaming experience.
- graphics188 mentions
- 60 % positive mentions
- 34 % neutral mentions
- 6 % negative mentions
The graphics of the game receive generally positive feedback, with many users praising the detailed ship models and ocean visuals, which are considered impressive for its price and age. While some reviews note that the graphics may feel dated compared to modern standards, they still provide an enjoyable experience, especially on higher settings. Overall, the visuals are described as good to excellent, contributing positively to the gameplay despite some criticisms regarding animations and certain graphical elements.
“The graphics are gorgeous and the turn-based strategy works really well.”
“The stunning attention to detail in the graphics of the ships, subs, and planes by Killer Fish Games alone are well worth the $10 price!”
“The graphics are superb, with excellent detail on the ships and the ocean.”
“The graphics look like something out of 2004, but the gameplay is fun and the career modes are enjoyable.”
“The graphics are outdated and the game runs at 32 bits, but it has that old school charm.”
“It's a short-term fun kind of game with half-decent graphics but ultimately lacks depth and a sense of realism.”
- gameplay140 mentions
- 35 % positive mentions
- 59 % neutral mentions
- 6 % negative mentions
The gameplay of this naval combat game is characterized by its turn-based mechanics, which allow for strategic planning and thoughtful engagement, though some players find it can become repetitive and clunky over time. While the mechanics are complex and require time to master, they provide a rewarding experience for those who enjoy tactical gameplay, especially with the variety of historically accurate ships and engaging combat scenarios. However, issues such as game crashes, a lack of depth in certain campaigns, and some frustrating mechanics detract from the overall experience for some players.
“Gameplay is pretty in-depth and really scratches that naval combat itch.”
“A vast array of historically accurate ships and submarines; clever torpedo, submarine and aircraft mechanics and the sounds of the guns firing and shells landing make this a must for naval/WW2 fans.”
“The gameplay is simple yet challenging; gunnery is easy to pick up but difficult to master, and the damage modeling can be harsh but is also dynamic and realistic, making your engagements hair-raising, engrossing, and rewarding.”
“Gameplay is essentially turn-based; one fleet moves and fires, and then the opposing fleet does the same and so on.”
“Without models and graphics you could simply admire all day long, it relies more on gameplay which became repetitive pretty soon as it focuses heavily, if not solely, on shooting and aim-correcting.”
“The gameplay itself is, in my eyes, a bit dull; especially because of the turn-based system.”
- story98 mentions
- 14 % positive mentions
- 83 % neutral mentions
- 3 % negative mentions
The game's story aspect is primarily conveyed through its extensive campaign and historical missions, offering players a chance to engage in strategic naval battles during WWII. While the campaign consists of 50 missions for each side, players appreciate the dynamic "Battle of the Atlantic" mode, which adds depth and variability to gameplay. However, some reviewers note that the campaign can feel repetitive and lacks a compelling narrative, with a desire for more mission diversity and improved user interface elements.
“The campaign is fantastic, the missions are fun, but the standout replayability to me personally is the Battle of the Atlantic.”
“In addition to the 100 campaign levels and 30 historical missions, the Battle of the Atlantic game mode offers a complex, strategic campaign which follows the player throughout WWII as they fight battles at sea on the side of their choosing.”
“Historical missions give you a taste of what the battle would have been like in real life, and in skirmish, you can create whatever encounter that happens to pop into your mind.”
“Some of the UI feels a bit unpolished and the campaign doesn't have much story to it so far, but that doesn't really take the fun out of the game like it does with some others.”
“You can't save and quit a mission: if you want to quit you have to scuttle your ships and fail the match.”
“I persisted for five missions into the campaign out of fifty... I never got far enough to 'afford to buy!' any of the big ships in the game as by then I had lost interest in the tediousness of it.”
- grinding19 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews highlight that the grinding aspect of the game is characterized by its tedious and micromanagement-heavy gameplay, particularly in naval combat scenarios. Players often find the constant adjustments and repetitive actions, such as moving ships and targeting, to be frustrating and unengaging, leading to a sense of burnout. While some enjoy the strategic depth and satisfaction of successful shots, many feel that the overall experience is marred by excessive grind and a lack of meaningful progression.
“However, the tedious nature of the game, the adding or subtracting of 0.2 elevations to every broadside, and the constant adjustments and micromanaging has led me to hate it.”
“But regardless, this game is a tedious and micromanaging-intensive WWII naval combat simulator that wears on one pretty quickly.”
“I persisted for five missions into the campaign out of fifty... I never got far enough to 'afford to buy!' any of the big ships in the game as by then I had lost interest in the tediousness of it.”
- replayability16 mentions
- 69 % positive mentions
- 13 % neutral mentions
- 19 % negative mentions
The game is widely praised for its high replayability, with players noting its fun mechanics, diverse game modes, and dynamic campaigns that encourage experimentation with different strategies. While some mention a limitation in the campaign's length, the variety of scenarios and optional difficulty settings contribute to a strong replay value, making it a favorite among players for repeated playthroughs. Overall, it is considered one of the most enjoyable games on Steam due to its endless replay potential.
“A great little game that is infinitely replayable without ever actually getting old.”
“Honestly, this is one of the most fun games I have ever played on Steam with a lot of replay value.”
“The only downside is limited replayability; the campaign is short and you can really only up the difficulty and play the same scenarios again.”
“Optional difficulty settings like more realistic damage models or wind impacting cannon trajectory are just a couple of examples of how much replay value the game has for later runs.”
“The sheer variety of possible battle situations is staggering and makes the game infinitely replayable.”
- music9 mentions
- 56 % positive mentions
- 11 % neutral mentions
- 33 % negative mentions
The music in the game is generally well-received, with many players appreciating its quality and thematic relevance, particularly in enhancing the combat experience. While some find it a bit clunky or odd initially, the overall sound design, including sound effects and music, is considered top-notch and adds to the enjoyment of gameplay. However, a few users note that it may not satisfy those seeking a more action-oriented soundtrack.
“I personally find the music really good; it has a harsh tone to it.”
“Good game soundtrack 8.9/10.”
“The ship models are awesome, the combat is easy to learn but allows for plenty of different tactics; the animations, explosions, sound effects, and music are all top notch.”
“Great if you really enjoy surface warfare and really want to channel your inner Kriegsmarine in the Bismarck and go down while listening to old German military music.”
“Sounds are good, music is fine, but it feels a bit clunky or odd to get up and running. However, it's all explained, and I got the hang of it in less than an hour.”
“I suggest playing with music enabled.”
- stability7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is a significant issue, with frequent freezes occurring during gameplay, particularly around mission 40, and various UI bugs that disrupt the experience. While players appreciate the game's potential, the glitches—such as invisible aircraft carriers and freezing during critical moments—detract from overall enjoyment.
“Worst thing, it freezes up about once an hour during playing.”
“The UI is incredibly buggy and will often break multiple times during a session.”
“Was a great game right up until mission 40ish on both German and British; it's at this point that every single game I start freezes on the enemy turn without completing.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its quirky and unexpected outcomes, providing moments of amusement, particularly through features like scuttling ships and amusing torpedo launch angles. While players find it entertaining, they suggest that the game could benefit from increased variety to enhance the comedic experience.
“Looks good, easy to play, funny at times (lots of what the heck type results) - it's a great game to play but could do with more options and variety ... you can only blow up the same ships so many times.”
“You can scuttle ships, which I think is incredibly funny.”
“Torpedo launch angles are funny too.”
- atmosphere4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The game's atmosphere is highly immersive, characterized by challenging environmental conditions that require players to consider accuracy and external factors. Underwater settings evoke a sense of claustrophobia and free movement, while sound design, such as the creaking of a hull, enhances the overall experience. Players appreciate the combination of atmospheric visuals and audio, contributing to a compelling and engaging gameplay environment.
“They can go underwater and the atmosphere underwater is very murky and dark, which gives me a sense of free movement and a bit of claustrophobia.”
“Excellent game: challenging, atmospheric, good graphics, easy to learn, fun, and informative.”
“The sounds - for example, of a hull breaking up as it slowly disappears beneath the waves - add just the right atmosphere.”
“The atmosphere underwater is very murky and dark, which gives me a sense of free movement and a bit of claustrophobia.”
“The sounds, such as a hull breaking up as it slowly disappears beneath the waves, add just the right atmosphere.”
- optimization4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's optimization is praised for its historical accuracy in ship performance, enhancing the gameplay experience for both surface warfare and submarine operations. Players appreciate the engaging mechanics of hunting submarines, and the individual damage system adds depth to ship performance while minimizing performance issues.
“Historically accurate in regards to the ship's performance.”
“And fewer performance problems!”
“The game is historically accurate in regards to the ships' performance.”
“Individual components can take damage and affect the ship's performance.”
“There are less performance problems!”