Tavern Guardians Banquet Game Cover

"Tavern Guardians: Banquet" is a refreshing blend of match-three games and turn-based tactics, where you defend taverns from countless waves of unique enemies, each with their own movements and skills. Experience over 60 distinct enemies, including challenging elite minions, and engage in over 10 epic boss fights. Your strategic decisions in using magical skills and items will determine your success against evil.

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 28 reviews
humor2 positive mentions
story3 negative mentions
  • The game features an interesting concept with fun mechanics, including different character classes and unique abilities.
  • It offers a challenging experience that encourages strategic thinking and careful planning of moves.
  • The art and music contribute positively to the overall experience, and the game has a nice length without overstaying its welcome.
  • The gameplay is heavily reliant on luck, making it frustrating and often leading to repetitive grinding without meaningful progress.
  • Many players find the game boring and lacking in engaging content, despite its potential.
  • The combat system is criticized for being mediocre, with little sense of progression and no rewards for repeated attempts at defeating bosses.
  • gameplay8 mentions

    Gameplay is a mixed bag, with some players finding it fun due to its diverse character classes, strategic match choices, and challenging mechanics that evolve over time. However, the heavy reliance on luck and a lack of a compelling narrative detracts from the overall experience, leading some to view it as ultimately unenjoyable despite its engaging mechanics.

    • “The meta-fiction is goofy (defending a bunch of taverns for a guy who wants to build a bunch of taverns, and no plot -- why not something actually heroic, with a story?), but once you get past that, the mechanics are pretty fun, with different character classes with unique abilities, offensive/defensive strategies when choosing matches to make, bosses with unique abilities, upgrades and consumables to purchase, etc. It starts easy and can get challenging fairly quickly.”
    • “It has those mechanics of Puzzle Quest, RPG elements, inventory management, and a variety of creatures and bosses, which adds depth to the gameplay.”
    • “The gameplay offers a mix of strategy and fun, with unique character classes and challenging bosses that keep you engaged.”
    • “You can fill a game with goofy animations and weak humor, but it's still a bad game if the actual gameplay isn't interesting.”
    • “The game is super dependent on luck and it makes the gameplay unbearable.”
    • “It has those mechanics of Puzzle Quest, RPG elements, inventory, and a variety of creatures and bosses, but...”
  • story8 mentions

    The story is criticized for its lack of depth and a coherent plot, focusing instead on a quirky meta-fiction about defending taverns for a character with no heroic aspirations. While the narrative may feel goofy and underwhelming, players find the gameplay mechanics engaging and enjoyable, with various character classes and strategic elements that enhance the overall experience.

    • “I've finished the story now.”
    • “The meta-fiction is goofy (defending a bunch of taverns for a guy who wants to build a bunch of taverns, and no plot -- why not something actually heroic, with a story?), but once you get past that, the mechanics are pretty fun, with different character classes with unique abilities, offensive/defensive strategies when choosing matches to make, bosses with unique abilities, upgrades and consumables to purchase, etc. It starts easy and can get challenging fairly quickly.”
    • “The meta-fiction is goofy (defending a bunch of taverns for a guy who wants to build a bunch of taverns, and no plot -- why not something actually heroic, with a story?), but once you get past that, the mechanics are pretty fun, with different character classes with unique abilities, offensive/defensive strategies when choosing matches to make, bosses with unique abilities, upgrades and consumables to purchase, etc. It starts easy and can get challenging fairly quickly.”
    • “The meta-fiction is goofy (defending a bunch of taverns for a guy who wants to build a bunch of taverns, and no plot -- why not something actually heroic, with a story?), but once you get past that, the mechanics are pretty fun, with different character classes with unique abilities, offensive/defensive strategies when choosing matches to make, bosses with unique abilities, upgrades and consumables to purchase, etc. It starts easy and can get challenging fairly quickly.”
  • humor2 mentions

    Reviews indicate that while humor can enhance a game through goofy animations and lighthearted moments, it cannot compensate for poor gameplay. Ultimately, engaging gameplay remains the priority, as humor alone does not make a game enjoyable.

  • grinding2 mentions

    Many reviews suggest that complaints about grinding bosses or attributing success to luck often come from players who may not fully grasp the game's mechanics or challenges. This indicates that grinding is a fundamental aspect of the gameplay that requires skill and strategy rather than mere luck.

  • music2 mentions

    The music in the game has a nostalgic, early 90s soundcard quality that some may find anachronistic, yet it effectively complements the overall experience. While the audio may not be groundbreaking, it serves its purpose well, especially in comparison to other indie titles.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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