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The Bonfire 2: Uncharted Shores

The Bonfire 2: Uncharted Shores Game Cover
68%Game Brain Score
music, humor
gameplay, story
68% User Score Based on 117 reviews

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The Bonfire 2: Uncharted Shores Game Cover

About

The Bonfire 2: Uncharted Shores is a single player survival simulation game. It was developed by Xigma Games and was released on August 21, 2020. It received mostly positive reviews from players.

"The Bonfire 2: Uncharted Shores" is a survival simulation game where players build and manage a settlement on a procedurally generated island. Players must gather resources, craft tools, and defend against enemies while exploring new islands and uncovering the mysteries of the uncharted shores. With a focus on strategy and resource management, players must balance the needs of their settlers with the dangers of the wilderness.

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68%
Audience ScoreBased on 117 reviews
music3 positive mentions
stability4 negative mentions

  • The game offers a relaxing and enjoyable experience, making it suitable for casual gamers.
  • It features a charming art style and a calming soundtrack that enhances the gameplay.
  • The developers are responsive and actively work on updates, showing commitment to improving the game.
  • The game suffers from numerous bugs and AI issues, which can hinder gameplay and lead to frustrating experiences.
  • The user interface is clunky and not well-optimized for PC, making navigation and management tedious.
  • Many players feel the game lacks depth and content, leading to a repetitive experience that doesn't hold their interest long-term.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay of the game shows potential but is marred by repetitive mechanics, clunky controls, and minor bugs that detract from the overall experience. While it retains familiar elements from its predecessor, such as resource management and survival challenges, players have noted issues like villagers getting stuck and a poorly designed user interface. Overall, the gameplay is considered mediocre, with some players feeling that it lacks innovation and can become frustrating over time.

    • “Of course, the positives out of it is that you have the same gameplay as the previous one, giving roles out and balancing the roles to gain the resources you want, and you send people out in the boats like before, which is nice to keep in.”
    • “The gameplay in Forsaken Lands needed my constant attention and I needed to play the game while the days went on, challenging me to see whether I could survive the night, or the next, or the next after that and so on.”
    • “I have been waiting for this a long time and I like that they didn't stray too much from the first gameplay, art, and mechanics.”
    • “This game has a lot of potential but does have its flaws in certain game mechanics.”
    • “Repetitive gameplay, clunky controls, and my villagers get stuck on buildings for 3/4 of the day.”
    • “Mediocre gameplay and poorly designed user interface.”
  • story
    10 mentions Positive Neutral Negative

    The story in "Uncharted Shores" has received mixed reviews, with players expressing disappointment over its lack of connection to the previous game, "The Bonfire: Forsaken Lands." Many feel that the narrative fails to expand on character backgrounds or the world, instead presenting a disjointed quest line that lacks clarity and emotional engagement. Overall, the game's story is criticized for being underdeveloped and reminiscent of mobile game mechanics, leaving players unsatisfied with the experience.

    • “I played the first game, 'The Bonfire: Forsaken Lands', and I loved it. I was expecting this game to be a follow-up, something to carry on the story, expand the world, and add to the characters' backgrounds.”
    • “As for 'Uncharted Shores' story, you will start your village from the ground up, since you just arrived on this new, uncharted island with just a bunch of explorers.”
    • “When the update comes, please make it refer to the previous game, make it a challenge, complete the islands in an aesthetic way to complement the geography of the world and art, and make me care for the story/settlers.”
    • “However, this game does not do that; it's more or less the same but with changed game mechanics. Plus, you're no longer present in the story.”
    • “The quest line is not very clear, and there is a certain point of no return that you either are prepared for or face the end of the game.”
    • “Bad story, bad production; it could be better.”
  • stability
    4 mentions Positive Neutral Negative

    The game is reported to have several bugs and glitches, which can affect the experience, but they generally do not significantly interfere with gameplay. While users acknowledge the game's potential, the stability issues are a notable concern, especially for a title priced at $15.

    • “The game has great potential, but it's very buggy at the moment (for a $15 game).”
    • “Unfortunately, the game is pretty buggy.”
    • “Sure, it has a few glitches every now and then, but they don't interfere with gameplay.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback, with some praising the art style reminiscent of the first game, while others criticize the inconsistency in visual quality, particularly regarding the design of islands and settlements. Users express a desire for improvements to enhance the aesthetic coherence and geographical accuracy of the world. Overall, while the art concept is appreciated, there are notable aesthetic flaws that detract from the experience.

    • “It has a great art style like the first game, and the concept is still good.”
    • “The game is still being added to, but the art feels out of place to me. While it's nice to see the new cities and settlements, it's a shame that the islands look bad. The home island is geographically disturbing and does not complement the art.”
    • “When the update comes, please make it refer to the previous game. It would be great to complete the islands in an aesthetic way that complements the geography of the world and art, and make me care about the story and settlers.”
    • “It works well and I haven't encountered any game-breaking bugs, but there are a lot of aesthetic flaws, including awful audio quality and some sound clips that seem to come straight from the first game.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly when managing buildings and assigning tasks to villagers. The process of equipping guards and locating villagers with specific traits adds to the overall annoyance, making it one of the more frustrating elements of gameplay.

    • “Not the worst thing, but it becomes tedious, especially for all buildings and your builders in the later game.”
    • “Equipping your bonfire guards night after night is extremely tedious.”
    • “Once you start assigning them to chores, finding your villagers and their unique traits becomes tedious.”
  • music
    3 mentions Positive Neutral Negative

    The game's music is widely praised for its calming and soothing soundtrack, enhancing the overall relaxing experience and encouraging extended play. While the background music is well-received, some users feel that the sound effects could be improved.

    • “It also has a great and calming soundtrack that will keep you playing for hours.”
    • “Lightweight strategy with soothing music and a relaxing experience.”
    • “I loved the background music of the game, while the sound effects could have been better.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the game generally humorous, despite some bugs present in the experience.

    • “It has some bugs, but all in all, it's pretty funny to play.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is noted for its potential to create a relaxing experience that could enhance player enjoyment, but significant game-breaking issues detract from this intended ambiance.

    • “It could've been a good game that supports your dopamine in a relaxing atmosphere, if not for the game-breaking problems.”
    • “The atmosphere feels flat and uninspired, making it hard to immerse myself in the game world.”
    • “Despite the potential for a captivating environment, the lack of detail and creativity leaves the atmosphere feeling lifeless.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviewers note that the game lacks any internal monetization strategies, leaving them puzzled about the developers' intentions behind potential future monetization plans.

    • “But why they intend to do it is a mystery, because the game has no inherent monetization.”
  • emotional
    1 mentions Positive Neutral Negative

    Users express that the emotional impact of the game is diminished by its pricing, leading to a perception that it may not be worth the investment.

  • replayability
    1 mentions Positive Neutral Negative

    The game has been criticized for its incredibly limited choices and options, resulting in low replayability.

    • “It's incredibly limited in choice, options, and replayability.”
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11h Median play time
11h Average play time
11-11h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

The Bonfire 2: Uncharted Shores is a survival simulation game.

The Bonfire 2: Uncharted Shores is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 11 hours playing The Bonfire 2: Uncharted Shores.

The Bonfire 2: Uncharted Shores was released on August 21, 2020.

The Bonfire 2: Uncharted Shores was developed by Xigma Games.

The Bonfire 2: Uncharted Shores has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

The Bonfire 2: Uncharted Shores is a single player game.

Similar games include The Bonfire 2 Uncharted Shores, The Last Haven, Pioneers of Pagonia, Surviving the Aftermath, Endzone: A World Apart and others.