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Breach Wanderers Game Cover

About

"Breach Wanderers" is a post-apocalyptic turn-based RPG where players navigate a procedurally generated world, battling enemies and managing resources to survive. Build a party of customizable characters, each with unique abilities and backstories, to delve into ruins and uncover the mysteries of a world lost to an alien menace. Strategic combat and deep crafting systems offer challenging gameplay and endless replayability in this engaging indie title.

Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot
Breach Wanderers screenshot

90%
Audience ScoreBased on 261 reviews
gameplay23 positive mentions
grinding13 negative mentions

  • The game offers a unique deckbuilding experience by allowing players to customize both their starting deck and the card pool for each run, enhancing strategic depth.
  • There is a vast variety of cards and characters, each with distinct abilities, providing a fresh experience with every playthrough.
  • The gameplay is smooth and engaging, with a satisfying progression system that keeps players motivated to unlock new cards and characters.
  • The game can feel grindy, as players must repeatedly play to unlock new characters and cards, which may deter some from fully enjoying the experience.
  • Visuals and animations are often criticized as being subpar, lacking the polish seen in other games within the genre.
  • Players are forced to pick a card after each battle, which can lead to bloated decks and diminish the strategic element of deck management.
  • gameplay
    83 mentions Positive Neutral Negative

    The gameplay is characterized by a rich variety of unique characters and extensive card mechanics, offering a deep and customizable experience that can be both engaging and complex. While early and mid-game runs are exciting, some players find later runs repetitive, leading to a grind. Overall, the game successfully combines traditional roguelike elements with innovative mechanics, making it a noteworthy entry in the deckbuilding genre.

    • “The card variety is extensive, allowing for a deep and customizable gameplay experience that can keep you engaged for hours on end.”
    • “The vast content and solid gameplay mechanics make it a noteworthy entry in the roguelike card game space.”
    • “The characters all play differently, the deckbuilding is very smooth, and the gameplay expands the genre in new and interesting ways.”
    • “While the early and mid-game runs are exciting, the repetitive nature of the mechanics can make later runs feel like more of a grind.”
    • “Everything besides the card playing mechanics is a mess.”
    • “I could probably overlook either the gameplay or unlock issues, but both of them combined make the game not so much fun and I regret the purchase as of right now.”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players finding the art style and animations decent but not particularly impressive, while others appreciate the unique aesthetic reminiscent of late 2000s fantasy games. Although the visuals may not stand out, many agree that the gameplay compensates for any shortcomings in graphics, offering a satisfying experience overall. However, there are criticisms regarding the user interface and some animations, which feel dated or simplistic compared to other titles in the genre.

    • “The graphics are beautiful, and I even like the soundtrack.”
    • “Card artwork in particular is really nice and reminds me of the style you would see on fantasy or sci-fi book covers.”
    • “Unique art style reminds me of some fantasy games from the late 2000s; combined with exclusively designed music, it brings out good feelings, making it an even bigger pleasure to play.”
    • “The art style and animations are decent, but they don’t particularly stand out.”
    • “Graphics: boring.”
    • “Even though the graphics are more on the simple side and some animations and effects could be improved a lot, it's probably also the developers' choice to go with this particular style while being able to put more resources into the actual gameplay.”
  • story
    23 mentions Positive Neutral Negative

    The game's story is interwoven with a quest system that offers a mix of progression and roguelite gameplay, though some players find the quests dull and rigid. While the narrative and character development are praised for adding depth, the overall quest structure can be confusing and lacks replay value compared to other titles. Despite these criticisms, the game provides a compelling gameplay loop with various unlocks and character customization options.

    • “Unlocking stuff is fun, and I like the mix of just a little bit of a story infused into the roguelite runs.”
    • “The mechanics are the same, but they have added so much more: lots of characters, all with their own play style, a unique way of editing your deck before runs, a storyline, side quests, and even a town which you can upgrade.”
    • “It looks as if Adventure Quest and Dragon Fable underwent plastic surgery made by untrained clowns with Parkinson's.”
    • “The quest is very dull.”
    • “Every quest run felt like that - a quest, something I'm dedicating time and mental effort to fight and conquer, and it felt very good at the end.”
  • replayability
    14 mentions Positive Neutral Negative

    The game boasts exceptional replayability, with various difficulty levels, a diverse card pool, and multiple playable characters that enhance variability. Players appreciate the balance between choice and accessibility, allowing for engaging gameplay without overwhelming complexity. Overall, it is highly regarded for its replay value, often compared favorably to other top titles in the genre.

    • “Different levels of difficulty, drafting, or just quick play allow for a fair amount of variability and replayability.”
    • “The added difficulties/bonuses of the shrine adds a ton of replay value.”
    • “Tons of cards, a lot of playable characters, immense replayability, and tons of viable decks for every kind of player!”
    • “Yes, Griftlands has a better story with more memorable characters and is still my vote for the Slay-inspired clone I recommend the most; however, Griftlands does not have the replay value that Breach Wanderers offers.”
    • “Overhauling the relic system and introducing power cards with unique gameplay effects (not just glorified buffs) would be excellent first steps towards making the deckbuilding more fun, which is all it takes to give this game all the required replayability it needs.”
    • “Infinite replay value, and significantly better than any other roguelike deck-building game I've tried.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many praising its ability to enhance the vibrant graphics and exploratory themes. While the soundtrack is described as solid and appealing, several users express a desire for more variety, particularly in the main menu music. Overall, the music is considered a positive aspect, though some find it to be more background noise than a standout feature.

    • “Music is solid as well and provides an excellent background to the exploratory themes of the game.”
    • “The game is vibrant and has a decent soundtrack, visually and audibly very appealing.”
    • “Unique art style reminds me of some fantasy games from the late 2000s, combined with exclusively designed music, it brings out good feelings, making it an even bigger pleasure to play.”
    • “Add more music tracks!”
    • “A few more songs for the soundtrack would be nice.”
    • “The music mostly just kind of settled into the background for me.”
  • grinding
    13 mentions Positive Neutral Negative

    The reviews indicate that the game features a significant amount of grinding, particularly related to unlocking cards and upgrades, which can lead to a tedious experience for some players. While some appreciate the depth and progression systems, others find the grind excessive and a barrier to enjoyment, suggesting that it may not be suitable for those who prefer a more streamlined experience. Overall, opinions are mixed, with some players enjoying the grind as part of the challenge, while others feel it detracts from the overall gameplay.

    • “However, as much as I appreciate the depth and balance, there’s no denying that the game can start to feel tedious after extended play.”
    • “The one key thing that is making me not want to play is how they make the game so grindy on purpose.”
    • “For some, this is what makes it fun, for others the progression will be too slow and grindy.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report that the game exhibits strong stability, feeling mostly complete and nearly bug-free, with no significant issues encountered after multiple playthroughs. This positive feedback suggests a well-polished experience that justifies its price.

    • “I'm interested to see how the game further develops, but even in its current state it feels mostly complete, almost entirely bug-free and definitely worth the price.”
    • “Lots of different cards, practically bug-free (I haven't seen one after 3 runs).”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews indicate that there may be concerns about insufficient advertising related to the game's monetization strategy, suggesting that players feel the monetization approach could be more effectively communicated or implemented.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by a diverse cast of heroes and enemies that range from cute to scary, creating a playful and engaging atmosphere. Players appreciate the blend of easy and challenging combos, which adds a fun layer to the gameplay while also encouraging strategic thinking. Overall, the humor enhances the game's charm and keeps players entertained.

    • “The humor in the game is brilliantly woven into the characters and their interactions, making every encounter a delightful surprise.”
    • “The quirky dialogue and hilarious situations keep you laughing while you strategize your next move.”
    • “Enemies are not just threats; they are also sources of comedy, with their funny antics and unexpected behaviors.”

Buy Breach Wanderers

35h Median play time
91h Average play time
18-300h Spent by most gamers
*Based on 4 analyzed playthroughs

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