The Corpsmen Game Cover
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"The Corpsmen" is a real-time strategy game where you control a team of elite soldiers fighting against an alien invasion. Order your corpsmen to strategically deploy their unique abilities to outmaneuver and overpower the enemy. With each victory, upgrade your corpsmen with new weapons and equipment to face increasingly difficult challenges.

  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 74 reviews
graphics2 positive mentions
story3 negative mentions
  • The game has a unique and innovative concept that allows for creative monster building and card evolution.
  • Despite its issues, the game can be entertaining with a wide range of possible combinations and builds for your creatures.
  • The developers are actively working on updates and seem responsive to community feedback, showing potential for future improvements.
  • The game is currently plagued by numerous bugs, crashes, and balance issues, making it difficult to enjoy the experience.
  • The mechanics and systems feel incomplete, with many features not functioning as intended, leading to frustration during gameplay.
  • The difficulty curve is steep and punishing, often resulting in a lack of progression and a sense of hopelessness for players.
  • gameplay16 mentions

    Gameplay reviews highlight a mix of potential and frustration, with players appreciating the unique monster-building and card-leveling mechanics but criticizing the lack of significant gameplay depth and innovation. The permanent death feature and incomplete deck-building system hinder experimentation and progress, leading to a sense of imbalance and dissatisfaction. Overall, while the art and concept are praised, many feel the gameplay is currently lacking and incomplete.

    • “The cute style and Slay the Spire-esque gameplay loop conceals a brutal setting with difficulty to match.”
    • “The whole idea with building your own monsters, leveling them and their cards is amazing.”
    • “So the main focus is still on the cards, which have a really cool leveling mechanic.”
    • “I don't know if I should refund it or not, I like the concept and the art, but there is no gameplay right now.”
    • “The whole idea with building your own monsters, leveling them and their cards is amazing, but after 2 hours I only got like 5-6 new body parts and they didn't change the gameplay significantly or at all, to be honest.”
    • “The ability to build different card packages based on pieces and the great visual design are drastically impeded by an incomplete deck building system, permanent death removing all progress on the creatures you've invested into, and the ability for mechanics to appear which can wipe a team of level one creatures in the easiest missions.”
  • story12 mentions

    The game's story revolves around a group venturing into the wilderness with a team of three unique animal companions, but it lacks depth and progression beyond the tutorial. Players express disappointment with the minimal storytelling and absence of quests or rewards, leading to a frustrating experience where the narrative feels forced and unengaging. Overall, while the concept has potential, the execution leaves much to be desired, with many hoping for improvements in future updates.

    • “I somewhat expect some more storytelling, but that stops after the tutorial completely and otherwise there is not really a greater goal you're working towards like in Slay the Spire or Banners of Ruin.”
    • “The story feels forced.”
    • “The story of this game as it stands, you are part of a group that goes out into the wilderness with a team of up to three rather frankensteined animal companions.”
  • stability6 mentions

    The game currently suffers from significant stability issues, with users reporting frequent bugs that render it unplayable, including freezing during critical gameplay moments. While players express hope for future improvements, many feel that the current state is more akin to a pre-purchase than a true early access experience.

    • “But right now, it's too buggy to be playable.”
    • “I know it's still in early access, but I can't seem to reach the boss in three different attempts. The game freezes up and doesn't allow me to continue or proceed.”
    • “I won't seek a refund, because if it stops being so buggy, I'll probably love it. However, right now I wouldn't consider it 'early access' as much as it's 'pre-purchasing' with a proof-of-concept demo as a bonus reward.”
  • music4 mentions

    The music in the game is generally described as pleasant, but its repetitive nature leads some players to suggest muting the audio entirely due to its constant playback throughout the experience.

    • “In comparison, the music is quite pleasant in my opinion!”
    • “The same music plays non-stop throughout the entire game; I might as well just mute the audio from the start.”
    • “The repetitive soundtrack quickly becomes grating and detracts from the overall experience.”
    • “The music lacks variety and becomes annoying after just a short while.”
  • graphics2 mentions

    The graphics feature a commendable art style, but many users feel it lacks a strong sense of commitment or cohesion.

  • humor2 mentions

    The humor in the game, particularly the pop culture references, is seen as inconsistent, with some players finding it more misses than hits. However, many acknowledge that humor is subjective, and thus do not view this as a significant drawback.

  • grinding2 mentions

    Players feel that the game excessively punishes exploration and grinding, leading to frustration after investing significant time in repetitive missions only to face overwhelming challenges, such as difficult enemy encounters. Many hope the developers will address these concerns to improve the overall experience.

    • “The game punishes you too heavily for exploring and grinding. These are my thoughts on it after playing for the last couple of days, and I hope the developers see my suggestions and take them into consideration.”
    • “I've spent five hours grinding easy missions over and over, only to get wiped out by one fight that has poison enemies.”
  • emotional1 mentions

    Players find the game to be an emotional experience, particularly enjoying the contrast between the lighthearted creation of characters and the poignant moments that arise when those characters face demise, leading to a roller coaster of feelings. However, it may not be suitable for those who are easily frustrated.

    • “It's not a game for those who get frustrated easily, but it's fun to create silly little characters and then experience an emotional roller coaster when they die.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
3hAverage play time
2-5hSpent by most gamers
*Based on 3 analyzed playthroughs

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