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The Cloudberry Abyss

The Cloudberry Abyss Game Cover
63%Game Brain Score
story, graphics
gameplay, atmosphere
94% User Score Based on 18 reviews

Platforms

PCWindows
The Cloudberry Abyss Game Cover

About

The Cloudberry Abyss is a single player tactical management game with horror, fantasy, mystery, dark fantasy and others themes. It was developed by The Theorizer and was released on April 14, 2026. It received very positive reviews from players.

Six weeks ago, the military discovered a location that... doesn't exist. It appears to be a pastry shop named Cloudberry Lane, but something is deeply, DEEPLY wrong with it, and it's not a real bakery. -- Your job? Enter this anomalous zone, explore around the building, find the military's ten gemstones, and exit out the way you came. As the chapters progress, you slowly find creatures in you…

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94%
Audience ScoreBased on 18 reviews
story2 positive mentions

  • Unique and enjoyable gameplay loop without strict time or resource limits, allowing fair yet challenging play.
  • Well-designed monsters that feel unique and require different strategies, enhancing the gameplay experience.
  • Atmosphere and setting have potential with interesting environments and voice acting that contributes to immersion.
  • Lack of polish and some visuals, including inconsistent gem designs and basic UI elements detract from the experience.
  • Gameplay loop of searching for gems can feel repetitive and sometimes frustrating due to unclear cues and gem visibility.
  • Technical issues such as lack of fullscreen mode, bugs preventing progress, and absence of subtitles or adjustable audio settings.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay offers a solid and enjoyable loop with a strategic balance of randomness and fairness, featuring unique monsters that require quick management. However, the core mechanic of collecting gems can feel repetitive and sometimes frustrating, especially in later chapters where enemy encounters can become overwhelming. While the environment and storytelling are praised, the point-and-click gem collection gameplay may need more depth to maintain long-term engagement.

    • “A very solid and enjoyable gameplay loop.”
    • “One thing I commend the game for is how both random yet fair the gameplay is.”
    • “As someone who really enjoys the FNAF-like gameplay loop of quickly keeping track and dealing with threats as they arrive, I think you did a good job at making each monster feel unique and fun to manage. For the final chapters, I started to do what I call the "hallway run strat" where I'd start at the front, go through a route as quickly as possible (left hallway, right hallway, basement) then spam back to check the front, repeat.”
    • “I'm only a couple of levels in, but so far the "collect 10 gems, rinse and repeat" gameplay loop gets a bit stale. I imagine with more enemies it's more tense, but even then, I'm just randomly clicking through rooms looking for the next one. It can get frustrating instead of scary real quick.”
    • “However, I think that the point-and-click, searching-for-gems, gameplay loop needs to be changed.”
    • “Gameplay is really simple, but not very fun.”
  • story
    3 mentions Positive Neutral Negative

    The story is currently minimal and underdeveloped due to the game's early state, with some users finding it lacking impact or depth. However, the brief narrative elements at the end of levels have been noted as interesting and contribute positively to the overall atmosphere. Further polish and expansion are needed to enhance the storytelling experience.

    • “Obviously, with it being a work in progress, most of the visuals and UI need work, but I found the small story bit at the end pretty interesting!”
    • “Regarding the gameplay itself, I do like the general environment you have set up as well as the storytelling at the end of every level.”
    • “Of course, this game is in a very barebones state right now and honestly needs lots of polish in terms of art and assets. Honestly, it wasn't very scary to me, and I didn't really get much from the story either.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere received mixed feedback, with some finding it boring and lacking excitement, while others appreciated its overall mood despite not experiencing intense scares.

    • “Boring and there was no atmosphere - it needs to be shortened or made more interesting.”
  • graphics
    2 mentions Positive Neutral Negative

    Users appreciate the game's visuals and voice acting, noting some standout moments despite it being a work in progress. However, they acknowledge that many visual elements and the UI still require improvement.

    • “I really like the visuals and voice acting (the door guy freaked me out the first time I heard him).”
  • music
    2 mentions Positive Neutral Negative

    Users have mixed views on the game's music, with some appreciating the absence of background music and others noting inconsistent audio levels between dialogue and music sections. Overall, the audio design receives both positive and critical remarks.

    • “I certainly liked the game; I found that the audio could be quiet during talking portions and loud during music portions.”
    • “I certainly liked the game, but I found that the audio could be quiet during talking portions and loud during music portions.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is noted for being genuinely funny, adding an enjoyable and entertaining element to the experience.

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Frequently Asked Questions

The Cloudberry Abyss is a tactical management game with horror, fantasy, mystery, dark fantasy and others themes.

The Cloudberry Abyss is available on PC and Windows.

The Cloudberry Abyss was released on April 14, 2026.

The Cloudberry Abyss was developed by The Theorizer.

The Cloudberry Abyss has received very positive reviews from players. Most players liked The Cloudberry Abyss for its story but disliked it for its gameplay.

The Cloudberry Abyss is a single player game.

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