Tavern of Gods
- August 20, 2021
- Element Studio
"Tavern of Gods" is a roguelite auto battle game. Players collect heroes, skills, followers, and equipment to form various builds to fight with random monsters. Every expedition can get new items, and then you can experience more different builds next time.
Reviews
- Fun single-player experience that offers a relaxing alternative to competitive auto-battlers like Teamfight Tactics.
- Offers a decent amount of gameplay depth with various unit combinations and unlockable traits, making it enjoyable for fans of the genre.
- Great value for the price, providing many hours of gameplay despite some limitations in content.
- The game has not received updates for over two years, leading to concerns about its long-term viability and content expansion.
- Many players find the game repetitive and lacking in depth after a few runs, with limited character options and a predictable gameplay loop.
- The English translation is poor, with numerous typos and unclear mechanics, making it difficult for new players to understand the game.
- gameplay60 mentions
- 17 % positive mentions
- 78 % neutral mentions
- 5 % negative mentions
The gameplay offers a mix of interactive mechanics and depth, with solid animations and a good balance, but suffers from poor translation and unclear instructions that can frustrate players. While some find the gameplay engaging and fun, others criticize it for being overly long and grindy, with a lack of excitement in the moment-to-moment actions. Overall, the game shows potential but requires significant improvements to its core mechanics and user experience to appeal to a broader audience.
“The challenge is there, and the gameplay is more interactive than you might expect from other games of the type, with a selection of active abilities you can choose from and use actively during battles.”
“Surprisingly deep and polished gameplay together with very active developers makes for a great overall product.”
“If you like roguelikes but aren't keen on the auto battler gameplay, I'd at least encourage you to read further, as perhaps this game could succeed in swaying you more favorably to the genre, as it is a single-player experience and allows you to play auto chess at your own pace, while keeping its roguelike elements intact.”
“I never had an issue with any of the battles, never even got close to losing; then in the final battle the bosses were one-shotting my characters left and right... glad they had a 'retry' mechanic because there was no warning I was fighting the final bosses and the battle starts off immediately devastating.”
“The gameplay was extremely dull.”
“The issue is that a single playthrough shows you everything the game has to offer and the gameplay itself is a stripped down version of the other competitive autobattlers on the market.”
- graphics28 mentions
- 21 % positive mentions
- 68 % neutral mentions
- 11 % negative mentions
The graphics in the game are generally described as decent but lacking in high resolution, with many reviewers noting that they could benefit from an upgrade to 4K quality. While the visuals can become chaotic during combat, the ability to slow down time helps with targeting. Overall, the graphics are considered passable, but not top-tier, with some users expressing a desire for improved visual fidelity.
“The visuals in combat can get pretty frantic and hard to track at higher levels, but the active abilities slowing down time so you can still target them fairly well.”
“- the graphics are comfortable even on aging eyes.”
“*the graphics could use a little upgrade (even though the design is beautiful the quality as right now is rather low)”
“So poor graphics.”
“The graphics are decent, with one big problem - the maximum resolution is standard HD.”
“The graphics could use a little upgrade (even though the design is beautiful, the quality right now is rather low).”
- replayability20 mentions
- 30 % positive mentions
- 55 % neutral mentions
- 15 % negative mentions
The game boasts high replayability due to its randomness and the ability to challenge oneself for ongoing bonuses. Players appreciate the depth and progression mechanics, which allow creatures to strengthen for subsequent runs, enhancing the overall replay value. Many reviewers noted that the game's simplicity and engaging elements contribute significantly to its replayability, exceeding their initial expectations.
“As you finish the world, your creatures get stronger for the next run, so there is a good deal of replayability in it.”
“I didn't expect much from the screenshots/trailer before I bought the game, but surprisingly it has a lot of depth, and replayability.”
“While this makes for a steep ramp, this also makes for a ton of replayability.”
“I didn't expect much from the screenshots/trailer before I bought the game, but surprisingly it has a lot of depth and replayability.”
“Very simple and easy to play, you can challenge yourself for ongoing bonuses which add to the replayability.”
- grinding14 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is generally viewed as excessive and repetitive, with players feeling that the lack of meaningful progression diminishes the experience. While some enjoy the slow build-up typical of grinding games, many express frustration over the limited incentives to continue grinding, leading to boredom after a certain point. Overall, the game may appeal to grinding enthusiasts, but it risks losing engagement due to its monotonous gameplay.
“While you do level the followers outside of the runs so they become stronger in future runs, it does not seem like there is enough incentive to keep grinding as the level of the followers does not really seem to translate into any surmountable power.”
“Yes, just too long to have any gameplay left after you get your 7th follower; you feel bored and grindy.”
“I love grinding, but with a purpose. I don't want to see the same thing over and over again; the 10th run is equal to my 1st run, and that's not fun.”
- music8 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The music in the game receives mixed reviews; while some players find it boring and lacking in orchestration, others appreciate its fitting quality and believe it enhances the overall experience. Overall, the soundtrack is described as suitable for the game, contributing positively to the enjoyment for many players.
“The sounds and music are fitting and sound good.”
“This game is a blast - the music is on point, figuring out all the stuff is the best.”
“The music is incredibly boring.”
“The soundtrack lacks any excitement or variety.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story is criticized for being minimal and lacking depth, contributing to an overall perception of poor quality. Players feel that the simplistic narrative and cheesy celebratory elements detract from the experience, making it feel more like a low-effort game.
“The poor overall quality, the lack of story, and the extremely cheesy fireworks that go off after every victory makes you painfully aware that you are playing a cheap video game with low difficulty. Those fireworks felt condescending; 'great job! you clicked 'start' and won! what a 'master strategist' you are!'”
“Very little story.”
“The poor overall quality, the lack of story, and the extremely cheesy fireworks that go off after every victory makes you painfully aware that you are playing a cheap video game with low difficulty. Those fireworks felt condescending; 'great job! you clicked 'start' and won! what a 'master strategist' you are!'”
- optimization4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's optimization is criticized for being lackluster, with many feeling that it detracts from the potential for engaging gameplay and exciting combos. Players express disappointment that the focus on dry optimization leads to repetitive encounters with uninspired opponents, suggesting a need for significant performance improvements.
“It could also do with an overhaul of the performance.”
“The potential for exciting combos and fun effects in a single-player roguelike is wasted here; you only get incredibly dry optimization to use against boring opponents.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been widely criticized for its instability, with users reporting numerous bugs, unfinished features, unclear mechanics, poor AI, and significant balance issues. Overall, these factors contribute to a frustrating experience that detracts from gameplay.
“Very buggy, not finished, not clear, bad AI, unbalanced...”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight that the character design is visually appealing and functions smoothly, with no reported bugs, contributing positively to the overall character development experience.
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers highlight that the game's emotional appeals resonate deeply, indicating effective storytelling and character development. This emotional engagement is seen as a testament to the game's quality, overshadowing purely technical aspects.
“I realize these are emotional appeals rather than technical praises, but to me that just means they're making the game correctly.”