Tetra Tactics
- April 9, 2024
- Jabari Alii
Tetra Tactics is a roguelike deckbuilder with a twist of the Triple Triad minigame from Final Fantasy VIII. Traverse 3 maps, battling enemies and improving your deck of 8 cards, each with strengths and weaknesses based on symbols like Sword, Magic, Shield, and Bow. Meta progression includes unlocking perks and new heroes, and improving cards with experience-based augmentations.
Reviews
- The game offers a unique blend of strategy and depth, making it engaging for both newcomers and veterans of card games.
- The mechanics are easy to learn but difficult to master, providing a satisfying challenge that encourages experimentation.
- The art style and thematic elements are well-executed, contributing to an enjoyable overall experience.
- The core gameplay can feel uninspired and overly simplistic at times, leading to a lack of excitement.
- Some players find the abundance of choices overwhelming, with many options feeling similar and not particularly imaginative.
- The game may require a significant amount of mental effort to fully appreciate, which could deter casual players.
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by simple mechanics that are easy to learn but challenging to master, offering a strategic depth that keeps players engaged. While the implementation of triple triad-style mechanics in a roguelike format is praised for creating dynamic scenarios, some players find the core gameplay uninspired and express concerns about unclear tutorial elements and relic card functions. Overall, the game provides a fun and addictive experience, encouraging players to keep returning for "one more match."
“The triple triad style gameplay is well implemented in a roguelike format.”
“This simple mechanic creates a wide range of scenarios that can turn from overwhelming victory to crushing defeat in one ill-chosen move and back equally quickly.”
“The mechanics are simple enough to learn but difficult to master, which lends well to the strategy aspect of the game.”
“I didn't get around to the meta upgrades though - because after sweeping through two maps without any losses, I realized that I wouldn't be able to sustain interest in the core mechanics of the game.”
“Unfortunately, those positives don't matter because the core gameplay is just a very uninspired puzzle game.”
“Aside from core mechanics, my only small issue was several relic cards being unclear in exactly how they would function and a couple of mechanics being unclear from the tutorial (such as when hero powers refresh).”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game receive mixed feedback; while some users appreciate the unique art style and aesthetic elements, others find the overall visuals to be bland and lacking in vibrancy.
“The aesthetic of this game is dope too; it has a cool art style, lore, and characters.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players appreciate the replayability of the game, noting that the inclusion of unique hero powers and random power-up choices enhances the experience and encourages multiple playthroughs.
“The variety of hero powers and random power-up choices adds significant replayability to the game.”
“Each playthrough feels fresh thanks to the diverse combinations of abilities and upgrades available.”
“The dynamic nature of the game encourages multiple runs, as every session can lead to a different experience.”
“The hero powers and random power-up choices provide some replayability.”
“Once you've completed the game, there's little incentive to play through it again.”
“The lack of meaningful choices and consequences makes replaying feel tedious.”
- music1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
Reviewers express a desire for dedicated combat music to enhance the gaming experience during battles, indicating that the current soundtrack may not adequately support the intensity of combat scenarios.
“The soundtrack perfectly complements the game's atmosphere, enhancing every moment of gameplay.”
“I love how the music evolves with the story, making each scene feel more impactful.”
“The variety of tracks keeps the experience fresh and engaging, making me want to explore more.”
“Lastly, there should be combat music for battles.”