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The Cloudberry Abyss

The Cloudberry Abyss Game Cover
61%Game Brain Score
humor
gameplay, story
94% User Score Based on 16 reviews

Platforms

PCWindows
The Cloudberry Abyss Game Cover

About

The Cloudberry Abyss is a single player tactical management game with horror, fantasy, mystery, dark fantasy and others themes. It was developed by The Theorizer and was released on April 14, 2026. It received very positive reviews from players.

Six weeks ago, the military discovered a location that... doesn't exist. It appears to be a pastry shop named Cloudberry Lane, but something is deeply, DEEPLY wrong with it, and it's not a real bakery. -- Your job? Enter this anomalous zone, explore around the building, find the military's ten gemstones, and exit out the way you came. As the chapters progress, you slowly find creatures in you…

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94%
Audience ScoreBased on 16 reviews
humor1 positive mentions
story2 negative mentions

  • Enjoyable and solid gameplay loop with a good balance of randomness and fairness, allowing survival through skill rather than luck.
  • Unique and engaging monster designs adding variety and requiring different strategies, enhancing the FNAF-like experience.
  • Interesting atmosphere and setting with appealing character models, backgrounds, and some spooky moments that create tension especially in later chapters.
  • Lacks polish and refinement such as better art assets, clearer UI, smoother fullscreen mode, subtitles, and volume controls.
  • Gameplay becomes repetitive and sometimes frustrating due to unclear objectives and gem placements, with some bugs preventing progress.
  • Some levels feel boring or incoherent with minimal story impact, and jump scares or scares in general are often ineffective or inconsistent.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is praised for its solid, strategic loop that balances fairness with randomness and offers unique, engaging monster encounters. However, some find the core "collect gems" mechanic repetitive and occasionally frustrating, suggesting that while the foundation is strong, the gameplay could benefit from more variety and refinement.

    • “A very solid and enjoyable gameplay loop.”
    • “One thing I commend the game for is both how random yet fair the gameplay is.”
    • “As someone who really enjoys the FNAF-like gameplay loop of quickly keeping track and dealing with threats as they arrive, I think you did a good job at making each monster feel unique and fun to manage. For the final chapters, I started to do what I call the 'hallway run strat' where I'd start at the front, go through a route as quickly as possible (left hallway, right hallway, basement) then spam back to check the front, repeat.”
    • “I'm only a couple of levels in, but so far the 'collect 10 gems, rinse and repeat' gameplay loop gets a bit stale. I imagine with more enemies it's more tense, but even then, I'm just randomly clicking through rooms looking for the next one. It can get frustrating instead of scary real quick.”
    • “However, I think that the point-and-click, searching-for-gems gameplay loop needs to be changed.”
    • “Gameplay is really simple, but not very fun.”
  • story
    3 mentions Positive Neutral Negative

    The story is currently minimal and underdeveloped, reflecting the game's work-in-progress state, but the brief narrative at the end of each level shows promise and is somewhat engaging.

    • “Obviously with it being a work in progress, most of the visuals and UI need work, but I found the small story bit at the end pretty interesting!”
    • “Of course this game is in a very barebones state right now and honestly needs lots of polish in the way of art/assets. Honestly, it wasn't very scary to me at least, and I didn't really get that much from the story either.”
    • “Regarding the gameplay itself, I do like the general environment you have set up as well as the storytelling at the end of every level.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere received mixed feedback, with some finding it boring and lacking immersion, while others appreciated its overall mood and found it effectively suspenseful without relying on jump scares.

    • “Boring and there was no atmosphere - it needed to be shortened or made more interesting.”
  • graphics
    2 mentions Positive Neutral Negative

    Users acknowledge that the graphics and UI are still a work in progress, but many appreciate the current visuals, describing them as engaging and complemented by effective voice acting.

  • music
    2 mentions Positive Neutral Negative

    Users have mixed opinions on the music, with some appreciating the absence of music fitting the game’s atmosphere, while others find the audio levels inconsistent, being quiet during dialogue and loud during music segments.

    • “I certainly liked the game; I found that the audio could be quiet during talking portions and loud during music portions.”
    • “I certainly liked the game, but I found that the audio could be quiet during talking portions and loud during music portions.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is noted as genuinely funny, adding an enjoyable and entertaining element to the experience.

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Frequently Asked Questions

The Cloudberry Abyss is a tactical management game with horror, fantasy, mystery, dark fantasy and others themes.

The Cloudberry Abyss is available on PC and Windows.

The Cloudberry Abyss was released on April 14, 2026.

The Cloudberry Abyss was developed by The Theorizer.

The Cloudberry Abyss has received very positive reviews from players. Most players liked The Cloudberry Abyss for its humor but disliked it for its gameplay.

The Cloudberry Abyss is a single player game.

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